官方公布1.1更新的最新更动
1.Increase drop rates of High-End items on named NPCs (100% drop rate, actually)
2.Increase drop rates of Division Tech, to make it less of a bottleneck than it
currently is Modify loot tables for each named NPC, to make the hunt for loot
more controlled
3.Increase conversion costs of lower quality materials to high quality ones,
making it harder to convert low quality materials into high quality ones
4.Decrease construction yields, making it less interesting to farm lower
quality items in order to obtain crafting materials, and because you’ll get
more High-End items as a whole
5.Increase cost of crafting High-End items, because High-End materials will be
much easier to come by These changes will not only make crafting and dropping
more coherent towards each other, but will also make it feel much more fun
and rewarding.
简单来讲,就是
1.有名字的NPC金装掉率100%
2.增加NPC的国土掉率
3.增加低阶转高阶的消耗
4.减少拆装获得的材料
5.增加金装的材料需求
因为目前统计玩家身上的装备只有20%是打怪掉的,所以打算提高打怪的反餽让
打怪的乐趣更多一点,而不是一直收集材料来制作装备
这样暗区是不是更杀戮战场了...回收点蹲人捡装,电工非常有利(?