Re: [情报] Content Update 2.6.0 Patch Notes

楼主: nahsnib (æ‚Ÿ)   2017-03-02 00:08:21
※ 引述《ronankoko (Indiefucker)》之铭言:
: 原文: https://www.pathofexile.com/forum/view-thread/1839765
: 只贴技能、装备、天赋改动
: 剩下的请参照官方原帖
: ==== General Balance Changes ====
一般平衡
: - Unset Rings can now roll a new mod that increases the level of the socketed
: gem by up to three levels.
潜能之戒(有洞的戒指)有机会骰出“此装备上的宝石+1~3等级’ (起飞啦!)
: - The Nihilist's item prefix that gave +1 to socketed Chaos Gems now appears
: on level 4 items and above, down from level 40. Added a new mod,
: Anarchist's, that grants +2 to socketed Chaos Gems.
新增‘+1/2混沌宝石等级的前缀’
: - Diviner's Strongboxes can now only spawn in maps.
占卜师的箱子(喷命运卡的)现在只会在地图中出现 (瓜农哭哭)
: - The Brinerot mod (found from Brinerot Warbands) now grants Damage +% during
: Flask Effect, instead of Rarity during Flask Effect. This is because the
: rarity mod was overshadowed by the fact you could already get rarity on
: Gloves and unique items. This new stat is more valuable, useable and
: competes with the Redblade/Mutewind mods better.
布林洛特军团传奇系列现在用‘喝药水的时候增加伤害%数’取代增加稀有度。
(看不太懂,军团我不熟)
: - Spectral Wolves summoned by unique items such as Rigwald's Crest and The
: Scourge now have 80% more life. They are now the same size as the player for
: the purpose of pathing or collision checks which allows them to swarm
: enemies better, or follow the player through tight areas. They also now have
: impact audio when attacking.
由传说装备召唤出来的月月现在生命值放大1.8倍,成为真正的野狼。
: - The "Other Allies Cannot Die" mod can no longer appear on immobile monsters
: such as Eye Hatchery or Rakangos.
不死灵气不会出现在不会动的敌人身上了
: - The Faun now does more damage in Cruel and Merciless.
Faun在残酷、无情砍人更痛了(但我怎么找也找不到什么是Faun,求解?)
听说是传说怪物,帮新手哭哭
: - Reduced monster Spectral Throw damage because it can hit twice when turning.
减少怪物灵体投掷的伤害,因为它会打两次(佛心)
: - Substantially reducing the size of Perandus Packs, for both balance and
: performance reasons.
基于平衡以及美观的因素,缩小普兰德斯金币堆。(不确定?)
: - The Docks unique monster The Revenant has been renamed The Shipyard Terror.
: - The Riverways unique monster Kall Foxfly has been renamed Targa, Beast
: Poacher.
: - The Northern Forest unique monster Tailsinger has been renamed Seleslatha.
: - The Sewers unique monster Spinesnap has been renamed Gloomgut.
: - The Climb's unique monster Guardian of the Mound has been renamed Ungulath.
以上怪物改名,不重要。
: ==== Skill Balance Changes ====
技能平衡
: - Ice Crash has had its damage increased by 13% at level 1, and has slightly
: improved damage progression as the gem levels. The second stage now deals
: 10% less damage, down from 15%. The third stage now deals 20% less damage,
: down from 30%.
寒冰冲击在1等时伤害增加13%,之后的等级亦随之提升。
第二、第三阶段的伤害由15/30%更少改成10/20%更少。这是个BUFF。
: - Sunder has had its primary damage increased by 40% at level 1 and has
: slightly improved damage progression as the gem levels. The secondary
: shockwave effects now deal 40% of base damage, down from 70%.
大地震击的主伤害在1等时增加40%,之后的等级(ry <这是BUFF
冲击波只剩下主伤害的40%(原70%) <这是NERF,而且1.4*0.4=0.56<0.7
: - Blade Flurry has had its damage reduced by 18% at level 1 of the gem,
: scaling to a 15% reduction at level 20 of the gem.
刀锋乱舞在1等的时候减少18%伤害,20等的时候减少15% <这是NERF
: - Magma Orb's explosion radius has been increased by 28%.
熔岩之核的爆炸半径增加28% <这是BUFF
: - The Animate Weapon skill now has a maximum of 50 animated weapon minions
: that can be active at once.
幻化武器现在最多只能召唤50把 <这是NERF,本来无限
: - Wild Strike now converts 100% of the attack's physical damage to a random
: element, up from 60%.
野性打击转换100%物理伤害为元素伤害 <应该算BUFF?
: - Flame Surge now has approximately 40% less Mana Cost at all Levels. Flame
: Surge previously had one of the highest mana costs per second of any
: offensive spell, and will now be more in line with similar skills.
怒炎奔腾现在差不多减少40%的魔力消耗(无论哪一等) <BUFF
: - Orb of Storms now has a base skill duration of 6 seconds, down from 10.
风暴漩涡基础持续时间10>6 <NERF
: - Raised Zombies now have a melee attack range of 9 on their basic attack,
: up from 4. Their slam ability is now more visible, has a 25% larger radius,
: and will be used more readily.
僵尸的攻击距离4>9,而且它们的特殊攻击辨识度更高,半径增加25%,使用更频繁 <BUFF
: - Vigilant Strike now grants at 75% Increased Fortify Duration up from 50% at
: level 1, and increases by 5% each gem level.
戒备打击获得的更多护体时间从50%>75%(1等时),之后每一等+5% <BUFF
: - Vaal Haste now gives 25% attack speed, 24% cast speed and 10% movement speed
: at level 1 of the gem, down from 30% attack speed, 29% cast speed and 14%
: movement speed. At level 20, Vaal Haste now gives 31% attack speed, 31% cast
: speed and 13% movement speed down from 36% attack speed, 36% cast speed and
: 20% movement speed. The duration of Vaal Haste has been reduced to 4s from
: 6s at all levels.
瓦尔迅捷,无论是效果或者持续时间,详细请自己看。
: - Vaal Discipline has been changed to no longer provide any bonus energy
: shield.
瓦尔纪律不再增加ES,只会让你ES回复不被打断
: - You can now only have one instance of Blade Vortex active at once.
现在只能一次用一个宝石发动BV <不确定是否是这样
: ==== Passive Tree Balance Changes ====
天赋改动
: - Vitality Void/Spirit Void: Moved the Mana and Life Leech combined passive to
: the bottom and attached it to the outside perimeter.
虚空活力/精华抽取(决斗者那圈OP攻击吸取生命/魔力)那圈有一点生命/魔力同时吸取被
挪到底下,而且你可以从下半部点进来了。
: - The Thick Skin cluster now attaches to the outside perimeter.
