楼主:
o07608 (无良记者)
2017-11-13 19:09:213号以后的原文已经全数更新完毕
从这篇(应该说是上篇)开始,以后避难所资料来源就可能是The Vault Wiki或Wikia
原则上是Wikia,如果The Vault Wiki篇幅明显常很多就换成后者
......换完之后我花了点时间在想我给自己找了什么麻烦......
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Vault 3 三号避难所(Fallout: New Vegas)
http://fallout.wikia.com/wiki/Vault_3
Vault 3 is one of the Vault-Tec vaults in the Mojave Wasteland. Except for
some flooding in the lower levels, the vault is still mainly intact in 2281
and is now occupied by the Fiends, who killed the vault's original residents.
三号避难所是位于莫哈维废土的其中一个避难所。在2281年时,除了一些被水淹没的低楼
层以外,该避难所大体完好,里面的居民被Fiends杀光,后者占据了这里。
Background 背景
Vault 3 is one of three vaults in the Mojave with human inhabitants, the
others being Vault 21 and Vault 19. This vault was one of the few control
vaults that had no experiment connected with it, and it functioned almost
exactly to the residents' expectations. Control vaults were designed to open
after 20 years, but the residents of Vault 3 decided to keep it sealed far
longer, out of concern for the possible dangers they might face outside the
vault. All was going well until an accidental water leak occurred, forcing
the residents to open the vault to find help. The original Vault 3
inhabitants opened their doors and began to trade with people outside the
vault. For a time, it went well and the inhabitants made a good living.
However, this also brought the vault to the attention of the Fiends. The
inhabitants hadn't set up any security, so the Fiends found little difficulty
in raiding and taking the vault.
三号避难所是游戏中三个有住人的避难所之一,另外两个是21号和19号避难所。该避难所
是少数与实验无关的控制组避难所之一,而且运作的几乎跟居民期待的一样好。控制组避
难所被设计为在20年后开启,但三号的居民担心外面的危险,决定延后开启。一切安好直
到一场意外让水淹了进来,逼的居民开启大门寻求帮助。原本三号避难所的居民开门后开
始与外面的人贸易,过了一段不错的时光,但这引来了Fiends的注意力,而居民毫无防御
,Fiends毫不费力就抢下了整个避难所。
In many ways, Vault 3 was the ideal post-apocalyptic community that had all
too often evaded Vault-Tec's many experiments. The vault’s isolation didn’t
affect the residents. They maintained an orderly, democratic society, and,
unlike other vaults (Vault 101 in particular), the overseer wasn't a dictator
or a megalomaniac. Once again though, as with so many other Vault-Tec
designs, the water pipes failed, and by necessity the community was forced
into contact with the Mojave's savage population which was ultimately their
undoing.
从很多面向看来,三号避难所完全不受Vault-Tec实验影响,是理想的战前社会。避难所
的孤立并没有影响到居民;他们维持着规律、民主的社会;不像其他避难所(特别是101
),监督并不是独裁者或自大狂。不过就跟许多其他避难所一样,水管系统又坏掉了,居
民被迫接触莫哈维的野蛮人,而这最终导致他们的灭亡。
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Vault 6 六号避难所(Fallout Extreme)
http://fallout.wikia.com/wiki/Vault_6
Vault 6 is one of the Vault-Tec vaults, located under Mount St. Helens.
六号避难所是避难所之一,坐落在圣海伦火山之下。
Background 背景
The original purpose of this Washington state vault in the vault experiment
was that it allowed small doses of radiation to be released into the vault
once a day, resulting in the population turning into an aggressive pack of
extremely irradiated feral ghouls.
该华盛顿州的避难所的实验是每天泄漏一点辐射到避难所内,使居民转化成具攻击性的野
性僵尸。
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Vault 8 八号避难所(Fallout 2)
http://fallout.wikia.com/wiki/Vault_8
A Vault-Tec nuclear shelter, Vault 8 was a control vault located in western
Nevada. It was designed to re-colonize the surface after 10 years.
八号避难所是坐落在西内华达州的一个控制组避难所,被设定为十年后开启重新殖民外面
Background 背景
Vault 8 was designed to house a thousand or so dwellers. It opened as
intended after receiving the all-clear signal, and its residents emerged to
begin rebuilding civilization. Vault City was the result. Years after its
residents emerged, the shelter was used primarily as a medical center (quite
possibly the best one in the Wasteland, outside of the Enclave or the BoS)
for citizens, a power source (although the nuclear power plant cannot sustain
a large settlement indefinitely), an information hub (Central Computer and
its servers) and a storage space for ore and other supplies essential to the
well being of the city.
