不知道各位有没有追随LDLC的twitter
昨天最后的比赛结束后
DH主办方以还要时间讨论为由
"要求"他们回饭店,静待通知
http://goo.gl/jzAiGa
无奈的他们只好回去饭店
没办法在原场地进行申诉
那fnatic呢?
据happy的说法是
fnatic不用回饭店(应该说没有被要求回饭店)
所以就是说...
在没有LDLC在现场的情况下
赛后向主办方"哭"了两个半小时
http://goo.gl/JLz2ft
干,超黑的拉
※ 引述《AsakuRacing (艾萨克)》之铭言:
: http://www.hltv.org/news/13726-dh-overpass-will-be-replayed
: Christian "Hellspawn" Lord, the tournament director of DreamHack, has shed
: some light on the decision of replaying the whole of Overpass between LDLC
: and fnatic in the following interview.
: 赛事总监在hltv.org的采访提及
: However, after investigating the situation for several hours, DreamHack
: announced that there was no such rule in the official rulebook, as the last
: time pixel-walking was forbidden was at DreamHack Summer 2013.
: 禁止pixel-walking这规则存在到去年为止,今年的官方规则没有
: These rules were never in place for DreamHack major tournaments, the exact
: rules of DreamHack Winter 2014 are not publicly available, but were said to
: be provided to teams prior to the event.
: DreamHack 2014冬季赛的规则没有公开,但有在赛前提供给队伍
: During the investigation, DreamHack revealed that the position could be
: exploited in other ways, as the boosted player couldn't have been shot from
: most angles. In certain cases, the position would reveal a transparent
: texture, although those conditions weren't met by fnatic.
: 调查发现,那个特殊的蹲点还有其他的可利用之处
: 像是多数射击角度无法射到叠在上面的人,在某些情况图层会变透明
: 虽然fnatic没利用此点