[情报] WoT 8/23 Q&A

楼主: scoMico (測試)   2016-08-24 17:50:02
原文来源:https://goo.gl/Sg0Lhz
Hello,
finally done translating this Q&A with Ctacello's help:
-In the 100 Years of Tank event, the main task is to capture the enemy base.
在战车百周年活动中,主要的任务目标是占领敌方基地
-There will be a lot of exciting new gameplay elements(100 YoT Mode).
在战车百周年模式里会有很多刺激的新游戏要素
-The wheels in the armoured vehicles can be blown.
其中轮式车辆的车轮可被击毁
-The event will be cross platforms.
这个活动会是跨平台的
-The composition of the team will be less than 15vs15.
队伍组成会少于15vs15
-The preparation of the 100 YoT mode started around the end of last year.
This mode wasn't inspired in Battlefield 1, we developed this mode before
the announcement of BF1 trailer from E3 2016.
战车百周年模式的准备工作从去年年尾就开始了。
这个模式并不是从战地风云1得来的灵感,
我们是在战地1的预告片于2016 E3展释出之前开发这个模式的
-There's a potential for Swedish Tech tree to have all types of vehicles.
瑞典线有潜力出齐所有车种
-Swedish tanks are not like the other nations, both visually and gameplaywise.
瑞典车不像其他国家的车辆,在外观上及玩法上皆然
-Everything will be tied to the hydraulic suspension
(it can be done in tier8, 9 and 10)
一切都离不开液压悬吊 (液压悬吊可以实作在T8 T9 T10)
-The suspension is currently in prototype phase.
液压悬吊目前还在雏型阶段
-Hull control, height, lifting/lowering...
these are what our departments are working on.
像是车体的控制啦高度跟升降等等的,这些都是我们这些部门现正致力完成的功能
-If the players approve this new suspension system is very possible
that we introduce it to vehicles like the STB-1.
如果玩家们对这套新的悬吊系统反应良好的话,
那么我们很有可能把这套系统也引用到STB-1上
-Some Swedish tanks have same speed backwards as they do forwards.
有些瑞典车在倒车的时候会跟前进一样快
-We drastically changed parts of the Sandbox that players weren't satisfied with.
The second iteration will start in mid-autumn.
我们大幅改动了那些沙盒中玩家不满意的部分
第二波的沙盒会在中秋的时候开始(不是中秋节的中秋)
-We are currently making big changes to the matchmaker.
The main objective is to not have unbalanced teams and to not annoy players.
Its most likely gonna be introduced in the Test Server but we don't know when.
我们正在给MM娘来点激♂烈的调教(?
主要目标呢是不要凑出不平衡的队伍还有不要惹毛玩家(后项看起来www)
这项改动很有可能会放到公测服上,但我们不确定是什么时候
-We are adding more diversified sounds in 9.16 and extra interface customization options
我们会在9.16加入更多更具变化的音效还有自订接口的选项
-"Map Paris has a lot of variations for the attack"
没有上下文又不知情境所以跨谋,恕不翻
-Stalingrad map is nearly completed, we have invested a lot of energy in it
but there are some problems, gameplay problems.
史达林格勒已经几近完成,我们已经投入大量精力在其中,但还是有些游戏性上的问题
-We are continuing to incorporate mods to the game and will introduce
Hangar carousel(2lines) and Damage log.
我们将继续把一些mod纳入游戏中且会引入双层车库及伤害纪录面板
-We are improving visibility, how the tank is spotted and how it displays.
More information coming in September.
我们正着手改善可视性(视野机制)-战车是怎么被点亮及显示
九月时会有更多资讯
==========================================================
文末附上文中提到的战车百周年模式的预告片,据信是在9月中开始
https://youtu.be/pZ_ABNaag1c
那么同样的如有疏漏或错误烦请不吝指教囉(特别是巴黎地图那条)
我才不会承认是因为又缺P币才来翻译只是因为最近都没有有趣的讯息
作者: burberry5566 (高贵、奢华、流行)   2016-08-24 21:16:00
那句意思是“巴黎”这张地图有很多种路线可以进攻吗?
作者: goldensnitch (金探子)   2016-08-27 19:30:00
想多看看Q&A的可以上对岸的"多玩战车"

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