八号避难所设计为能容纳一千人附近。在收到“一切已安全”信号后避难所照程序开启,
里面的居民开始重建文明,最后建成了地下掩体市,而原本的避难所只剩下市民医疗中心
(大概是除了英克雷和钢铁兄弟会以外最好的)、动力源(不过这个核电厂无法一直供应
大量的人口)、资讯中心(中央电脑和其服务器)、以及一个储存矿石及其他必要补给的
仓库。
Inhabitants of the city rarely (if ever) venture into the lower levels.
Servants are tasked with keeping the vault clean, but they are unable to
prevent deterioration - most of the vault doors are stuck and cannot be
opened, while foreign items rattle in the air ducts. There is only one
permanent inhabitant on the lower levels - Martin, who is a stuttering loner
tasked with looking after the equipment in the Command Center.
地下掩体市的居民几乎没去过避难所下层。他们是有派人去打扫但于事无补,大部分的门
都被卡死无法打开,而从外面来的东西却一直往通风口堆。下层只有一个居民:Martin,
他是一个口吃的孤僻家伙,被指派来照护指令中心。
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Vault 12 12号避难所(Fallout)
https://fallout.gamepedia.com/Vault_12
A Vault-Tec nuclear shelter, Vault 12 was located under the city of
Bakersfield, California, and designed to house a thousand people. Its goal
was to study the effects of radiation on the selected population by not
closing the door. This resulted in the ghoul-town of Necropolis.
12号避难所坐落在加州的贝克斯菲尔德下方,能够容纳一千人。该避难所的实验目标是在
不关门的情况下观察辐射对特定群体的影响,最后结果是出现了僵尸城镇:大墓地。
Background 背景
Constructed under the sprawling metropolis of Bakersfield, Vault 12 was
billed as "built with every amenity in mind for the prospective Vault
Dweller," and that it had "been fitted with the newest in Vault Water
Purification Systems. Able to take even the waste located in the sewers of
Bakersfield, this system is able to deliver over 15,000 gallons of pure,
refreshing drinking water every day." Those who signed on for this particular
Vault took their preparedness very seriously, earning the "Pressed Vault
Suit" award for their efforts. The Vault's true purpose, however, was to
study the effects of radiation on the residents. To ensure this, Vault-Tec
designed the Vault door not to close.
12号避难所盖在贝克斯菲尔德都市圈之下,当时的广告说它“以最诚挚的心替每个可能的
避难所居民建造”,还说有“最新的避难所净水系统,连贝克斯菲尔德下水道的污水都能
处理,每天能制造15000加仑的纯净水”。那些设计这个避难所的人做的很好,还因此得
到了“Pressed Vault Suit”奖。不过这个避难所的真正目的是要测试辐射对居民的效果
。为了测试这个,Vault-Tec把该避难所的大门设计为无法关上。
On October 23, 2077, the populace of Bakersfield learned that the other
Vaults had been sealed. In desperation, they took to their local shelter,
forcing their way in to protect themselves and their families. The door
worked as designed: the radiation flooded in; those whom survived suffered
from ghoulifcation. In the summer of 2083, the survivors would leave the
shelter. Those that chose to stay founded the city of Necropolis.
2077年10月23号,贝克斯菲尔德的居民得知其他避难所都被封死了。在绝望之下,他们进
去12号避难所,期望能保护他们自己及家人。大门如同设计般运作:辐射冲进来惹,那些
生还者全部饱受僵尸化所苦。2083年,生还者离开了避难所,选择留在贝克斯菲尔德的人
建造了大墓地。
By the spring of 2084, Set took control of Necropolis, wresting control from
the original Overseer. He, not wanting to be killed, was driven north and
lost to history. For the next seventy three years, Set would lead the city
unmolested from outside parties. Instead, internal political strife caused
some to leave, while a much more peaceful group was forced to take shelter
underground. Despite Set's disgust for the group, he reluctantly sent them
whatever water they needed, fearful that he wouldn't have enough people to
defend the city if it ever needed to be.
2084年春天,Set从原本的监督手上抢下了大墓地的控制权,原监督不想被杀,于是被放
逐到北方并消失在历史之中。在接下来的73年中,Set领导的大墓地不跟外面接触,有些
人因为内部争吵而离开,而比较爱好和平的一群则被迫回到12号避难所。虽然Set很讨厌
这些人,但他还是勉强送他们生活所需的水下去,因为他怕当面对外来威胁时会没有足够
的人守护城市。
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我知道,我略过了一个避难所
理由很简单:那个避难所实在太屌(而且版面也很长)
完全值得享有跟13号、101避难所一样待遇:独立一篇出来
请大家指正我的翻译内容,感谢