[EU4 ] 1.10 Patch Note (后半)

楼主: iidxiir3 (笑问)   2015-02-25 04:44:06
这1.10版本更新还真多资讯...
算是生态整个大改了吧
上半篇打一打就破1000P了
后面还有呢
大概又是1000P等着我
继续...
###################
# Usermodding
###################
# Console
- Added epicfail cheat to provoke immediate spy discovery.
增加瞬间被发现间谍的指令
- Support for revolutionary flag texture/colors in country files.
在国家资料夹修改革命国家旗帜
# Effects
- Added effects add_doom and release_all_subjects.
增加阿兹特克的doom数值、释放所有附庸
- Added claim (legitimacy) to define_ruler effect, similar to claim for
define_heir.
- Added a "add_disaster_modifier = { name = key disaster = disaster_key
duration = x }" effect.
- Now possible to save event targets inside hidden_effect blocks
- Effect add_prestige now takes all scopes and saved event target
- Effect add_legitimacy now takes all scopes and saved event target
- Effect add_core now takes all scopes and saved event target
- Effect remove_core now takes all scopes and saved event target
- Effect add_claim now takes all scopes and saved event target
- Effect remove_claim now takes all scopes and saved event target
- Effect discover_country now takes all scopes and saved event target
- Effect discover_province now takes all scopes and saved event target
- Effect undiscover_country now takes all scopes and saved event target
- Effect undiscover_province now takes all scopes and saved event target
- Effect to add unit now takes all scopes and saved event target
- Effect define_ruler now takes all scopes and saved event target
- Effect define heir now takes all scopes and saved event target
- Effect form_coalition_against now takes all scopes and saved event target
- Effect change_primary_culture now takes all scopes and saved event target
- Effect add_accepted_culture now takes all scopes and saved event target
- Effect remove_accepted_culture now takes all scopes and saved event target
- Effect change_culture now takes all scopes and saved event target
这前后两大段的不是很了解,似乎为制作MOD指令相关的调整
# Misc
- Can now set religions to allow declaring war through regency.
- Added modifier global_tax_income that grants tax income on a national level
# Triggers
- Added country-scope triggers has_hostile_reformation_center &
has_friendly_reformation_center.
- Added trigger has_doom.
- Added trigger is_variable_equal
- Added trigger has_reformed_religion = yes
- Added trigger num_of_ports_blockading = <int>
- Added is_playing_historical_setup = <yes/no> as a condition that can be
entered at root level, to add the same trigger to all following events in the
file.
###################
# Script
###################
# Buildings
- Royal Palace is now +0.5 legitimacy (up from 0.1)
皇宫现在效果大增!今年是五倍阿!!!
# Decisions
- Added decision to form the Polish Nation.
增加成立波兰的指令
- Ruthenia can now be formed even if Russia exists.
Ruthenia现在可以在俄国已成立的状态下成立
- Forming Manchu no longer changes you out of Horde government/tech.
成立满州国不会改掉你的游牧型态&科技组
- Forming Qing now changes you out of Horde government/tech.
成立清政府才会改掉你的游牧型态&科技组
- Restore Byzantine Empire now gives claims instead of cores, similar to most
other country formation decisions.
重建拜占庭帝国这个决议现在只给 Claim 而非以往的核心
- reestablish_the_theme_system and make_constantinople_capital will now only
increase the base tax and manpower of Constantinople if the other decision
didn't do so already.
两个拜占庭的决议强度削弱,将整体性的buff改为只有君士坦丁堡有
- The Kiel Canal is now cheaper than other canals, and will trigger fewer bad
events during construction.
基尔运河现在会比其他运河便宜,而且比较少恶性事件
- Canals can now also be built if a subject of yours owns the provinces
needed.
运河放宽建造标准,包含附庸拥有必须的省分就可以
- Added decision to reform the League of Mayapan (ie change into the Maya
tag).
增加重组马雅潘联盟的决议
http://zh.wikipedia.org/wiki/马雅潘
- Added decision to form Australia.
