※ 引述《arcross (阿插)》之铭言:
: 干你PTT好卡打个字要5秒,不想翻译了只好随便抓几个重点...
: 官网原文: http://goo.gl/ZMXqk0
: 大概就是...
: 有头晕小队来确保玩家玩游戏不会头晕不舒服。
不是头晕小队,是BZ公司内部也有会容易3D晕的员工在
原文没有说有一支头晕小队负责,只有说希望让这些特殊情况的员工跟玩家都能玩游戏
: 镜头最远距离的影响最明显,但这篇先不谈。
: 提了几个正在解决的头晕问题。
不是这篇先不谈,而是BZ官方认为会晕根本就不是最远镜头距离的问题
原文的意思是,对玩家来说最明显的改变就是最远镜头距离,所以最远距离变替死鬼
但事实上已经偷偷改了很多镜头的技术细节,不只是最远距离而已
所以BZ觉得,玩家会觉得晕干最远距离屁事,其实是其他玩家不知道的原因啦~((挖鼻
: 如果你觉得镜头让你不舒服就回报当下的情况吧,最好附个照片或影片。
: First and foremost, please know that this is a topic of discussion and
: development across multiple teams here. We have teammates who are sensitive
: to motion sickness. We care very much about making sure playing our game doesn
: ’t make you – or them – feel unwell.
: Although the maximum camera distance changes are the most immediately
: noticeable, there were several less-apparent changes made to how the camera
: functions in the pre-expansion patch, and we’ve already identified some
: cases where those changes may be causing issues. Here’s a few examples:
: We’ve found an issue with camera shake effects, which we’re currently
: working to hotfix (if you’ve run Bloodmaul Slag Mines since the patch, you’
: ve likely noticed this one).
: There was a systemic change to our graphical renderer which changes the way
: FoV is calculated. Manually resizing the viewable game area (which is usually
: done via “viewport” addons) may be affecting the game camera differently
: than before. We have identified the cause of this issue and are actively
: addressing it.
: We’re also tracking down some vehicle-related camera bugs.
: We believe that underlying issues like these are the actual source of many of
: the motion sickness concerns. To that end, if you find yourself feeling ill
: in-game, examples of where you were and what you were doing at the time would
: be very useful for helping us track down exactly what’s causing the issue,
: especially if you can provide video footage so that we can see what the
: camera was doing at the time.
: This issue is very important to us, and we’re working hard on investigating
: and correcting it as quickly as possible. Any examples you can send us are
: very much appreciated.
: Thank you very much.