: 推 vergilmir: 球盾很猛但跟+3比没有数据证明哪边猛,但是比价钱稳赢 02/12 23:17
: → vergilmir: 坐等大大列数据比较,话说本版有篇转录球盾机制的文章我 02/12 23:19
: → vergilmir: 现在也找不到在哪了 02/12 23:19
: → good90150: 机制不就是点盾属性给召唤物那个配球盾吗? 02/12 23:53
: → vergilmir: 讲的不好,是召唤物拿球跟人物拿球的差异 02/13 00:11
http://pathofexile.gamepedia.com/Charge
找一下WIKI就有,帮各位节录一下:
Effects on characters
Endurance charges:
4% Physical Damage Reduction per Endurance Charge
4% to all Elemental Resistances per Endurance Charge
Frenzy charges:
4% increased Attack Speed per Frenzy Charge
4% increased Cast Speed per Frenzy Charge
4% more Damage per Frenzy Charge
Power charges:
50% increased Critical Strike Chance per Power Charge
Effects on mosters and minions
The effects of charges on monsters and minions differs from effects on
players.
Endurance charges:
15% Physical Damage Reduction per Endurance Charge
15% to all Elemental Resistances per Endurance Charge
3 Maximum Endurance Charges
Frenzy charges:
15% increased Attack Speed per Frenzy Charge
15% increased Cast Speed per Frenzy Charge
3 Maximum Frenzy Charges
4% more Damage per Frenzy Charge
5% increased Movement Speed per Frenzy Charge
Power charges:
200% increased Critical Strike Chance per Power Charge
3 Maximum Power Charges
球盾只会拿到蓝绿球,因此只拿这两种来比较:
角色 召唤物
每颗绿球
攻击速度 4% 15%
施法速度 4% 15%
移动速度 X 5%
更多伤害 4% 4%
每颗蓝球
全域暴率 50% 200%
看起来很猛没错,但召唤物的上限是每种充能球三颗,
而且球盾是击杀拿蓝球、击中拿绿球。