Re: [闲聊] DF分析瘟疫传说安魂曲画面

楼主: EspressoJ (AFGNCAAP)   2022-10-26 13:03:41
原文恕删
应原po要求润一下效能那段的翻译, 用推文打太麻烦 XD
Performance is a touch controversial because not only does the game target 30
frames per second, it can actually fall short of the number. At least the
30fps update is evenly frame-paced, with adaptive screen tearing kicking in
on all three when the engine's pushed. I'd also stress that 95 percent of the
time you're getting a smooth 30fps line here with no issues. Xbox Series X is
the best, and most consistent performer of the three, and I've barely seen
much more than a single frame drop here, even in the most taxing spots. The
emergence of rats is a big stress point in the game, typically, and it barely
shows a blip on Series X. It's not as pretty a picture with PlayStation 5,
however, which offers up a less stable 30fps release all round, though
largely still very solid.
(此游戏)效能基准订为30祯引起一些争议, 而且即使已经锁了30祯, 还是可能掉到30以下.
但至少此30祯的更新堪称稳定(译注: From你看看你啊!), 掉祯时会有裂屏(screen tear).
95%的情况下有老鼠2都能维持稳定的30祯. XSX是三台主机中祯数最稳定的, 即使在最操
GPU的厂景也不太掉祯. 有老鼠时就是这款游戏开始吃效能的时候, XSX即使有老鼠时都不
太掉祯. PS5相比下就没有那么流畅, 祯数相较下不稳定, 然而整体来说PS5的效能表现也
不差. (译注: From你看看你啊!)
If we're picking out the worst points for comparison, scenes involving masses
rats and guards in outdoors areas do cause the biggest problems on the Sony
machine. Equally, Series X's flat 30 clearly drops into the mid-20s on PS5 in
areas involving heavy transparency effects - like fire. The majority of play
is still 30fps, but expect the drops to be that much more regular on PS5 in
its current state. Curiously the Series S release falls in between the a
huge. In overall consistency it's closer to Series X in overall robustness,
again barring select moments with a huge surge of rats. In terms of
performance, the drop to 900p on Series S does appear to be well judged, and
a benefit in the visuals/frame-rate balance.
要挑最糟的情况来对比的话, 有大量老鼠和守卫的室外场景对PS5的效能影响最大. XSX的
祯数在有火的地方稳定的30祯, PS5会掉到20几. 整体来说游戏的30祯算稳定, 但是PS5掉
祯的频率比较高. 有趣的是XSS(在效能上)是夹在XSX和PS5中间, 整体来说跟XSX差不多稳
定, 一样有老鼠时才会掉祯. XSS的900P设定看来在像素和效能之间是不错的平衡.
以上.
作者: alanjiang (我只是想看清自己)   2022-10-26 13:09:00
谢谢
作者: unorthodoxy (啡垫辛)   2022-10-26 13:33:00
谢谢分析高CU的优势 现在慢慢浮现出来
作者: faang (昉)   2022-10-26 13:43:00
XSS破一轮 唯一延迟的是船上海战;其他像老鼠海浪都很顺
作者: rasputin   2022-10-26 13:50:00
小弟见解是 It's not as pretty (as) a picture with PlayStation 5这句话应该是说“ps5版就没那么如诗如画美丽动人”,这样跟上下文才有连贯性,实际上全文和YT影片也没有提到PS5画面较优之处,天外飞来一笔却没有提供证据支持不符合df的风格
作者: alanjiang (我只是想看清自己)   2022-10-26 13:58:00
我后来有回去听一下影片,结果没听到这句as pretty as a picture,可能就影片后的文章另外加的描述句
作者: rasputin   2022-10-26 14:12:00
是的as pretty as a picture本身是词组,这里应该不是要讲as pretty as playstation 5
作者: supereva (eva)   2022-10-26 14:29:00
df要讲画面都是看光影 看细节材质 看细节分辨率
作者: shinchen (starrydawn星晨)   2022-10-26 14:49:00
"Series X's flat 30 clearly drops into the mid-20s
作者: VICGecko (VICGecko)   2022-10-26 14:49:00
picture也有局势的意思 应该是在说ps5的装况吧 同意楼上
作者: VICGecko (VICGecko)   2022-10-26 14:50:00
*状况
作者: shinchen (starrydawn星晨)   2022-10-26 14:51:00
- like fire." 这边指的是有火焰的区域XSX还是稳30但PS5会掉到20多吧
作者: TotalBiscuit (CynicalBrit)   2022-10-26 14:53:00
series x's flat 30那句是说,透明特效多的区域,像或,在XSX可以稳30fps的地方,PS5会掉到25左右
作者: VICGecko (VICGecko)   2022-10-26 14:54:00
同意shin大 文章前面说XSX只会偶尔掉1帧
作者: rakuinn (烙印者)   2022-10-27 04:15:00
索泥:现在是要我难看?(塞钱签黑约)

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