可以成立澳洲
- Reforming the Byzantine Empire now also requires Biga and Epiros.
重建拜占庭现在要求额外 Biga、Epiros 两个省份
# Events
- Fixed EUIV - AoW - Database - Reservatum Ecclesiasticum (tyw_event.1) does
not check for Westphalia Peace to see if it should trigger. Added trigger
"hre_religion_treaty = no".
修正神罗三十年战争的西伐利亚条约
- Changed event war_of_the_roses.10 from country_event to province_event as
triggers and effects indicated that this is a province event.
修正玫瑰战争的触发条件
- Nobles Demand Recompensation is less lethal now, and is less likely to
happen if the noble loyalty act is active.
此事件不再如此致命,且在特定政策下触发率更低
- Rise of the Tiger (Flavor Event 6 for Bengal) no longer reduces legitimacy
and will now notify the player that changing dynasty using the event will
result in low legitimacy.
孟加拉之虎: 此决议不再降低正统度,但会有额外提示
  若以此事件改朝换代,将以低正统性的统治者继位
- Persian Shiism Event now won't trigger if Persia is a subject.
波斯若为附庸,改宗什叶事件不会发生
- Manchu events The Appointment of Heshen and The Expulsion of the Jesuits
now no longer requires you to own the island of Ternate.
满州国触发两个事件的需求减少,不再要求拥有Ternate岛
- Chinese flavor events now updated to take Qing into account.
中国的特殊事件现在清朝也含有
- Flavor Event 6, Sindicat Remenca, for Aragon is now more lenient.
亚拉冈特殊事件Sindicat Remenca的触发判定,将会更宽松
- Counter Reformation now triggers a bit later.
反宗教改革将会更晚触发
- All catholics can now get the events for ceding Malta to the Knights, and
not just Spain.
不只西班牙,所有天主教国都将得到事件: 马耳他骑士团
- Rebalanced the Turkish DHEs according to the new design vision. Each DHE
should always happen if triggers are true in a game, and all options should
be viable to pick.
- Rebalanced the Portugese DHEs according to the new design vision. Each DHE
should always happen if triggers are true in a game, and all options should
be viable to pick.
- Rebalanced the Spanish DHEs according to the new design vision. Each DHE
should always happen if triggers are true in a game, and all options should
be viable to pick.
- Rebalanced the Swedish DHEs according to the new design vision. Each DHE
should always happen if triggers are true in a game, and all options should
be viable to pick.
修正土鸡、葡萄牙、西班牙、瑞典的动态历史事件
每个事件的触发条件会被严格检视,且确定所有选项都是可行的
# Ideas
- Malayan Ideas renamed to Malayan Sultanate Ideas to avoid ambiguity about
who gets them.
马来亚理念更名为马来亚苏丹理念
- Added National Ideas for Candar.
- Added Vindhyan Ideas (Bundelkhand, Bagelkhand, Gwalior)
- Added Brazilian Ideas, forming Brazil will now give Brazilian Ideas.
- Added Kurdish Ideas
- Added Carib Ideas.
- Added Ideas for Benin.
- Added ideas for Bremen.
- Added ideas for Holstein.
- Added national ideas for Wurzburg.
- Added national ideas for Ceylon.
新增各国理念,前篇提过
- Changed order of Norwegian national ideas.
更改挪威理念的内部顺序
# Misc
- Rulers of Pagan Theocracies are now High Priests, not Arch-Bishops.
异教徒政教合一国的统治者改名,从大主教改为大祭司
- New flags added for Utrecht and Friesland.
Utrecht、Friesland 获得新的国家旗帜
- Fixed one of the fields of the Spanish flag being inverted.
修正西班牙的国家旗帜错置问题
- The province modifier for the Schwaz Silver Mine is now permanent.
奥皇的银矿事件效果改为对此省份永久有效
# Missions
- Fixed EUIV - AoW - Database - "Securing the Imperial Border" mission for
Austria should only show up if Burgundy is not a Rival.
修奥皇巩固边界事件的Bug
- Province 1898 (Tonie Sap Lake) now properly named Tonlé Sap Lake.
