Re: [HOI2] AOD 1.10中文化半成品

楼主: knd423 (双V国府)   2017-09-23 21:01:19
※ 引述《knd423 (双V国府)》之铭言:
: 遇到一个怪问题了,
: 事件919195是CHC对统一战线的反应,看起来AI_CHC选择b的机率是100%,
: 可是跑出的结果都是a,有版友能帮忙找原因吗
修正档案
https://www.mediafire.com/file/y795i8gtwy635i8/110cht-beta1.zip
更新几个小问题
CHC必定加入统一战线问题目前处理方法-
把选项a和选项b的内容互换,装作没发现过这件事。
国府工业搬迁事件发生后读档IC增加bug-
从工业搬迁省分的IC默认值归零,给国府玩家一个最严厉的教训。
只要找到ai的弱点,nv模式下一样可以落日。
https://imgur.com/a/StdLe
德国可能当机问题-解法:把绿色字删掉就没事了
支援佛朗哥事件(2023)的选项a。
让ai的德国跑是没问题,可是玩家只要鼠标靠过去选项a,
就算你还没点下去也会马上CTD。鼠标完全绕过a去选b就没问题。
action_a = {
name = "ACTIONNAME2023A" # Send materiel and volunteers
ai_chance = 97
command = { type = relation which = SPA value = 20 }
command = { type = relation which = SPR value = -20 }
command = { type = relation which = FRA value = -5 }
command = { type = relation which = ENG value = -5 }
command = { type = relation which = ITA value = 5 }
command = { type = relation which = POR value = 5 }
command = { type = manpowerpool value = -10 }
command = { type = money value = -20 } # was -200
command = { type = free_money value = -6 }
command = { type = supplies value = -500 } # was -3500
command = { type = free_supplies value = -100 }
command = { type = oilpool value = -200 }
command = { type = trigger which = 2044 value = 30}
command = { type = trigger which = 3002 } #SPA
command = { type = trigger which = 3719 } #USA
command = { type = belligerence which = GER value = 1 }
}
作者: if4 (if)   2017-09-23 21:32:00
嗯...推一个

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