强化之肤(游侠下面那圈血量&机率免疫元素异常)也可以从外面(ry
: - The Slashing Comeback, Fatal Blade and Brutal Blade clusters have been
: merged.
致命之刃、残暴之刃、回转死神全部合并(游侠附近剑天赋)
: - The Flash Freeze cluster now has a second arc for increased Cold Damage with
: Weapons and converting Physical Damage to Cold.
闪现冰冻(游侠附近)有另外一条路线可以给你武器物理伤害转换成武器冰冷伤害
: - The Forces of Nature cluster has been moved to between the Ranger and the
: Shadow on the inner path.
自然之力(游侠下面的武器元素伤)现在挪到游侠跟虾斗中间
: - A new Weapon Elemental Damage wheel has been added on the South-East corner
: of the tree. This is a large source of weapon elemental damage to provide
: support to more of the ranger-orientated elemental skills.
在天赋林东南方的转角新增了武器元素伤的天赋
: - The area between Ranger and Shadow has been changed: a number of the more
: expensive weapon clusters have been reduced into 3-point clusters to be more
: efficient.
游侠跟虾斗中间的路径,有个增加武器暴率可以少3点
: - The Revenge of the Hunted and Void Barrier clusters are now more accessible.
死亡通缉以及虚影屏障(游侠跟虾斗中间的血量/ES)比较好点了
: - Master Fletcher has been removed and replaced by Avatar of the Hunt.
飞矢宗师被狩猎之征(都是弓箭天赋)取代
: - Blood Drinker Life Leech is now all attack damage, not just physical.
: - Mind Drinker Mana Leech is now all attack damage, not just physical.
虾斗旁边的吸血吸魔改成攻击伤害而非物理攻击杀害
: - The large claw wheel has been generally improved and now offers more
: Critical Strike support.
虾斗旁边爪那圈天赋强化,并且给更多暴击。
: - Soul Raker Life and Mana Leech is now all attack damage, not just physical.
承上,灵魂收割者现在改成攻击伤害吸取而非(ry
: - The Nightstalker cluster now only contains a total of three passive skills.
夜袭(虾斗上面的匕首)现在有3点
: - The Claws of the Falcon cluster now gives a higher value of Claw Critical
: Strike Chance and Accuracy percentage.
猎鹰之爪(虾斗下面的爪)给的爪暴率/命中更高
: - The Arcing Blows cluster has been moved and is now joined with the
: Crackling Speed cluster.
: - The Crackling Speed passive skill is now cheaper to acquire.
电能之击合并到神速爆裂,而且他们1+1>2
(注意,台版有两圈天赋都翻译成电能之击,这里指的是武器闪电伤那圈)
: - Mind over Matter has been moved (it is still connected to the same passive
: though). A new smaller cluster has been added behind Mind over Matter
: providing large increases to mana.
心灵升华位置改动,而且后面有增加大量魔力的天赋。
: - In the Explosive Impact cluster, it is now cheaper to acquire the notable
: skill. The two paths to it now differ, one is combined Increased Fire
: Damage and Increased Cast speed with Fire Skills.
爆裂冲击(老头上面的火焰,EX~PLOSION!)现在比较廉价。
额外增加一条路线,会增加火焰伤害同时增加火焰法术施放速度。
: - Zealot's Oath has been repositioned to the perimeter of the tree.
狂热誓言位置改动
: - The staff wheel to the left of Templar has been improved. A third notable
: has been added which focuses on improving Critical Strikes. This should be
: accessible to all Critical Strike-orientated staff builds.
老头左边的长杖天赋强化,尤其是暴率。
: - The Razor's Edge passive skill now grants 30% increased Physical Damage
: with Swords and 15% chance to cause Bleeding. This now also has +1 to Melee
: Weapon Range.
: - Removed the passive skills behind Razor's Edge and Blade Master.
剃刀(野蛮人的剑天赋)的物理伤害以及流血机率提高,额外+1攻击距离;
但后面的点不见了。
: - The Blade Master passive skill and passives before it have been improved.
: Blade Master now grants +200 Accuracy Rating with Swords, instead of
: Accuracy percentage.
刀剑宗师(跟上面同一圈)以及他愉快的伙伴们,直接送200点命中而不是垃圾命中%数
: - Master of Force has been moved and made cheaper to acquire. This also now
: provides 10% reduced Reflected Physical Damage Taken.
: - Ash, Frost and Storm now provides 10% reduced Reflected Elemental Damage
: Taken.
三项之力&蛮勇之力(贵族左右)移到比较漂亮的位置,
并且提供减少10%反射元素/物理伤害
: - Aspect of the Eagle, and the passive between it and Ballistic Mastery now
: give Bow Damage percentage (not just physical). This is to open up a path
: for non-physical bow builds.
婴灵祝福--我是说鹰灵祝福跟投射宗师中间的天赋改成弓伤害%数(而非弓物理伤害%数
: - Revenge of the Hunted has been moved and now grants 8% increased maximum
: life.
死亡通缉(虾斗下面)增加的生命从4%>8%
: - The Blade of the Cunning cluster has been improved.
: - The Hatchet Master cluster has been improved.
巧刃、斧刃宗师(决斗者附近)BUFF
: - Prism Weave now grants 30% increased Elemental Damage with Wands (from 20%).
棱彩交织(女巫左上)增加的元素伤害从20%>30%
: - Soul of Steel is now cheaper to acquire. The two paths to it now differ,
: one is now combined. Increased Armour +% and Elemental Resistances.
坚钢之灵(野蛮人下面)现在比较容易点了,现在有两条路线,新的那条是+护甲%数以及元素抗性
: - Celerity now has 5% increased Attack and Cast Speed.
疾步(游侠右下)现在额外增加5%攻击速度、施法速度
: - Blast Cascade now has 15% chance to gain a Power Charge when your Mine is
: Detonated. targeting an Enemy.
串流爆破(女巫右边)在地雷引爆的时候有8%>15%的机率获得蓝球
: ==== Map Mod Balance Changes ====
地图平衡
: - The 'of Rust' Map mod now has 20%, 25% or 30% less Armour at Low, Mid and
: High Tier Maps respectively, down from 30%, 40% and 50%.
减少护甲的词坠比较没这么凶猛了,数字自己看。
: - The 'Hexwarded' Map mod now has 40% and 60% less Curse Effect at Mid and
: High Tier Maps respectively, down from 50% and 75%. The Low Tier Hexwarded
: mod is unchanged.