修正省分名称
- claim_on_rival mission will now no longer abort due to a regency.
在regency期间 claim_on_rival 不会直接判定失败
- Mughal/Timurid Conquest missions will now no longer be available against
allies.
- Mughal mission "Defend the Frontier" now adapted to the new map.
修正蒙兀儿、帖木儿相关的征服任务,不再能用来对付盟友
特化任务之一,抵抗前线任务,会随新图修正
# Policies
- Black Chamber Act now gives -0.05 global autonomy reduction instead of -10%
AE Impact.
间谍、扩张理念的政策修改,-10% AE的部分改为 -0.05每个月自治度
- Dissolution Act now gives -0.05 global autonomy reduction and +10% tax
instead of -20% AE Impact.
外交、经济理念的政策修改,-20% AE的部分改为 -0.05每个月自治度 & +10% 税收
# Setup
- Provinces 111 - Friuli, 1769 - Görz and 1774 - Treviso are now AQU cores
from 1444 start.
威尼斯、奥皇的Friuli、Görz 现在1444年就有Aquileia的核心标记
- Kurland is no longer the primary tag for Old Prussian culture.
Kurland 不再属与老普鲁士文化
Kurland 不再是以老普鲁士文化为国家主体
- Added Important Natural Harbor modifier that replaces Coastal CoTs in
provinces that start uncolonized in 1444.
- Added Important Natural Harbors in Manila, Eora, Picunmapu, Cartagena,
Panama, Tlapanec, Havana, Barahonas and Massachusetts.
1444年开局未殖民的荒地,以 "重要天然港" 的标记取代 "海岸贸易中心"
以下为相关省份: 马尼拉、雪梨、Picunmapu(智利)、迦太基港(哥伦比亚)、
巴拿马、Tlapanec(墨西哥)、Havana(古巴)、
Barahonas(多明尼加)、Massachusetts(美国麻省)
- Added Inland Centre of trades in Hochelaga, Pueblo, Potawatomi, Honniasont,
Tamaroa, Winnipeg, Asuncion, Manaus, Bohemia, Borno, Gao, Chengdu, Girin,
Nihny Novgorod and Köln.
增加一打的内陆贸易中心
相关省份: Hochelaga(加拿大蒙特娄), Pueblo(美国加州), Potawatomi(五大湖),
Honniasont(美国俄亥俄河),Tamaroa(美国密西西比河),
 Winnipeg(加拿大),Asuncion(巴拉圭), Manaus(亚马逊),
 波西米亚, Borno(尼日利亚), Gao(马利), 成都, 吉林,
下诺夫哥罗德, 科隆.
- Added Estuaries in Chinook, Lenape, Chesapeake, Santee, Guayaquil, Cayor,
Quelimane, Pegu/Pathein, Alagoas and Hai Phong.
再外加一群重要河口贸易点
相关省份: Chinook(美西), Lenape, Chesapeake, Santee (三个都在美东海岸)
Guayaquil(厄瓜多尔), Cayor(西非海岸), Quelimane(莫桑比克),
Pegu/Pathein(缅甸), Alagoas(巴西东岸), Hai Phong(北越)
- Mangaeza now gets an estuary instead of a Centre of Trade.
将Mangaeza (西伯利亚中心) 改为河口贸易点
- Ganges Estuary now broken into 2 less powerful modifiers (one in Dhaka and
one in Bengal Delta).
孟加拉恒河贸易点分成两小区,达卡&孟加拉三角洲各一
- Irrawady Estuary broken into 2 less powerful modifiers (one in Pegu and one
in Pathein).
缅甸第一大河一样分为两大贸易点
- Kanem Bornu now starts with Kanuri primary culture.
非洲中部古国,以自身文化起家。目前版本是马利文化
- Provinces in Central America up to southern Yucatan are now considered
Tropical.
中美洲以北到墨西哥的南犹加敦都视为热带地区
- Provinces Banten and Buton now produce Spices.
印尼的万丹、布顿岛 现在固定为生产香料
- Split Catalan into Catalan and Aragonese Culture.
