Re: [EU4 ] BETA Patch 1.13 - Full Patchnotes

楼主: michaelxxx (abcd)   2015-06-27 21:20:31
把几个我觉得重要的变更贴上来
# Autonomy & Cores
- Reduced effect of autonomy on warscore cost.
降低自治度的warscore减算
# Development
- The cost to improve provinces is no longer increased by +5 for each time
developed
- Increased cost to develop from +1% to +2% per existing development.
取消每点一次发展度需求+5,取而代之每点dep值+2%点数
- You can no longer improve a province's Base Tax, Production or Manpower if
its value is already more than that of the other two combined (so for
example, if Base Tax is 3 and Production/Manpower 1 each you can only improve
Production or Manpower).
发展点不能专精化了(我觉得这其实是烂改动)
# Economy
- Reduced trade power from provinces.
- Reduced trade power effect of Important Centers of Trade and Tolls.
- Reduced maintenance of light ships.
trade power 点数重分配
# Governments
- Parliament Issues that boost base values of provinces will now only do so
in one province per debate.
- Some Parliament bribes that were far too cheap were made more expensive.
英国议会变贵了
- Rank 2 countries now get +1 diplomat, and rank 3 countries +1 free leader.
政府等级提升变强
- Ambrosian Republic now has 4-year election cycles (up from 3).
# HRE
- 'Large Nation in HRE' and 'Small Nation in HRE' vote modifiers are now
based on development instead of number of provinces.
HRE内讲话份量根据发展度
- Reduced Imperial Authority change from number of princes, foreign control
and free cities.
- Countries on a different continent than the current Emperor are no longer
eligible to be Emperor.
# Ideas & Policies
- Daimyo traditions now have +25% land forcelimits instead of time to
fabricate claims
- Daimyo idea 'Armies of the Daimyo' is now +25% manpower instead of +50%
land forcelimits.
日本相关
- Rebalanced trade ideas to give more trade power (to compensate for power
lost from trade efficiency).
贸易理念BUFF
- Horse Artillery policy is now +10% artillery power (down from +20%).
- 'Organized Construction' economic idea is now -10% build cost (down from
-20%).
经济盖建筑被砍了
# Religion
- Most papal actions now give 20 year modifiers instead of one time boosts.
- Now possible to switch between the Buddhist faiths.
- Reformed's Trade Focus now gives trade efficiency instead of trade steering.
- Reformed's War Focus is now 10% land & naval morale (down from 15%).
克尔文教派nerf
# Subjects
- Overlord now gets dragged into protectorate's defensive war when
subjugating them.
- Increased diplomatic power cost of forcing a union partner to change
culture.
叫附庸转文化会更容易独立
- Which religion a released country/vassal gets is now based on the majority
religion in their core provinces (with previous religion counting as 50%
larger than it actually is).
放附庸的国教依据国内省份状况
# Technology
- Chinese & Indian tech groups now start at tech 3.
东方科技组buff
- Development & Administrative efficiency is now gained 20% at a time around
1630, 1700 and 1760, for a total of 60% (up from 50%).
我看不懂。有待理解的人解释
# War
- In order to demand provinces you must now be able to make them your core
(if not already), either directly or eventually through other provinces you
are taking at the same time.
割地原则改变?
- The amount of AE, prestige, power projection etc you can get from a single
province is now capped at the equivalent of 30 development. Development over
30 in a single province will not count towards these factors.
发展度对ae pp值的影响最高只到30点
- Large nations now get more AE (based on total development).
大国拿更多ae (变相buff干涉理念)
- Lowered Aggressive Expansion impact when taking core of vassal.
帮附庸收复失土ae增加量减少
- Increased army tradition gain from sieges.
攻城加军事传统
- Increased base naval forcelimits to +12 for independent nation and +4 for
subject nation.
小国海军buff(台湾国表示欣慰)
- You now get army tradition for each fully maintained non-obsolete fort, up
to a maximum of +1. The amount you get depends on how many forts you have
compared to your total development level.
养要塞+军事传统
- No single entry of a peace treaty can now cost more than 300 diplomatic
power (for example, releasing a huge junior PU partner than no longer cost
more than 300 DIP).
大合约降价
###################
# AI
###################
# Diplomacy
- No longer willing to join offensive wars where the attacker is attempting
to force a union on a Great Power (unless it's a Succession War).
- Will no longer designate historical rivals as a March under any
circumstances.
- Will now refuse to be vassalised by a country that owns its cores.
这应该是指和平外交附庸吧......
- Now more reluctant to ally countries with a significantly weaker military
potential.
大腿更难抱了......
- More keen to accept offers of support independence when disloyal.
ai更愿意支持独立(丹麦表示愤怒)
- Will no longer be Friendly towards countries it is at war with.
- Now less willing to ally much weaker countries that already have powerful
allies.
大腿更更难抱了
- Now more willing to ally weak countries that are threatened by a rival.
看rival关系更重要了
- Papal AI is now less likely to be militaristic.
教皇个性变的比较爱和平了 XD
###################
# Bugfixes
###################
- Having more than 7 Free Cities (by for example using the Nation Designer)
no longer gives additional monthly Imperial Authority past the 7th.
超过7个自由市不给HRE帝国权威加值
- Imperialism CB is now unlocked at dip tech 23 (to match updated tech info).
- Add/Remove Historical Rival/Friend effects now display correct tooltips.
- Ironman cannot be loaded until checksum has been calculated (to prevent
deironmanization of save games).
铁人存盘自行备份作弊法被防堵了?
- Administrative Efficiency now also affects cost to diplo-annex.
作者: qsman   2015-06-27 21:33:00
administrative efficiency就是我第一篇讲到的,原本最高只到50%分两次给,现在改成最高到60%分三次给
作者: DogEggz (DogEggz)   2015-06-27 21:36:00
割地那个就是如果该省份你无法造核就不能割
作者: qsman   2015-06-27 21:36:00
“帮附庸收复失土降ae”应是“减少帮附庸收复核心的ae”
作者: DogEggz (DogEggz)   2015-06-27 21:37:00
然后贸易理念BUFF是因为重要贸易中心给的贸易力量变少了
作者: qsman   2015-06-27 21:38:00
铁人存盘那项是修复有铁人档会变成一般档的bug发展度限制那项我觉得方向是对的,1/50/1的发展度怎么看都很怪,可是限制也许可以从A=<B+C 改成 A=<(B+C)*2Administrative Efficiency影响造核、外交吞并点数及overextension和warscore,tooltips里竟然真的没解释...
作者: l68726872 (tzu)   2015-06-28 12:10:00
照那个发展点的说法 的确是类似A=<B+C没错呀if its value is already more than that of thetwo combined照那意思可以10/20/10之类这样点不过不知道能不能只专注两项类似24/25/1之类?因为照他不能比其他两个加起来更多的规矩其实纯发展两种也不是不行

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