减少诅咒效果的词坠比较没这么阴险了,数字(ry。
: - The 'of Drought' Map mod now has 30%, 40% and 50% reduced Flask Charges
: gained at Low, Mid and High Tier Maps respectively, up from 20%, 25% and
: 30%.
减少药剂充能的词坠比较邱条了,数(ry
: ==== Threshold Jewel Balance Changes ====
潜能珠宝改动
: - Unique Threshold Jewels that applied to specific skills have had their
: attribute requirements reduced to 40, from 50. They also no longer require
: those attributes to be allocated.
去看上一篇,有关于触发条件的那行。
: - The "Steel Spirit" unique threshold jewel now grants 5% increased damage to
: Spectral Throw projectiles for each enemy hit, up from 4%.
灵体投掷的增伤%数%数从4%>5%
: - The Rapid Expansion unique threshold jewel now grants a 35% increased angle
: for Ground Slam. It also has a 25% chance to grant an Endurance Charge when
: you Stun an enemy with Ground Slam, and is now limited to 3.
裂地之击的角度%数从20%>35%。同时还有在你用这招晕眩敌人时还有25%机率拿到红球。
上限3。
: - The Growing Agony unique threshold jewel now also has a 10% chance to grant
: Unholy Might when for each poison stack on an enemy you hit with Viper
: Strike. It is now limited to 1.
毒蛇打击请去看上篇,我累惹
: - The Spirit Guards unique threshold jewel now allows up to 8 ranged weapons
: to be animated, and is now limited to 2.
幻化武器幻化的远程武器从4>8。上限2。
: - The Spirited Response unique threshold jewel is now limited to 2.
激励战吼的,上限2。
: - The unique threshold jewel The Vigil now fortifies you and nearby allies
: for 20 seconds, and is now limited to 1.
戒备打击现在送给队友的护体BUFF长达20秒。上限1。
: - The Unending Hunger unique threshold jewel now grants spectres a 50% chance
: to gain Soul Eater on kill, and is now limited to 2.
召唤幽魂的现在在击杀时有50%的机率获得灵魂吞食。上限2。
: - The Volley Fire unique threshold jewel is now limited to 3.
滚动烈焰上限3。
: - The Weight of the Empire unique threshold jewel is now limited to 2.
重击的上限2,上一篇说的2倍伤机率似乎没有实装?
: - The Winter's Bounty unique threshold jewel now grants a 50% chance for Cold
: Snap to grant a power charge on kill. It is now limited to 2.
霜爆的在击杀时有25%>50%机率获得蓝球。上限2。
不晓得是装两颗就50+50=100%,还是判定2次50%。个人觉得后者比较威,但也很难说啦。
: - Note that there are some other Threshold Jewel changes listed in the Area
: of Effect Balance section below.
还有一些有关于范围的改动,我们写在下面。
: ==== Weapon Balance Changes ====
武器平衡
: - All One-handed weapons have had their base damage increased. Lower-level
: weapons, weapons with lower critical chance, and weapons with lower-value
: implicits have had their damage increased by a higher value.
单手武器基础伤害增加,尤其是爆率低的武器有更大的增加幅度。
: - Local Added Physical Damage modifiers to One-handed weapons have had their
: values increased by 10%. Using a Divine Orb will cause existing mods to be
: updated to the new values.
单手武器的局部增伤词坠+10%,你可以使用神圣石套用这项改动。
: - Weapon critical strike chances have been adjusted. Most critical chance
: values have been reduced on base types that could have over 6.5% base
: critical chance. This is to create a more distributed choice of weapon
: types for critical strike characters.
砍爆率,现在最高的基础爆率也只有6.5。拜托不要再玩匕首了。
: - Two-handed swords have had their weapon speed increased by 0.1 attacks per
: second, and their base damage reduced to compensate. This makes them the
: highest average speed two-handed weapon type.
双手剑基础攻击速度+0.1赫兹。不过基础伤害下降。
: - Many one-handed and two-handed swords now grant additional flat accuracy as
: their implicit mod, replacing percentage increases to accuracy. Existing
: copies of these swords will not be updated.
剑类武器会给命中%数取代命中,至于这差别就请您自个儿参透。不会溯及既往。
: - Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50%
: increased global critical chance, down from 40%, 60% and 80%. This will
: automatically apply to existing copies of these weapons.
匕首的上词坠砍烂。数字自己看。
: - Lower-level claw base types that previously granted life leech now grant
: life gained for each enemy hit. Cat's Paw now grants 8 life on hit,
: Timeworn Claw now grants 19 life on hit, and Fright Claw now grants 20 life
: on hit.
低等爪会给击中回复生命,不过我想没多少人在意所以后面不想翻。
: - Maraketh claw base types (Double Claw, Twin Claw and Gemini Claw) now have
: separate life and mana on hit values, as they now grant more life on hit
: (15, 28 and 38 life on hit respectively).
马拉克斯爪给的击中回血变多,不过我想(ry
: - Maraketh thrusting swords have a higher chance to bleed, going from 8%/12%
: to 15%/20%.
马拉克斯单手剑给的流血机率提高,数字(ry
: - Using a Blessed Orb will update existing weapons to these new values.
以上改动可以使用祝福石套用。
: - Thrusting swords that granted Critical Multiplier now grant +25%/+35%
: Critical Strike Multiplier, down from +30%/+50%. Using a Blessed Orb will
: update existing weapons to these new values.
+爆伤的细剑被砍了,你可以用祝福石自虐。
: - One-handed maces now grant 10%/15% stun threshold, instead of 20%/40% stun
: duration.
单手锤会降低晕眩门槛而非增加晕眩时间。
: - All staves have had their block values increased. Previously, staves granted
: either 12% block chance or 18% block chance. They now grant 18% and 20%
: respectively. Using a Blessed Orb will update existing staves to these new
: values.
长杖的格挡率超大幅度提升。可以用祝福(ry
: ==== League-Specific Unique Item Changes ====
旧联盟传奇改动
: The following changes can be obtained by rerolling the item's mods with a
: Divine Orb:
这边先列出可以用神圣石跟上的
: - Vaal Caress: Cold Resistance mod increased to 40%. Maximum Life mod
: increased to 50-70.
瓦尔的灵手冰冷抗性+30>+40%,最大生命+(30-40)>(50-70)
: - Brinerot Whalers: Increased Movement Speed increased to 25%. Maximum Energy
: Shield mod increased to 120-150.
布琳洛特岸行者跑速上调为25%,ES上调为120-150
: - Mutewind Whispersteps: Increased Movement Speed mod increased to 25%.