将加太隆尼亚区分为两种文化: 亚拉冈、加太隆尼亚
- Added new names for monarchs and advisors for Alodia.
Alodia (努比亚三国最南端) 增加新的君王、顾问名称
- Muisca now have starting maps of a slightly larger area.
Muisca (哥伦比亚) 起始区域增加
- Added a few more leader names for Muisca, removed Zipa and Zaque as
potential leader names.
修改Muisca本国将领名称
- Added Carib Tag.
增加加勒比的标志
- Province 874 - Salish now has Salish culture.
Salish (西雅图) 有自己的文化,不必与Shoshone共用
- Provinces Pampas, Wukari, Xhosa, Natal, Matsolo, Inhambane, Boina and Yola,
now all start with 1 manpower instead of 0.
修正部分省份起始人力 (0=>1)
- Added Modifier for the Great Silver Mine of Potosí
Potosí(玻利维亚)省份增加巨量银矿Buff
- Changed the trade goods for some central central american provinces (mainly
added more gold)
将中美洲中部的部分省分特产改为金矿
- France, Portugal and England no longer start with far more leaders than
their cap in 1444.
法国、葡萄牙、英国开局不再有一堆超过上限的将领
- Added Jewish Religion.
- Added Norse Religion.
新增犹太教、Norse教
- Johor and Perak now have starting cores in 1444.
马来亚区两小国1444起就有核心
- Added Nuremberg Tag.
加入纽伦堡标志
- Added Ichma Tag.
加入 Ichma (祕鲁) 标志
- Added León Tag.
- Added Leonese Culture.
加入理昂公国标志!还有自己的文化
- Ingil and Yedisan are now part of the Crimea Trade node, making the Kiev
node truly inland.
将 Ingil、Yedisan 两省分去克里米亚贸易区,让基辅结点完全内陆化
- Added female, male and dynasty names for each culture.
为每个文化添加各种动态的姓名
- Removed the Guyana colonial region, as it was much smaller than all other
regions, and moved their provinces to Colombia and Brazil.
将圭亚那殖民区域移除,分给哥伦比亚、巴西
- There are now fewer Green countries in the Middle East.
中东的绿色区域更少了
- Updated the flag and ruler lists for Canada.
更新加拿大的标志与统治者名单
- Yao now produces Grain.
Yao (中非) 现在产谷物
- Moved Cyprus to the Aleppo tradenode.
将塞浦路斯改分到 Aleppo 贸易结点
- Removed Byzantine Cores on Chios, Naxos, Trebizond and Corfu to try and
keep it from constantly popping up again after annexation.
移除拜占庭在地中海四省的核心
- Added Province Modifier for the Oracle of Pachacamac.
中南美某省增加 "世界起源之地" Buff
###################
# Bugfixes
###################
修正各种Bug...累了先睡,请板友帮抓重点吧...
- Fixed immediate at start hotjoin OOS.
- Fixed a bug where saving and loading after winning a League War could
result in two Protestant Leagues existing simultaneously.
- You no longer get all your AE removed when making a peace offer that was
supposed to remove a very small amount of AE.
- AE gained for demanded vassalization now can't get higher than base value
unmodified by distance, and AE drop off is centered on vassal capital.
- You can't revoke a march while march is at war anymore.
- Colonial subjects taken over by annexation will now get their new
overlord's map color instead of retaining their old overlord's color.
- New command line option -localoos that enables OOS checks every game frame
(comparing previous and after frame checksums), indicating if gamestate has
been modified when it shouldn't.
- New command line option -commandoos that emits a post-command checksum in
executedcommands.log, indicating if a command caused OOS.
- Fixed Database - Reduce the MTTH of cultural_event.3 and flavor_gra.1
- If a disaster is ended by rebels enforcing demands it now also clears flags
and modifiers associated with that disaster.
- Battle position for the province of Chiquitos is now inside the province.
- Fixed missing spaces in the country file of Garhwal that would make some
monarch names display with #0 at the end.
- Cacique is no longer a possible leader name for the Tupi tags.
