推 izplus: 另一篇蓝贴说四件软上限取消了 11/25 14:02
→ izplus: 哎,其实就是这篇 11/25 14:03
这推文引起个人的好奇心(?)
http://blue.mmo-champion.com/topic/785656-4-legendary-soft-cap-why-blizz/
最大重点
(4件)软上限一周前已移除
So we removed that soft cap just over a week ago.
蓝帖并没有正面承认有"限制"玩家取得超过4件菊装的机制
而是用其他说法表示先前的设定中
"已经有四件菊装的玩家并不会从防黑脸机制中获得好处"
你已经超级lucky了
Once you'd gotten 4, you could absolutely get more, but the invisible hand of
"bad luck protection" would no longer help you. Almost by definition, if you
had 4 legendaries in, say, early October, you were super-lucky. You didn't
need help getting more.
所谓的移除软上限只是取消这个设定
-
其他内容
1.有防黑脸机制
但这篇没有提到什么时候实装
2.patch7.1有调高菊装掉落率
We've since increased legendary drop rates in general, in patch 7.1
3.考量到纯RNG状态下
(200菁英)他们知道确实会有很lucky的玩家跟非洲大酋长
4.beta的时候只有数千玩家每周玩几小时
但(200菁英)他们认为这跟上线后几百万玩家是不太一样的状况
所以不确定这些机制/设定是否合宜
5.如果菊装太容易取得
(200菁英)他们担心那些lucky玩家
或玩很大的玩家
拿到太多菊装后会失去动力
但事后修正(取得机率)又会让其他衰鬼感到永远的落后
And we knew that if we erred on the side of legendaries being too common, we
could easily end up in a situation where some people (whether lucky people,
or those who played the most) were flooded with them. If that happened, it'd
have been a mess - a chunk of the playerbase would've had bags full of
legendary items and no more to look forward to for months to come, and if
we'd tried to "fix" it after the fact, then everyone who hadn't taken
advantage of the generous period would have felt forever behind.
6.在11月中的时候有一群(非常小群、不是200菁英口中讨论的几百万大部分玩家)
Note that this is a very small group. They're overrepresented in these
discussions, because this issue concerns them, but we're talking about
hundreds of people out of millions.
玩家质疑是不是有所谓的4件菊装软上限
200菁英领悟到确实有玩很大玩很凶玩免钱的玩家已经达到4件菊装数量
且这些玩家不是因为不寻常的好运才达到这个状况
we realized that there existed a group of players that had done so much
content that they actually had an expected legendary count of around 4. They
hadn't needed to be unusually lucky to get there.
所以一周前移除软上限且防黑脸机制无下架预定
7.这些玩家
Most of the players in this category
按:个人认为是指那群非常小群的玩家
可能因为过去这周都在拓M勇气一直灭所以没有拿到菊装的机会
所以没有办法体验移除软上限造成的结果
Most of the players in this category have probably been focusing on Mythic
Trial of Valor for the past week, and since wiping repeatedly to raid bosses
during progress sadly can't award legendaries, they haven't had a chance to
see the effects of the change just yet.
8.如果有玩家拿到每个专精的每件菊装,那就这样吧
未来patch会有更多东西
If/when some players get to a point when they have every legendary available
for their spec, then so be it. They certainly will have earned it, and there
will be more coming in future patches.
-
个人感想
200菁英非常非常非常非常非常非常喜欢菊装RNG设定
因为他们弄了一大堆设定想要避免RNG崩坏(?)
而不是选择拿掉或大幅降低菊装RNG成分改用保底机制
且
虽然没有正面承认之前有限制玩家的菊装取得上限为4
只说(不知道什么时候时装的)防黑脸机制不会作用在他们身上
但这不太能解释为什么有人打了一定数量的m+拿到四件菊装后
再打同样数量或更多的m+却看不到第5件
可能那个人拿到4件菊装后 移民回非洲了吧
就让200菁英的阴德直接受玩家考验吧
不过200菁英看起来一开始认为玩家拿到菊装就会很开心了
没有分什么废菊核心菊好朋友菊 _A_...............