: Critical Strike Chance with Spells increased to 50-70%. Added Cold Damage
: to Spells mod increased (25 to 30)-(40-50).
哑风轻步跑速上调为25%,法爆率上调,冷伤上调
以下我懒惹,只挑有趣的装备翻
: - Valako's Sign: Chance to Shock mod increased to 10%. Increased Damage
: versus Shocked Enemies mod increased to 40%.
: - Berek's Grip: Increased Cold Damage mod increased to 25-30%. Added Lightning
: Damage mod increased to 1 to (50-70) to attacks and spells. Now has Damage
: Leeched as Life against Shocked enemies instead of Frozen enemies. Now has
: Damage Leeched as Mana against Frozen enemies instead of Shocked enemies.
: - Berek's Pass: Increased Fire Damage mod increased to 25-30%. Added Cold
: Damage mod increased to (20-25) to (30-50) to attacks and spells.
: - Ylfeban's Trickery: No longer creates Shocked Ground when hit at a 10%
: chance. Now has a triggered spell called Shock Ground that casts when you
: are hit. No longer casts random curse on hit. Now has 20% chance to curse
: uncursed enemies on hit.
: - Reach of the Council: Number of Additional Arrows reduced to 2.
议会之触哭哭,现在只会额外喷2根。遗产飞天喽。
: The following changes cannot be obtained by rerolling the item's mods with a
: Divine Orb:
以下的不能用神圣骰
: - Brinerot Flag: No longer has Mana on hitting a Taunted Enemy. No longer has
: 8-12% Increased Attack Speed. Now has 8-12% Increased Cast Speed. Now has
: the property Gain 2 Power Charges on Using a Warcry. Increased Level of
: Socketed Warcry Gems mod increased to +3.
: - Redblade Banner: Maximum Life mod increased to 50-60. No longer has
: additional Level to Warcry Gems. Now has 80-100% Increased Armour. Now has
: 2% Attack Damage Leeched as Life against Taunted Enemies. Now has 50%
: increased Warcry Cooldown Recovery. No longer has Endurance Charge Duration.
: - Mutewind Pennant: No longer has 20-30% Increased Chaos Damage. No longer has
: Additional Level to Warcry Gems. No longer has Onslaught on Killing Taunted
: Enemies. Now has 25% Increased Warcry Effect. Now has 80-100% Increased
: Evasion. Now has the property gain Onslaught for 4 seconds on using a Warcry.
: - Redblade Tramplers: Now has 50-70 Maximum Life. Increased Movement Speed mod
: increased to 25%.
: - Tasalio's Sign: Cold Damage up to (7 to 10)-(15 to 20) and now added to
: attacks and spells. Chance to Freeze mod increased to 10%. No longer has
: physical damage added versus frozen enemies. No longer has 20% reduced chill
: duration on self. Now has 40-60 added cold damage against chilled enemies.
: Now has 50% chance to avoid chill.
: - Ngamahu's Sign: Chance to ignite mod increased to 10%. Added fire damage now
: added to attacks and spells. No longer has life gain on hitting ignited
: enemies. Now has 20-30 Life Gained on Igniting an Enemy.
: - Broken Faith: No longer has Reduced Block Chance. Now has 5% Increased
: Chance to Block. Now has the property gain Unholy Might for 10 seconds on
: Block. No longer has Increased Damage on no Energy Shield. Now has 100%
: increased Global Armour on no Energy Shield.
破碎信念的格挡率-10%>+5%(你没有看错!),格挡后获得10秒的不洁之力。
移除ES归零的增伤,改成增加100%护甲。
: - Trolltimber Spire: No longer has 1% of Damage Leeched as Life by totems.
: Now has 0.5% of Damage Dealt by Totems is Leeched to you. Now has increased
: Armour of 130-150%.
: - Crown of the Pale King: Now has 60-80 Maximum Life.
殒皇之冠现在会给生命
: - Berek's Respite: Lightning Damage up to 25-30%. Added fire damage now
: (20-25) to (30-50) to attacks and spells. Now shocks all nearby enemies on
: killing a shocked enemy. Now ignites all nearby enemies on killing an
: ignited enemy.
: - Gifts from Above: No longer has Create Consecrated Ground on Critical Strike.
: Now has a triggered spell called Consecrate that Casts when you deal a
: Critical Strike. Now has 50% Increased Damage on Consecrated Ground. Now has
: 5% additional Block Chance on Consecrated Ground.
神赐现在不是在爆击,而是你被爆击时才产生奉献地面。
你在奉献地面时有50%增伤。你在奉献地面获得5%机率格挡。
: - The Gull: Now has 30-40% Cold Resistance. Now has 60-80 Maximum Life. Now
: has 40-65 Maximum Energy Shield. No longer has Life and Energy Shield gained
: on kill. No longer has Maximum Mana.
: - Edge of Madness: No longer has Life gained on kill per level. No longer has
: Increased Elemental Damage per level. Now has 1-2 Physical Damage added per
: level.
疯狂边界不再给击杀回复生命,也不会给元素伤害。改成给物理伤害/每等级。
: - Shavronne's Revelation: No longer has 100% increased mana regeneration on
: left ring slot. Now has 40 Mana regenerated per second on left ring slot.
: Now has 100 Maximum Mana on right ring slot. Now has 100 Maximum Energy
: Shield on left ring slot.
薛朗戒在左手的100%回复魔力速度拔掉,改成+40魔力/秒,然后送你100最大ES。
至于在右手就送你100点魔力。
: - Death Rush: Onslaught on kill duration increased to 4 seconds. Increased
: Armour mod increased to 260-300. Now has Maximum Life of 40-50.
: - Blood of the Karui: No longer has the property of preventing life recovery
: during flask effect. Now has 100% Increased Life Recovery.
卡鲁之写给的秒回从砍光光变成额外增加100%
: - The Rat Cage: No longer has -5% Maximum Fire resistance. Now has -50% fire
: resistance.
老鼠啥的装甲不会-5%最大抗,而是-50%火炕
: - Jorrhast's Blacksteel: Now has the additional property 25% chance to cast
: level 20 Animate Weapon on kill.
: - Brutus' Lead Sprinkler: No longer has Added Fire Damage against Ignited
: enemies. Now Adds 2-4 Fire Damage to Attacks per 10 Strength.
布鲁斯特的刑具拔掉什么攻击点燃的敌人增加火焰伤害,而是每10点力量+2-4火伤。
起飞?
: - Brinerot Mark: No longer is supported by level 15 Concentrated Effect. No
: longer is supported by level 15 minion life. Increased Spell Damage mod
: increased to 20-25%. Increased Level of Socketed Golem Gems increased to +3. Now socketed golem gems have +25% buff effect. Now socketed golem gems have 20% of golem life added as Energy Shield.
