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The PlayStation 5 has officially launched in all regions of the world, but it
may be a while before truly transformational next-gen experiences arrive.
Sony Interactive Entertainment CEO Jim Ryan famously stated that the company
“believes in generations,” but a number of PS5 blockbusters including
Spider-Man: Miles Morales, Horizon Forbidden West, and possibly God of War
Ragnarok, are crossgen titles, and other Sony execs have hinted PS4 support
will continue for at least another three years. Jim Ryan reiterated this idea
in a new interview with the Russian News Agency TASS…
PlayStation 5在世界各地区已经正式推出,不过真正变革的次世代体验仍需等候一段时
间。索尼互动娱乐公司首席执行官Jim Ryan表示,该公司相信世代交替(belives in
generations,求帮翻译XD)
但许多PS5大作包括《蜘蛛人:迈尔斯》,《地平线禁忌西域》,以及《战神
诸神黄昏》,都将跨世代发行(此处应指PS4和PS5)。其他索尼高管也暗示PS4后续至少将
再持续三年。Jim Ryan在接受俄罗斯新闻社(TASS)的采访时重申了这个想法。
There are around 114 million PS4s in the world, the number of those who
transfer [to PS5 initially], if you keep that in mind, is a small number.
But for us, the PS4 community is going to remain incredibly important
certainly for 2020, 2021 and 2022. Because in those three years, that will be
the larger PlayStation community.
世界上大约有1.14亿台PS4,相较之下最初转移到PS5的人数很少。但是对于我们来说,
PS4社群在2020年,2021年和2022年肯定保持着极其重要的地位。
因为在这三年中,这将是更大的PlayStation社群
(尼各位是更大的社群喔wwwww)
So, if crossgen is going to be a reality of life for some time to come, when
are those real next-gen PS5 experiences going to arrive?
Stuff that wouldn’t even be imaginable on PS4? According to Ryan, they aren’
t coming this year or even next year –
2022 is when the PS5’s power will be truly tapped.
因此,如果跨世代游戏在未来一段时间内将成为现实,那么真正的下一代PS5体验何时会
到来?甚至无法在PS4上想像的东西?
根据Ryan的说法,它们在今年甚至明年都不会到来。2022年PS5的功能将得到真正的挖掘
History will tell you that it’s in the second or third year that the
developers really hit their stride. Developers typically need a little bit of
time to familiarize themselves [with the hardware]. But it’s probably 2022
that you’re going to see some wonderful things in the same way that
it was 2015 [or] 2016 for the previous generation. When the generation
defining-games started to be published.
历史会告诉您,开发人员要在第二年或第三年才真正步入正轨。开发人员通常需要一点时
间来熟悉硬件。但大概是2022年,您将看到类似上一代2015年或2016年时的神奇事物
。此时定义本世代的游戏就会发行
(2015年巫师三、血源 2016 秘境4)
Again, this doesn’t mean there won’t be PS5 exclusives before then – we
already have two big ones in Demon’s Souls and the upcoming
Ratchet & Clank: Rift Apart. But it seems the real mind-blowing stuff with
the fidelity of that amazing Unreal Engine 5 PS5 demo, is still some ways
away.
再一次,这并不意味着在此之前就不会有PS5独家产品–我们已经拥有两个大型游戏:恶魔
灵魂重制和即将推出的拉捷特与克拉克时空裂隙。
但是,要看到和令人惊叹的虚幻引擎5 PS5 演示相同的成品仍需一段时间。
The PlayStation 5 is available now worldwide. What do you think about Ryan’s
comments? Are a couple years too long to wait for those
generation-defining games? Or are you cool with this transitional period?
PlayStation 5现在已经全球发售。您如何看待Ryan的评论?几年时间实在太长,无法等
待那些定义本世代的游戏吗?或者您觉得过渡时期没差?
心得: 虾米,战神诸神黄昏到底有没有上PS4啊