- The decision to form Bukhara now properly checks that Bukhara doesn't exist
already.
- The game will no longer list autonomy increases for provinces where
autonomy can not grow above 0.
- Supply range is now properly updated when exploring prior to having Quest
of the New World.
- Repair speed is now properly displayed, and not always at 0.
- Protectorates now increase naval range as suggested by request fleet basing
rights tooltip.
- Fixed bug in actual monthly manpower change differing from displayed.
- Revolution target clears properly when annexed, thus also restoring flag.
- Center of Reformation placement within a country is now actually random,
and not fake-random.
- If a disaster is ended by rebels enforcing demands it now also clears flags
and modifiers associated with that disaster.
- Disaster progress now stays, even if it does not progress, unless it
fulfills a can_stop trigger.
- Revolution target now properly carries over on tag change, such as when
forming a nation.
- It's now possible to expand existing client states even when you have
reached the max number of client states.
- Can no longer kill transported units by leaving Create New Unit window open
prior to boarding and reassigning transports afterwards.
- The ruler name for a new client state is chosen from culture rather than
dynasty, making rulers with the same name (and numerals) much less probable.
- Countries created via event through the cede_province effect (going from 0
provinces) inherit the previous province owner's tech level.
- Can no longer merge units of different countries (preventing a sell ships
exploit).
- Discoveries are properly cleared when loading a different save.
- Trigger sieged_by now works when using rebel_type as argument
- Leaders are properly cleared from history database, meaning they will not
overwrite leaders in your savegame (no more randomly substituted leaders).
- Fixed EUIV - Text - Event 885 (Colonial Discovery!) references New World,
but can fire for any colony
- Fixed Castile always overextended in later starts.
- Fixed Database - Error in trigger The Heretic Kin
- Fixed EUIV - ED - Text - Privateering message title is too long and gets
truncated
- Armies are exiled during daily tick if not having access at their current
location (solving hard edge cases of armies getting stuck).
- Election lost opinion modifier will actually decay properly (max and min
had been inverted).
- Fixed spawn_rebels event effect's historical leader name being ignored.
- Effect change_technology_group no longer crash from faulty argument
- Effect change_technology_group now takes all scopes as right-side arguments
- Effect change_primary_culture now takes all scopes as right-side arguments
- Fixed EUIV - Event - Event to change Netherland governement type should
probably have an option to keep current government.
- Fixed EU4 - Event - USA DLC event usa_dlc.EVTOPTA46 creates coalition
against yourself
- Fixed EUIV - Event - Influenza can happen in the new world prior to
Europeans arriving
- Fixed EU4 - AoW - Text - Tooltip for build all mercenaries
- Influenza (random_event.23) now no longer triggers for primitive nations
(without ships).
- Laws of Burgos (flavor_spa.1001) and New Laws (flavor_spa.1002) no longer
gives one global modifier to tariff efficiency per province, potentially
resulting in a huge loss of tariff efficiency for Spain.
- Rewa Kantha is no longer part of the Indian Trade port and East Asian Trade
Port regions despite not being a port.
- Fixed Inconsistency in "The Horrible Plague in Lithuania"-event for Poland
and Lithuania.
- Fixed EUIV - ED - Gameplay - Primitives should not be able to get mission
"Create a Proper Fleet" when not able to build ships
- Fixed EUIV - Text - Custom Nations - Hindusthani culture group typo
- Fixed Localization - Jewish Archbishop
- Trade companies and merchants are properly transferred on tag change (form
nation).
- Consolidate button only enabled if consolidation will actually yield any
effect.
- colony_claim trigger should now consider papal grants, e.g. causing
colonial war CBs for the same.
- Freethinking Leads Away From God (ideagroups.1908) now won't change
European Christian provinces to Coptic religion.
- Colonize X missions will now no longer trigger for primitives.
- Options for flavor_rus.1011, Grand Embassy Arrives in CAPITAL, are now less
alike.
- Colonial nations will be renamed if they carry a default name when their
overlord changes tag (forms new nation).