: - Mutewind Seal: No longer is supported by level 13 Faster Attacks. No longer
: is supported by level 16 increased minion Speed. Chance to dodge attacks is
: now 3-5%. Increased Level of Socketed Golem Gems increased to +3. Now
: socketed golem gems have 20% increased attack and cast speed. Now socketed
: golem gems grant onslaught for 10 seconds on summon.
: - Redblade Band: No longer is supported by level 12 Lesser Multiple
: Projectiles. No longer is supported by level 17 increased minion damage.
: No longer has (8-12) to (20-30) fire damage to attacks. Now has Maximum
: Life of 30-40. Increased Level of Socketed Golem Gems increased to +3. Now
: socketed golem gems have a 25% chance to taunt on hit. Now socketed golem
: gems have 5% life regenerated per second.
: - Night's Hold: Increased level requirement to 25
: ==== Other Unique Item Changes ====
其他传奇改动
: The following changes can be obtained by rerolling the item's mods with a
: Divine Orb:
先列出能用神圣骰的
: - Sin Trek: Maximum Energy Shield mod increased to 100-160
: - Essentia Sanguis: Added Lightning Damage mod increased to 1-200. Now is on
: a Vaal Claw base type.
精华收割的给的电伤从1-80改成1-200,而且基底改成瓦尔战爪
: - Titucius' Span: Reduced Physical Damage taken from Projectile Attacks mod
: changed to 50-80
: - Foxshade: Evasion Rating on Full Life mod increased to 500
: - Taryn's Shiver: Increased Level of Socketed Cold Gems mod increased to +2
: - Le Heup of All: Increased Damage mod increased to 10-30%. All Attributes mod
: increased to 10-30. All Resistances mod increased to 10-30%. Increased Item
: Rarity mod increased to 10-30%.
: - Sibyl's Lament: Reduced Elemental and Physical Reflected Damage mod taken up
: to 40%
: - Briskwrap: Increased Attack Speed mod increased to 10%
: - Gang's Momentum: Increased Chance to Ignite mod increased to 10-15%.
: Increased damage to Ignited Enemies mod increased to 25-40%.
: - Prismweave: Added Fire Damage mod increased to (7-8)-(15-16). Added Cold
: Damage mod increased to (5-6)-(12-14). Added Lightning Damage mod increased
: to 1-(30-34).
: - The Restless Ward: Increased Evasion/Energy Shield mod increased to 220-250%.
: Maximum Life mod increased to 60-80. Life Regenerated per second per
: Endurance Charge mod increased to 20-30.
: - The Princess: Physical Damage added as Cold mod increased to 25-30%.
: - Flesh-Eater: Chance to Bleed on Hit mod increased to 30%. Life Leech against
: Bleeding Enemies mod increased to 3%.
: - Geofri's Sanctuary: Maximum Energy Shield per 5 Strength mod increased to 2.
: - Three-Step Assault: Maximum Life mod increased to 50-70. Movement Speed mod
: increased to 25%. Increased Evasion Rating while on Onslaught mod increased
: to 100%.
: - Doedre's Tenure: Maximum Energy Shield mod increased to 32. Intelligence mod
: increased to 20. Spell Damage mod increased to 50-60%. Reduced Cast Speed
: mod reduced to 15%.
: - Lioneye's Remorse: Maximum Life mod increased to 160-180.
: - Soul Mantle: Socketed gems now supported by level 20 Spell Totem.
: - Voidbringer: Increased Mana Cost mod now reduced to 40-80%.
: - Kongor's Undying Rage: Onslaught duration increased to 4 seconds.
: - Daresso's Defiance: Onslaught duration on Hit increased to 2 seconds per
: Endurance Charge
: - Forbidden Taste: No longer has Increased Flask Charges used. Increased
: recovery of Maximum Life mod increased to 75-100%
: - Asenath's Mark: No longer has 50% Increased Energy Shield. Now has 30-50
: Maximum Energy Shield.
: - The Peregrine: Increased Accuracy mod increased to 300. Physical Attack
: Mana leech is now Attack Mana leech and increased to 0.4%.
: - Immortal Flesh: No longer has Reduced Maximum Resistances mod. Now has -15%
: to -25% to All Resistances.
: - Sundance: Movement Speed mod increased to 20%.
: - Rainbowstride: Movement Speed mod increased to 25%.
: - The Anvil: No longer has Reduced Movement Speed mod.
: - Hyrri's Ire: Added cold Damage mod increased to (50 to 60)-(70 to 80).
: Dexterity mod increased to 40-50.
: - Windscream: Movement Speed mod increased to 15%. Increased Elemental Damage
: mod increased to 10-20%.
: - Slitherpinch: Attack Speed mod increased to 5-10%.
: - Darkscorn: Increased Physical Damage mod increased to 130-150%.
: - Thunderfist: Added Lightning Damage mod increased to 1-100.
: - Thief's Torment: Life Gain on Hit mod increased to 40-60. Mana Gain on Hit
: mod increased to 30. All Resistances mod increased to 16-24%.
: - Atziri's Foible: Increased Mana Regeneration mod increased to 80-100%.
: Maximum Mana mod increased to 100. Increased Maximum Mana mod increased to
: 16-24%.
: - Zahndethus' Cassock: Increased Energy Shield mod increased to 125-150%.
: - Marylene's Fallacy: No longer has the property non-critical strikes deal
: 40% less damage.
: - Ming Heart: Reduced Maximum Life mod is now 10%. Reduced Energy Shield mod
: is now 10%.
: - Vis Mortis: Duration of Unholy Might increased to 10 seconds. Increased
: Energy Shield mod increased to 200-220%.
: - Mark of the Doubting Knight: Chance to Bleed on Critical Strike mod
: increased to 50%. Chance to Poison on Critical Strike mod increased to 50%.
: Increased Physical Damage mod increased to 250-270%.
: - Dreamfeather: Added Physical Damage mod up to (30 to 50)-(65 to 80).
: - Cherrubim's Maleficence: Increased Chaos Damage mod increased to 50-80%.
: - Malachai's Artifice: Reduced Elemental Equilibrium Effect mod reduced to 25%.
: All Resistances mod is now reduced by 20%.
: - Agnerod East/West/North/South: Increased Level of Socketed Lightning Gems mod
: increased to +2
: - Ungil's Harmony: Global Critical Strike Multiplier mod is now reduced by 25%.
: - The Broken Crown: Maximum Energy Shield mod increased to 70-90.
