干你PTT好卡打个字要5秒,不想翻译了只好随便抓几个重点...
官网原文: http://goo.gl/ZMXqk0
大概就是...
有头晕小队来确保玩家玩游戏不会头晕不舒服。
镜头最远距离的影响最明显,但这篇先不谈。
提了几个正在解决的头晕问题。
如果你觉得镜头让你不舒服就回报当下的情况吧,最好附个照片或影片。
First and foremost, please know that this is a topic of discussion and
development across multiple teams here. We have teammates who are sensitive
to motion sickness. We care very much about making sure playing our game doesn
’t make you – or them – feel unwell.
Although the maximum camera distance changes are the most immediately
noticeable, there were several less-apparent changes made to how the camera
functions in the pre-expansion patch, and we’ve already identified some
cases where those changes may be causing issues. Here’s a few examples:
We’ve found an issue with camera shake effects, which we’re currently
working to hotfix (if you’ve run Bloodmaul Slag Mines since the patch, you’
ve likely noticed this one).
There was a systemic change to our graphical renderer which changes the way
FoV is calculated. Manually resizing the viewable game area (which is usually
done via “viewport” addons) may be affecting the game camera differently
than before. We have identified the cause of this issue and are actively
addressing it.
We’re also tracking down some vehicle-related camera bugs.
We believe that underlying issues like these are the actual source of many of
the motion sickness concerns. To that end, if you find yourself feeling ill
in-game, examples of where you were and what you were doing at the time would
be very useful for helping us track down exactly what’s causing the issue,
especially if you can provide video footage so that we can see what the
camera was doing at the time.
This issue is very important to us, and we’re working hard on investigating
and correcting it as quickly as possible. Any examples you can send us are
very much appreciated.
Thank you very much.