- Fixed an exploit where you could move units quickly by reorganizing them
into a farther moved army.
- French missions to retake their lands from England will now also work if
England has turned into Great Britain.
- English missions to conquer Aquitaine and Normandy now won't be available
as long as you have a truce or alliance with France.
- Fixed part of 1.9.99.9: collected typos in event files (.txt), from Plaza
and 'la Pléiade'
- Modifiers related to the sickness (event 722) of your monarch are now not
only positive.
- Fixed Spelling Error Circassia
(http://forum.paradoxplaza.com/forum/...rror-Circassia)
- Fixed [1.9.2] Chahar and Khorchin, two tags, one primary culture, ONE
COLOR. (http://forum.paradoxplaza.com/forum/...ture-ONE-COLOR.)
- Tabarestan will no longer use the name lists of Circassia.
- Gazikumukh will no longer use the same names for leader last names and
first names.
- Fixed some National Idea sets using province_trade_power_modifier instead
of global_prov_trade_power_modifier
- Fixed Education of Heir event shouldn't fire for Hordes.
- Ottoman flavor event flavor_tur.3750, Fate of the patriarchate, will now
only happen if the Ottomans are Muslim.
- The map color of Zhungar is now less similar to Russia.
- Fixed missing capitalization in the "Protestantism Entrenched" event.
- Fixed "Naval Research Wrong!" event can be triggered in nations without
ports
- Fixed Hjälmaren is covered by Mälaren
- Fixed Eu4 - AoW - Text - "Faction TakeOver" doesn't take plurals into
account
- Fixed EUIV - database - Khorchin and Chahar have the same primary_culture
and colour
- Fixed CTD if auto-transporting no longer existing army.
- Fixed EUIV - database - Portuguese missions give claims on allies, which is
likely to turn relations sour
- Fixed EUIV - ED - Event - "Educate heir" event has continuous "if" codes,
resulting in all three cases coming true.
- Retreating armies don't use auto-transport anymore.
- Fixed EUIV - Event - Genroku-era culture (Japan) only requires 100 ducats
- Land and Naval attrition modifiers are now sanity checked so you can't have
-100% attrition.
- Country ruler_flags now loaded properly (it was loading flags instead).
- War reparations properly included in monthly change calculated in top bar
gold tooltip.
- Fixed infinite war reparations after annexation.
- Correct icon shown on peace offer alert for warleader offers and separate
demands.
- Fixed ironman crash related to FoW calculations.
- War reparations properly transferred on tag change (form nation).
- Your tradepower transfers from a nation is no longer cancelled because a
3rd party forces them to cancel beneficial treaties.
- Observer will no longer enter coop mode if he was viewing a tag change
(formed nation).
- Fixed an odd bug where whole map would be TI for observer at start.
- Description for the Kilwa Chronicle Modifier will now show up in the game.
- Corrected missing " in several Chinese country files.
- Province 543 is now named Velanadu in all four game languages (instead of
Kosta which is also the name of province 2083).
- flavor_vij.15, Revolt of Chellappa will now remove the Tamil Grandee
modifier when it triggers.
- Siberian Clans now use Asian unit gfx.
- 'Die Please Die' can no longer trigger while in a regency.
- Removed duplicated part of colonial mapmode province tooltip.
- Workaround for font height calculation bug in engine that made peace offer
description sometimes get truncated.
- Claims are cleaned up from old tag when changing tags (e.g. when forming a
nation).
- Clicking rebel shield in province view now opens correct rebel faction in
stability view.
- Minor fix to economic mapmode icon tooltip.
- Fixed infinite loop in auto transport.
- Refactored unit splitting logic to make it more maintainable and solve
issues such as a 1/1/1 army not wanting to split into two.
- Pasted multiline text in chat box will not freeze game.
- Troops on the emperor's land not having access after the emperor leaves war
will now be exiled rather than get stuck.
- Added anti-save corruption check against regiments being in navies and
ships being in armies.
- You can no longer give away provinces of an already peaced ally just
because you had negotiation window open.
- Cancelling constructions in released nations to prevent
resource-transferring exploits.