: - Maloney's Nightfall: Attack Speed no longer has a range. Chance for Smoke
: Cloud when Hit mod up to 25%. Increased Damage against Blinded Enemies mod
: increased to 40-60%. Added Physical Damage mod increased to
: (8 to 10)-(14 to 16).
: - Surgebinders: No longer has Reduced Charge Duration mod.
: - Timeclasp: Increased Cast Speed mod increased to 5-10%. Maximum Energy
: Shield mod increased to 15-25. No longer has Reduced Mana Regeneration mod.
: Now has 15% Increased Mana Regeneration mod. Reduced Temporal Chains Effect
: on Self mod increased to 50%.
: - Shaper's Seed: Life regeneration Given to Allies increased to 2%.
: - Relentless Fury: Life Leech mod increased to 2%.
: - Bloodplay: Chance to Bleed mod increased to 30%.
: - Deep One's Hide: Added Cold Damage mod increased to 12-15.
: - Karui Charge: Increased Attack Speed mod reduced to 5-10%
: - Mon'tregul's Grasp: No longer has Zombies Deal 80-100% Increased Physical
: Damage. Now has Zombies Deal 80-100% More Physical Damage. Zombie Maximum
: Life mod increased to 5000.
: - Dyadian Dawn: Attack Damage Leeched as Life mod increased to 1%. Enemies
: ignited by an attack now burn 35% faster.
: - Springleaf: Life regenerated per second up to 3%. Life regenerated per
: second on low life down to 3%.
: - Winds of Change: Reduced Movement Speed mod reduced to 5-10%.
: - Malachai's Loop: Increased Energy Shield mod increased to 210-250%.
: - Heretic's Veil: Increased Level of Socketed Curse Gems mod reduced to +1.
: - Ascent from Flesh: Maximum Energy Shield mod increased to 75-80.
: - Shaper's Touch: Accuracy per 2 Intelligence mod increased to 4. Mana per 4
: STR mod increased to 2. Energy Shield per 10 STR mod increased to 2%.
: Evasion Rating per 10 INT mod increased to 2%. Melee Physical Damage per 10
: DEX mod increased to 2%.
: - Heartbreaker: Increased Spell Damage mod increased to 60-70%.
: - Pyre: Cold Damage converted to Fire Damage mod reduced to 40%.
: - Call of the Brotherhood: Lightning Damage converted to Cold Damage mod
: reduced to 40%.
: - Ichimonji: Increased Physical Damage mod increased to 80-95%. Increased
: Attack Speed mod increased to 20-25%.
: The following changes cannot be obtained by rerolling the item's mods with a
: Divine Orb:
: - Wake of Destruction: Now has 15% Increased Movement Speed
: - Dream Fragments: Now has the property Cannot be Chilled. Now has 30-40%
: Cold Resistance. Now requires Level 24.
: - Lochtonial Caress: No longer has Reduced Mana. Now has 20-30 to Maximum
: Life. Now has the property 10% chance to gain a frenzy, power or endurance
: charge on kill.
: - Terminus Est: Increased Physical Damage mod increased to 220-260%. Now has
: Increased Critical Strike Chance of 50-75%.
: - Ashrend: Now has Maximum Life mod of 30-50. Now has the property Socketed
: Gems are Supported by level 10 Added Fire Damage.
: - Star of Wraeclast: Cooldown on Illusory Warp is now 3 seconds. Duration of
: Chilled ground is now 1.5 seconds. No longer has 30% Increased radius of
: Curse skills. Now has 60% Increased Area of Effect of Curses.
: - Bronn's Lithe: Now has 15% Increased Attack and Cast Speed on Using a
: Movement Skill Recently.
: - Solaris Lorica: Reduced Chaos Damage taken increased to 30-40. Now has 25%
: Reduced Chaos Damage Taken Over Time.
: - Hrimsorrow: No longer has Increased Evasion Rating mod. Now has 40-50
: Evasion Rating. Physical Damage converted to Cold mod increased to 50%.
: Cold Resistance mod increased to 20-30%. Now has (5-7) to (13-15) Added
: Cold Damage to Spells and Attacks.
: - Kaltenhalt: Now has 10-15% Physical Damage Added as Cold.
: - Quill Rain: Less weapon damage reduced to 40%. Now has 100% increased local
: physical damage. Now has 2 mana gain per hit.
: - Darkray Vectors: Reduced Frenzy Charge Duration mod reduced to 40%. Now has
: 40-70% Increased Armour and Evasion.
: - Deidbell: Now has 10-20 Added Physical Damage.
: - Kaom's Roots: Maximum Life mod increased to 150-200. Now has the property
: Cannot Be Slowed to Below Base Speed".
: - Bated Breath: Now has 20% Increased Energy Shield.
: - Doedre's Scorn: Increased Level of Socketed Curse Gems mod increased to +2.
: Now has 100-120 Maximum Energy Shield.
: - Rotgut: Chance to Gain Flask Charge on Critical Strike increased to 50%.
: Onslaught per Frenzy Charge increased to 2 seconds. Now has 50% Increased
: Duration.
: - Karui Ward: Now has 30% increased Projectile Damage.
: - Shavronne's Pace: Movement Speed on Full Life mod reduced to 20%. Now has
: 15% Increased Movement Speed.
: - Shavronne's Gambit: No longer has 2% Energy Shield Regenerated on Low Life.
: Now has 1% Energy Shield Regeneration.
: - Carnage Heart: No longer has Reduced Life or Reduced Energy Shield. Now has
: 30-40% Increased Damage While Leeching. Now has Increased Life Leech Rate of
: 50%.
: - Starkonja's Head: Dexterity mod increased to 50-70. Increased Evasion Rating
: on Low Life up to 150%. Now has 100-130% Increased Evasion Rating.
: - Chalice of Horrors: Now has 40-50 Maximum Life. Now has 50-70 Maximum Energy
: Shield.
: - Skullhead: Now has 10-20% All Resistances.
: - Incandescent Heart: No longer has 60-80 Armour. Increased Armour and Energy
: Shield mod increased to 220-240%. Now has 10-20% of Elemental Damage Added
: as Chaos. Now has Attack Damage Leech instead of Physical Attack Damage
: Leech.
: - Hyrri's Bite: Now has 10-20 Added Cold Damage.
: - Thousand Teeth Temu: Now has the property 10% of Damage Reflected Gained as
: Life.
: - Bloodboil: Added Fire Damage mod increased to (12 to 15)-(25 to 30). Reduced
: Chill Effectiveness on Self increased to 75%. No longer has Longer Ignite
: Duration. Now has 10% Increased Movement Speed While Ignited.
: - Southbound: Now has 50% Increased Herald of Ice Damage.
