Reddit偷跑评论
以下来自已白金的早期测试者心得,满分10分的话,他给了9分
Much like AC in terms of the open world, map filled with points of interest. A
ccording to him he has dozens of side quets and more than a hundred collectibl
es and exploitable, he even leaves the tiring exploration and the game bloated
like the ACs, one of the game's only flaws.
I found combat to be a happy medium between the new Assassin's Creeds (but bet
ter) and Nioh. The game requires precise parrys and is very punitive for mista
kes, I really liked the combat, I believe it is a major strength. There is no
level system on enemies.
Stealth remembers a lot and is little better than Assassin's Creed. AI is not
the best and I honestly think it's more of a way to vary gameplay than really
well thought out mechanics.
Resources are 100% used for equipment upgrades and the persobalization of weap
ons and armor.
There are several skill trees that offer several options in the progression of
Jin as Samurai or Shinobi.
Story seems to be simple and interesting, it does not have the narrative level
of RDR2 and TLoU, but it is not the focus of the game and it seemed to be muc
h better than the previous games of Sucker Punch.
Graphically it is one of the most beautiful games of this generation. It does
not have the technical level of TLoU2 and RDR2 but it has an absurd art of bea
uty and according to my friend a wide variety of scenarios.
地图与任务点呈现跟刺客教条一样杂满,会让人玩到很疲惫.很有作业感,是这款游戏唯一
的缺点
战斗是这游戏最大的乐趣
潜行系统做得非常的好,远超刺客教条,但敌人AI很弱智
故事水平很简单平庸,没有达到RDR2或是TLOUS的程度,但比SP社以往的作品来得要好
画面是PS4上少数画面顶尖的游戏之一,但还是不及RDR2和TLOUS2的程度,但游戏美术风格
非常独特
有人说想看原文,一起附上了
对岸媒体的问答
https://i.imgur.com/WJhnkoF.jpg
https://i.imgur.com/5ogZyhZ.jpg
剧情方面,有提到有点无聊,也有人提到剧情前期非常劝退
另外是新放出的一点消息
根据PlayStation发表的新部落格,即将发售的PS4独占游戏《对马战鬼》,其游戏世界将
分成三个大区,共有40个独特的生物群落,包括森林,沼泽,冰冻山区等。开发商Sucker
Puch的目标是,通过使用色彩和树叶的类型,让每一个生物群落都有独特的感觉。在这4
0多个生物群落中,玩家可以期待数百个可以互动的兴趣点。
《对马战鬼》并不会1:1重现真实的对马岛,但一些现实地标和日本内陆的一些东西则为
游戏提供了灵感。最终,关卡设计师专注于自然和人类世界的对比上。
大概就这样,大家自己决定要不要预购,不要吵架好吗QQ