- Opening and then closing macro builder fast does no longer leave map in
macro mode.
- Fixed white peace truces taking far longer than 5 years.
- Fixed OOS resulting from use of deleted power projection modifier.
- Countries with zero provinces can no longer be part of war declarations
(for whatever reason it happened and caused CTD).
- Randomlog is synchronized at game start with host.
- Fixed EUIV - AoW - Localisation - Event "counts_feud.100" has bad
localisation linking for button
- Fixed EUIV - AoW - Localisation - Event "civil_war.4" doesn't write out
province names - changed it to a province event and changed triggers and
effects to work in province scope.
- Fixed Database - 2 provinces have same capital. Changed the capital of
province 462 - Mingrelia to "Zugdidi" and the capital of province 422
-Imereti to "Kutaisi".
- Fixed aow_events.32 (Neither [Religion] nor Catholic) doesn't check if
country is not Catholic. Added trigger OR = { religion = protestant religion
= reformed }.
- Fixed Events about heirs that don't check for heir's age. Added "heir_age =
4" to event 9453 and removed "son" from option EVTOPTB9453: "They are merely
crying, son."
- Fixed a bug where potential disasters would linger in the interface even
after they stopped being able to happen.
- Fixed Database - Error in trigger of mission Mocha (removed owns = 386 as
it also contained NOT = { owns = 386 }.
- Fixed WotR changes unrest in non English provinces (added "owned_by = ENG"
to every_neighbor_province in events war_of_the_roses.3 and
war_of_the_roses.4).
- Fixed Dynastic events 9457 and 9490 don't check for regency when they
should (Added "has_regency = no" to the two events' triggers.).
- Fixed Events that address ruler as "father" when heir can also be a brother
or ruler a mother (9488: Removed "father" from localisation. 9452: Changed
"Father" to "$MONARCH$" in localisation.).
- Fixed Database - Wrong adjective for rebels from Tyrol [AoW 1.8.99.2]
(Changed from "Tyrolian" to "Tyrolean".).
- Fixed Hindu decisions haridasa_movement and advaita_movement don't show
that only one can be taken (advaita_movement allow now contains: NOT = {
has_country_modifier = the_haridasa_movement } and haridasa_movement allow
now contains: NOT = { has_country_modifier = the_advaita_movement })
- Fixed Soirée (9455) has options written for male ruler, but doesn't
include a trigger to be limited to males (Added a trigger - is_female = no -
to EVTOPTA9455 and a new option with the same effects as EVTOPTA9455 but with
"Good evening, My Lord!" instead of "Good evening, My Lady!")
- Fixed Turkish Ruler Names.
- Fixed Database - Inconsistency in lake names.
- Fixed Database - Missing estuaries.
- Fixed Database - Missing annex mission for DUL and RAM.
- Fixed EUIV - AoW - Gameplay - "Revolt!" event (5005) option 2 does not
reduce the amount of unrest unless "Base Unrest" is higher than 0.
- Fixed flavor_bur.3 not giving the Burgundian capital to France.
- A military alliance is cancelled immediately on an accepted vassalization
offer, not giving a negative opinion modifier.
- Culture conversion will no longer be blocked due to the primary nation of
that culture existing if said primary nation has a different culture.
- Fixed bug with unit stack sizes set to 1 instead of 1000 in Ironman saves.
- Save name box now gets focus when opening Ironman save select window.
- Fixed flawed tooltip on merge unit button when merging is unavailable due
to Automatic Transport Mission.
- Diplomats will no longer get stuck if you migrate while they are travelling
home.
- Annexation: Ships owned by the target country are now removed if the
annexing country don't have the technology to build them.
- Fixed crash in main menu upon unlocking computer. (This happened if you had
resigned to menu after viewing a combat result window.)
- Subsiding a rival's enemy no longer adds to power projection if the rival's
enemy is your subject.
- Ships will get names suffixed by Roman numerals rather than broken (and
possibly erroneously localized) prefixed ordinals.
