2018.09.05
Cemu is a Nintendo Wii U emulator that runs commercial games. Highly
experimental software to emulate Wii U applications on PC.
New in 1.13.1d:
- general: fullscreen can only be toggled while a game is loaded
- general: updated translation files
- input: fixed wiimote nunchuck acceleration values
New in 1.13.1c:
- AX: Fixed the timeout handling in the audio update loop
- AX: Fixed a crash when xaudio was selected in the config, but couldn't be
loaded
New in 1.13.1b:
- AX: Improved handling of a high delay between two update calls
- AX: Improved DirectSound output with the new audio timing
- input: fixed wiimote acceleration change (swing movement)
- input: fixed wiimote rumble support
New in 1.13.1:
- general: Fixed some text not being looked up in the translation files
- general: Fixed bugs in graphic pack window
- audio: Added XAudio2 support as an alternative to DirectSound (API can be
selected in options)
AX: Improved accuracy of audio timing
AX: Fixed wrong buffer offsets in AX FinalMix callback
- input: Improved deadzone and axis range handling
- input: Better handling of keyboard and controller default states (e.g.
detecting and filtering special keys that are always reported
as pressed)
- input: Decreased default deadzone to 10%
- coreinit: Improved accuracy of locked cache API (fixes a crash in Bayonetta 2)
- coreinit: Fixed a rare softlock that could occur in ioctl API
- padscore: Fixed handling of acceleration values for the wiimotes
- vpad: Improved handling of stick to virtual directional button translation
- nex: Fixed a crash that could occur when losing the connection to the friend
server
- debug: Improved the PPC thread viewer window
* added an option to automatically refresh the view
* suspended threads can now be resumed again
http://cemu.info/