这篇文章提到的全都非工程师职务 只想轮班的人 可以直接左转出门
职称以下 会简单加一个本人评语 本人非台积员工 评语可以当笑话看
信不信由你
1.HPC (High Performance Computing) Business Development Manager
可选择的人不多 想找外商人才 结果投的全都是台湾人
2.High Performance Computing Product Analysis Manager
快找到人了 目前精中选精 这个位置之前有找过Micron Amkor ASML的员工过来
3.(Sr.) Advanced Packaging Process Technical Manager
不用说啦 直接挖联电的人过来这个位置最快 不用怀疑 之前都是找联电的人
看看下面这个职位的技能要求 挖同行联电最快 薪水又好谈
8+ years of working experiences in semiconductor bonding technical area,
including wafer on wafer bonding and chip to Wafer bonding.
Experienced in 3D chip stacking process and chip assembly, including
hybrid bond, fusion bond and solder bond technology.
Working knowledge in memory HBM (High Bandwidth Memory) device bonding
process.
Good understanding of thermal, mechanical, and electrical properties of
advanced packaging.
A “hands-on” and interactive heuristic learner in semiconductor bonding
technology.
4.APR Design Lead/Manager
根本找不到人 连投的人都个位数不到 看看下面这个职位技能要求
· 20+ years Netlist (or RTL)-GDS hands on physical implementation and
project management experiences.
· Strong leadership skills, communication skills, interpersonal skills, and
partner with different teams within TSMC.
· In depth knowledge of major EDA tools/design flows and PPA optimization.
· Experience with TSMC N16 or below technology.
· Proven record in multi-million gate design production tape-outs.
· Ability travel internationally 10-15%.
5.Manager of Infrastructure Communication Services
这位置其实就是IT Manager(资安,网管),算最容易找到人的位置 投的人也有够多
6.Department Manager, DTP IT
DTP - Design Technology Platform 该平台于1999年成立,主要在TSMC客户
(R&D)组织之间进行交流,管理台湾,中国大陆,加拿大和美国的本地计算资源,
在全球拥有15名直接员工,楼上的IT只负责台湾,这里是要处理跨国的IT
7.Customer Engagement Manager (PM), DTP
上面部门的PM 英文要求极高
8.CIS Process Integration Technical Manager
南科要的 CIS pixel and related process integration
9.Interactive Web & UI/UX Lead
这个位置很有趣 我把他的职务要求贴在下面
Partner closely with Design, Engineering, Production and Art team to build
internal art processes, guide content creation workflows, and define and
execute implement best practices
Drive the concept and development of innovative functional and/or aesthetic
UI/UX experience, including designing compelling, intuitive player experiences
Create wireframes, prototypes and UI/UX designs
Support pipeline development, UI screen implementation and iteration of UI
toolset within game engine
Research and design using state-of-the-art design principles, examples, and
tools, as needed
Assist as needed with the creation of internal presentations and other
rhythm-of-the-business materials
1.8+ years of UI and UX design experience, including working in art creation
pipelines, workflows, and tools
Expertise creating design documents including user stories, conceptual
models, annotated wireframes, storyboards, creative briefs
Demonstrated understanding of fundamentals in visual and graphic disciplines:
typography, iconography, composition, color, composition, layout, etc.
4.5+ years leading multi-disciplinary (visual design, interaction design,
front-end development and usability engineering) teams within an enterprise
organization
Expert level proficiency in JavaScript, CSS, HTML and one or more associated
frameworks, libraries.
Experience in working and integrating with APIs (REST/Webhooks/Graphic QL)
and 3rd Party system integrations to One drive, JIRA or Lync channel
integrations
Strong understanding of Software Development Lifecycle (Git strategies, Unit
Tests, build processes, CI, CD, etc.)
先打到这边 大家有兴趣 再搞第二篇