: - Victario's Influence: Now is supported by Level 30 Generosity. Reduced
: Reservation Cost of Socketed Gems increased to 30%. No longer has 10-20%
: Increased Radius of Aura skills. Now has 20-40% Increased Aura Area of
: Effect.
: - The Covenant: No longer has Blood Magic. Now has Socketed gems have Blood
: Magic. No longer has Reduced Maximum Life but has 10% Increased Maximum Life
: - Rime Gaze: Increased Energy Shield mod increased to 180-200%. Gems now
: supported by Level 20 Concentrated Effect. No longer has Slower Start of ES
: Recharge, but has Reduced ES Recharge rate of 50%.
: - Infractem: No longer has Cannot Leech. Now has Cannot Leech Life instead.
: Increased Physical Damage mod increased to 110-125%.
: - Asenath's Gentle Touch: Curse with Level 10 Temporal Chains on Hit instead
: of Level 1.
: - Auxium: Now is on a Crystal Belt base type. Mana leech per Power Charge now
: works for all forms of Attack Damage rather than Physical Attack Damage
: alone.
: - The Magnate: Now has 20-25% all Elemental Resistances at 200 Strength or
: more.
: - Meginord's Vise: Now has 2% Life Regeneration per Second at 400 Strength or
: more.
: - Ambu's Charge: No longer has 2% Life Regeneration on Low Life. Now has 2%
: Life Regeneration if you have been Hit recently. Now has 60-80 Maximum Life.
: - Daresso's Courage: No longer has individual resistances. Now has All
: Resistance of 10-20%. Now has 20% chance to Block Spells if you've Blocked
: an Attack recently. Now has 20% chance to Block Attacks if you've Blocked a
: Spell Recently.
: - Chernobog's Pillar: Now has (12 to 15)-(30 to 35) Added Fire Damage to
: Spells and Attacks. Now has 60-80 Maximum Life. No longer has 10% chance to
: cast Enfeeble on hit. Now has a 25% chance to curse un-cursed enemies with
: Enfeeble on hit.
: - Dusktoe: Now has (15 to 20)-(25 to 30) Added Chaos Damage to Spells and
: Attacks while using a Flask. No longer has 10-20 Maximum Mana. Maximum Life
: mod increased to 20-30.
: - Mjolner: Now has the additional property Socketed Lightning Spells have 100%
: Increased Spell Damage if Triggered. This affects existing versions of the
: item.
: - The Stormheart: No longer has the property Cannot be Shocked while Frozen.
: Now has cannot be Shocked while Chilled. Now has a 50% chance to Shock
: Chilled Enemies.
: - Dreadarc: Now Curses with Level 10 Flammability on Hit instead of Level 1.
: - Deerstalker: Increased Movement Speed on throwing a trap mod reduced to 15%.
: Now has 15% Increased Movement Speed.
: - Hrimnor's Resolve: Now has 50-70 Maximum Life. No longer has Block and Stun
: recovery. No longer has Chance to Avoid Freeze or Chill. Now has the
: property Cannot be Frozen or Chilled if a Fire Skill is used recently.
: - Fidelitas' Spike: Chance to Shock mod increased to 15-20%. Now has 50%
: increased Herald of Thunder buff effect.
: - Kikazaru: Reduced Effect of Curse mod increased to 40%. No longer has
: (13-17) Life Regeneration per second. Now has 1 Life Regeneration per
: Second per Level.
: - Dyadus: Increased DPS by 50%. Enemies chilled by you now take 100% increased
: burning damage. No longer has 100% increased chill duration on enemies when
: in off hand. Now has the additional property of chilling enemies for 1
: second on hit with this weapon when in off hand.
: - Lightbane Raiment: Desecrated Ground created on block now deals more damage
: (250 chaos damage per second).
: - Nycta's Lantern: No longer is Supported by Level 10 Cold to Fire Support.
: No longer is Supported by Added Fire Damage Support. Now has the additional
: property +2 to level of Socketed Fire Gems. Now has additional property of
: 63-94 Added Fire Damage to Socketed Gems.
: - Drillneck: Projectile damage is now increased by 50% of Arrow Pierce chance.
: This affects existing versions of the item.
: - Belt of the Deceiver: No longer has Reduced Chance to Block. All
: Resistances mod increased to 10-15%. Now has the property of Nearby enemies
: are intimidated.
: - Victario's Flight: No longer has 30% Movement Speed on Low Life. Now has 15%
: Increased Movement Speed. Now has the additional property of You and Allies
: have 10% Increased Movement Speed.
: - Piscator's Vigil: Now has 5% Elemental Penetration with this weapon.
: - Nomic's Storm: No longer has 20% Increased Physical Damage taken. Now has
: 15% Increased Damage taken while on Full Energy Shield.
: - Coruscating Elixir: Now has 100% Increased Duration.
: - Brain Rattler: Now has 20% Lightning Penetration.
: - Kingmaker: No longer has 100-150 to Maximum Mana. Now has the property
: Insufficient Mana doesn't prevent your Melee Attacks. The aura now provides
: culling strike to allies, rather than culling strike to spells. Now has
: 30-40% Increased Critical Strike Chance.
有关于传说装的我真的累惹。有空再说。
: ==== New Zana Mods for Legacy League ====
英雄联盟(X)遗产联盟(O)的札那新机制
: - Because Legacy returns many previous challenge leagues, we're trying out a
: different approach to Zana mods for the next three months.
因为遗产要回来了,我们想要让札那也有一些改变
: - Zana Mods now obey similar rules to the rolling of items. Monster Life, for
: example, cannot be applied to a map that already has a Monster Life mod.
札那的地图仪现在有点像其他大师,但你不能在一个有增加怪物血量的地图上又贴一个
怪物血量,以此类推。
: - Area is inhabited by Spiders cannot be applied to a map that already has a
: mod which causes that area to be inhabited by other monsters.
有蜘蛛的地图不可以放其他怪物进去(这啥逻辑)
: - These new mods cannot be applied to unidentified maps.
为鉴定的地图不能贴这些词坠喔。
: - Zana still has her basic Item Quantity mods that can be applied to maps,
: including unidentified ones.
札那还是有额外的物品数量,包含为鉴定的。
: - Note that the Monster Life IV and Monster Damage IV provide more damage and
: life bonuses than you would normally be able to get on a map, but also give
: more Item Quantity and Rarity bonuses than normal.
请注意,4等怪物生命以及4等怪物伤害会超乎你想像的多,但也会给很多数量、稀有度。
以下用[A/B]表示+A数量与B稀有度
: Zana Level 2:
札那2等
: - Monster Life I, 2 Chaos Orbs: 20-29% more Monster Life, 14% increased
: Quantity of Items found in this Map, 7% increased Rarity of Items found in
: this Map.
