终于从群长年会回来了,可以继续补完还没贴完的翻译
这次贴上Luxury Resources的前半部
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Endless Space Wiki 翻译
http://endlessspace.wikia.com/wiki/Endless_Space_Wiki
google文件:http://0rz.tw/JnfQv
我把google文件的权限调到只要有连结的人就能评论
如果要修改的板友,请标明修改段落并留下您的ID
这样以后有机会发布时,我才知道感谢名单要列上哪些人
感谢
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五、Luxury Resources 豪奢资源
Overview 概观
There are sixteen luxury resources. As opposed to FIDS, luxury resources are
not consumed. Luxury resources are found on planets in quantities of 1-3. You
can access the luxury resource by having the corresponding technology and
colonizing the planet. Luxury resources also boost the FIDS output of the
planet depending on the resource. Unless the system is blockaded, the luxury
resource (but not its planet effects) is shared with the rest of the empire.
一共有十六种豪奢资源。与FIDS不同,豪奢资源不会被用掉。在第一到第三级行星上能找
到豪奢资源,前提是你研发了相对应的科技并殖民其上。豪奢资源也会根据其种类来增加
所属行星的FIDS产量。在没被封锁的情况下,豪奢资源是全帝国共用的(但对所属行星的
加成则没有)。
If you have 4 or more of a strategic resource, you have a monopoly. This
provides a bonus to the effect.
如果你的其中一种豪奢资源有四个以上,那该资源会进入“垄断”状态,会有额外加成。
Luxury resources have more varied effects than strategic resources.
豪奢资源比起战略资源,有更多样化的效果。
Availability 取得难度
The number of types of luxury resources in existence depends on the galaxy
size and the galaxy resource setting:
整个银河系中的每种豪奢资源数量有限,由银河系大小及银河系的资源设定而定
银河系 每种资源的数量
大小 低 中 高
微型 2 4 6
小型 4 8 12
中等 6 12 16
大型 8 16 16
巨型 8 16 16
Testing suggests that under most conditions there are always a total 7 of
each luxury resource in the galaxy, distributed across 4 planets. A resource
monopoly then always corresponds to a majority possession of that resource.
The exception is when there are so many strategic resources that they "crowd
out" luxury resources. See galaxy generation for details.
测试指出,大多数情况下银河系中每种豪奢资源都有七个资源点,分布在四颗行星上。因
此对某种资源的垄断就会占据该资源过半数的资源点。除非战略资源太多而把豪奢资源“
排挤”掉,详情请见“产生银河系”一节。
Types 种类
The luxury resources are divided into four types.
豪奢资源被分成四大类。
Vegetables 植物
Redsang, Bluecap Mold, Dustwater, Hydromiel.
红香料、蓝帽菇、星尘水、水蜜果
Technically known in Endless Space as "animalia".[1]
在Endless Space里被叫成“动物界”(注1)
Unlocked by Xenology. This is a very early tech.
研究外星学后解锁,外星学是个初期就能研发的科技。
Much more likely to be found on Class I and II planets than elsewhere.
最常在第一、第二级行星发现。
Planet bonuses tend to be focused on Food.
一般提供食物加成。
Empire bonuses primarily benefit star systems.
帝国加成以行星系为主。
Gems 宝石
Mercurite, Void Stone, Jadonyx, Ionic Crystals.
虹彩合金、虚空石、玉玛瑙、离子水晶
Technically known as "gems and minerals".
技术上来说是“宝石与矿物”。
Unlocked by Containment Fields.
研究封锁力场后解锁。
More likely to be found on Class I and II planets than elsewhere.
最常在第一、第二级行星发现。
Planet bonuses tend to be focused on Dust.
一般提供星尘加成。
Empire bonuses primarily benefit ships.
帝国加成以船舰为主。
Drugs 药物
Eden Incense, Meta-Entactogen, Transvine, Proto-Orchid.
伊甸园之香、氤氲叶、转换藤、元初之兰
Technically known as "xeno-pharmaceuticals".
技术上来说是“外星药物”。
Unlocked by Nonbaryonic Particles.
研究无重子粒子后解锁。
Most likely to be found on Class III planets; least likely to be found on
Class I and II planets.
最常出现在第三级行星,出现在第一、第二级行星的机会比较小。
Planet bonuses tend to be focused on Approval.
一般提供支持度加成。
Empire bonuses primarily benefit ships.
帝国加成以船舰为主。
Artifacts 工艺品
Concrete Artifacts, Virtual Artifacts, Preschism Artifacts, Mundane Artifacts.
实体工艺品、虚拟工艺品、大分裂前工艺品、其他远古工艺品
Unlocked by Personal Shielding. This is a much later tech than the rest.
研究个人护罩后解锁,这是一个大后期的科技。
Most likely to be found on Class IV planets; least likely to be found on
Class I and II planets.
最常在第四级行星出现,较少机会出现在第一、第二级行星。
Planet bonuses tend to be focused on Science.
一般提供科技加成。
Empire bonuses primarily benefit star systems.
帝国加成以行星系为主。
↑ In real life, the kingdom animalia refers to animals. However, the in-game
descriptions make no suggestion that these resources are composed of animals,
but rather suggest that these resources may be composed of plants, fungi,
various microorganisms, and/or Dust. For this reason, and to give a more
colloquially recognizable name, we have chosen to use the term "vegetable"
here.
在真实世界中,"animalia"专指动物。但在游戏中没有对于这个词的详细解释,而且这个
词包括了动物、植物、真菌、各种微生物和/或星尘。因此为了订一个比较通俗的词语,在
此使用“植物”一词。
List of resources 资源列表
豪奢 行星加成 | 帝国加成
资源 支持度 食物 星尘 科技力| 每个 垄断(4+) 效果
|
红香料 +1 +2 | +2% +20% 星尘
蓝帽菇 +10 +1 +1 | +2% +20% 支持度
星尘水 +2 +1 | +5% +30% 英雄经验值
蜂蜜水 +3 | +2% +20% 食物
|
虹彩合金 +3 +1 | +4% +40% 船舰经验值
虚空石 +10 +3 | +2% +20% 船舰修理
玉玛瑙 +20 +2 | +4% +40% 船舰攻击力
离子水晶 +10 +2 +1 | +10% +60% 船舰移动
|
伊甸园之香 +20 +2 | +4% +40% 侵略能力
氤氲叶 +30 +1 | +4% +40% 船舰防御力
转换藤 +40 | +4% +40% 船舰经验值
元初之兰 +20 +1 +1 | +1% +10% FIDS
|
实体工艺品 +10 +1 +2 | +4% +40% 贸易路线加成
虚拟工艺品 +10 +1 +2 | +2% +20% 工业产能
大分裂前 +10 +3 | -3% -30% 买断花费
工艺品 |
其他远古 +1 +3 | +2% +20% 科技力
工艺品 |
Note : The monopoly bonus stack additively with the bonus for each resource
you possess. For instance acquiring Redsang would give you : +2%(1), +4%(2),
+6%(3), +28%(4), +30%(5), +32%(6), +34%(7).
附注:在达到垄断加成后,你拿到更多该资源能继续加成。举例来说,红香料的加成为:
+2%(1), +4%(2), +6%(3), +28%(4), +30%(5), +32%(6), +34%(7)。