- Construction bar for units no longer turns invisible after a finished
construction with more in queue, and cancel button now disappears after
finishing queue.
- Quickfixed outside revolt button "Handle them!" text in French by removing
exclamation mark.
- Added tooltip explanations for blockade reasons and changed so that you
can't detach blockades when there's no ongoing blockade.
- Fixed bug where automatic transportation using one ship could cause game to
freeze.
- Fixed bug where army on auto transport mission would board the wrong ship.
- Liberated territories no longer shown in demand window (since selecting
demand option had no effect), clarified tooltip.
- Selling fleet that disappeared while diplomat was traveling no longer
crashes.
- Religious rebels actually spawning because they locate correct unit type
(code was using outdated function).
- MP: Client states now have the same country and flag colors on different
clients.
- Flags on map in client state provinces now how the correct color.
- Fixed missing local autonomy mapmode icon (and made code/file naming
consistent).
- Fixed non-republics using the opinion modifier for republics.
- Privateers with "Go home at war" enabled will no longer give PP for pirated
rivals at war w/ privateers' country.
- Explorers/admirals now can't be reassigned while at sea.
- Subscribing and unsubscribing mods (or viewing an unsubscribed mod) in
Steam workshop will not cause a crash.
- Game will not notify you about already owned DLCs that happen to be
disabled.
- Spanish Inquisition tutorial chapter had arrow pointing at wrong location
for boost stability; corrected.
- Send gift opinion calculation has been simplified to solve problem with
negative diplomatic reputation.
- Fixed EU4 - ED - Gameplay - Aztecs start with 76% overextension in 1508 and
1492
- Fixed a bug where naval attrition would be twice the amount of displayed on
the fleet
- Coalition wars no longer give 100% warscore just from occupying warleader
- Disabled autotransport in tutorial
作者: TomZang (累)   2015-02-25 08:32:00
感谢分享资讯 辛苦了!
作者: x23 (现代的古代人)   2015-02-25 09:15:00
感谢翻译!!!
作者: bulcas (神火)   2015-02-25 09:57:00
外交理念降低 AE 影响的 buff 拿到,这理念等于废了
作者: evilcherry (邪離子)   2015-02-25 11:44:00
要占德那第才有和坤也实在太...
作者: yenhawk (一生热爱ACG)   2015-02-25 12:39:00
移除拜占庭四省的核心是什么玩意……囧
作者: ZirconC (Zircon)   2015-02-25 14:15:00
感谢翻译!
作者: firewalker (Firewalker453)   2015-02-25 17:12:00
拜占庭看来是废了,赶紧开一局作纪念
作者: qsman   2015-02-25 17:38:00
降AE的方法变少,扩张速度又要更慢了
作者: daze (一期一会)   2015-02-25 19:39:00
"两个拜占庭的决议在君士坦丁堡只会生效一个"才对 The other是指"另一个"。claim_on_rival mission不会因为regency而失败。Kurland不再是老普鲁士文化的主体国家。Add xxx Tag意思是增加某个国家,可能是可选或者可成立国家flag为什么一下翻成旗帜一下翻成标志?而且你还把Tag也翻成标志。
作者: schinshikss (古濑 修)   2015-02-26 00:09:00
(望向莱昂王国)阿拉贡、葡萄牙与格拉那达表示:“正值与善良终于都回来了!”(喜极而泣)
作者: s2327259 (史东)   2015-02-26 00:40:00
可以成立澳洲阿...
作者: daze (一期一会)   2015-02-26 00:41:00
Kurland那段还是翻错。所谓Primary tag的效果...比如现在爆掉Kurland,只要文化还是旧普鲁士文化,Kurland就不会掉core
作者: odanaga (PixiyON)   2015-02-26 11:11:00
拜拜已死
作者: aterui (阿照井)   2015-02-26 11:49:00
只要立陶宛还是挡住路就一定比早期版本好活下去了
作者: kggg (炼金士的通道)   2015-02-26 15:04:00
辛苦了,期待
作者: jonathan836 (魏奇˙安提利斯)   2015-02-26 16:33:00
推翻译

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