怪物血量I:2C,+20-29%怪物血量,[14/7]
: - Additional Totems, 2 Chaos Orbs: Area contains many Totems, 12% increased
: Quantity of Items found in this Map, 6% increased Rarity of Items found in
: this Map.
额外图腾:2C,地图中会有图腾,[12/6]
: Zana Level 3:
札那3等
: - Monster Damage I, 2 Chaos Orbs: 15-19% increased Monster Damage, 16%
: increased Quantity of Items found in this Map, 8% increased Rarity of Items
: found in this Map.
怪物伤害I:2C,+15-19怪物伤害,[16/8]
: - Area is inhabited by Spiders, 6 Chaos Orbs: Area is inhabited by Spiders.
: Zana Level 4:
额外蜘蛛:6C,地图中有蜘蛛,[0/0]
: - Monster Life II, 2 Chaos Orbs: 30-39% more Monster Life, 16% increased
: Quantity of Items found in this Map, 8% increased Rarity of Items found in
: this Map.
怪物血量II:2C,+30-39%怪物血量[16/8]
: - Additional Rogue Exiles, 3 Chaos Orbs: Area is inhabited by 2 additional
: Rogue Exiles, 15% increased Quantity of Items found in this Map, 8%
: increased Rarity of Items found in this Map.
额外流亡者:3C,+2流亡者,[15/8]
: Zana Level 5:
札那5等
: - Monster Damage II, 2 Chaos Orbs: 20-24% increased Monster Damage, 18%
: increased Quantity of Items found in this Map, 9% increased Rarity of Items
: found in this Map.
怪物伤害II:2C,增加20-24%怪物伤害,[18/9]
: - Area is inhabited by Blackguards, 6 Chaos Orbs: Area is inhabited by the
: Blackguard, 10% increased Quantity of Items found in this Map, 5% increased
: Rarity of Items found in this Map.
额外黑旗:6C,地图内有黑旗军,[10/5]
: Zana Level 6:
札那6等
: - Monster Life III, 2 Chaos Orbs: 40-49% more Monster Life, 18% increased
: Quantity of Items found in this Map, 9% increased Rarity of Items found in
: this Map.
怪物血量III:
: - Monsters from Beyond, 3 Chaos Orbs: Slaying Enemies close together can
: attract Monsters from Beyond, 12% increased Quantity of Items found in this
: Map, 6% increased Rarity of Items found in this Map.
异界生物:3C,就是超越联盟
: Zana Level 7:
: - Monster Damage III, 2 Chaos Orbs: 25-30% increased Monster Damage, 20%
: increased Quantity of Items found in this Map, 10% increased Rarity of Items
: found in this Map.
怪物伤害III
: - Area is inhabited by Bandits, 6 Chaos Orbs: Area is inhabited by Bandits.
额外射手:6C,地图中会有第二章的弓箭手
: Zana Level 8:
: - Monster Life IV, 2 Chaos Orbs: 50-59% more Monster Life, 22% increased
: Quantity of Items found in this Map, 11% increased Rarity of Items found in
: this Map.
怪物血量IV
: - Monster Damage IV, 2 Chaos Orbs: 31-35% increased Monster Damage, 24%
: increased Quantity of Items found in this Map, 12% increased Rarity of
: Items found in this Map.
怪物血量IV
: - Twinned Unique Bosses, 3 Chaos Orbs: Area contains two Unique Bosses, 12%
: increased Quantity of Items found in this Map, 6% increased Rarity of Items
: found in this Map.
孪生:3C,就是孪生
作者: nico5516 (又是ぴょんぴょん的一天)   2016-01-29 22:00:00
我造了什么孽...............
作者: dichenfong (S级英雄第一位 唬烂超人)   2017-03-02 00:13:00
嗯嗯 跟我想的一样 感谢翻译 爱你><
作者: FayeOwO (不是飞,是废)   2017-03-02 00:14:00
请收下我的敬意
楼主: nahsnib (æ‚Ÿ)   2017-03-02 00:21:00
马的翻了一半就开始LAG,只好先翻一半
作者: tony820708 (freezingkills)   2017-03-02 00:24:00
The Faun应该是在The Climb救Navali要打的那只unique怪物改名的Guardian of the Mound应该不是在Climb是在Prisoner's Gate才对 应该是patch note写错先翻一半另一半就没P币了 帮QQ
作者: nelson1919   2017-03-02 00:31:00
Orbs of storm不是天雷之珠吧
作者: tony820708 (freezingkills)   2017-03-02 00:32:00
Orb of Storms应该是风暴漩涡 不是天雷之珠吧(?
作者: nelson1919   2017-03-02 00:32:00
忘记中文是啥了 风暴漩涡之类的
作者: tony820708 (freezingkills)   2017-03-02 00:34:00
BV应该不会是一次只能用一个宝石发动应该说是新的会盖掉旧的?不过也有可能是用新的就会让已经叠好的层数消失...那跟一次只能用一个宝石发动 意思好像就差不多... XD然后Arcing Blows应该是武器闪电伤害那圈没错国际服搜寻Arcing Blow就只会找到那一点XD爆裂冲击也一样是你说的那圈没错
作者: alanhwung (Alan)   2017-03-02 00:41:00
推 辛苦了 请收下我的膝盖
作者: tony820708 (freezingkills)   2017-03-02 00:41:00
但是原本是4点走进去 现在变成一个圆 两边都能花3点点到notable这样 然后两边的过路点会不一样我只有针对你不确定的部分检查 然后我说的也未必是对的 请原PO再次确认XD
作者: aotearoaz (‵・ω・′)   2017-03-02 00:53:00
推个
作者: tszyi (奶茶加台球)   2017-03-02 00:59:00
作者: dichenfong (S级英雄第一位 唬烂超人)   2017-03-02 01:00:00
帮你推
作者: tszyi (奶茶加台球)   2017-03-02 01:05:00
刚CD 补
作者: DiAbLoE (?)   2017-03-02 01:32:00
ci跟vp是3.0才要改吗 = =
作者: tony820708 (freezingkills)   2017-03-02 01:48:00
疴... 是阿 他们一开始就是这样说的......
作者: Comebuy (三分鐘熱度)   2017-03-02 03:13:00
!!
作者: greedystar1 (小狼)   2017-03-02 06:58:00
请问这样以后地图能不能用博学的复数词缀!!??
作者: BigRainFruit (RainFruit)   2017-03-02 07:12:00

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