2018.06.06
PPSSPP v1.6.3 Changelog:
* Crashfixes, task switching and one in Phantasy Star Portable
* Improve graphics in PoP on some devices
2018.05.31
– This time, it’s all about speed. The Vulkan backend has improved as is
now the default where available, while the OpenGL backend has been
properly multithreaded and now runs really fast on dual-core devices. Enjoy!
2018.05.29
PPSSPP v1.6.1 Changelog:
* OpenGL backend now properly multithreaded, giving a good speed boost.
* Various Vulkan performance improvements (like #10911) and memory allocation
fixes.
* GPU command interpreter performance improvements (#10658)
* Various fixes for app switching and widgets (#10855) on Android
* Bugfixes and some performance improvements in the ARM64 JIT compiler and IR
interpreter
* Shader cache enabled for Vulkan
* Multiple iOS fixes, including JIT (#10465) and file browser (#10921).
* Improved compatibility on Mac (#10113)
* Texture replacement ID bugfix (note: some textures from 1.5.4 may become
incompatible)
* Adhoc multiplayer fixes (#8975)
* Vulkan support on Linux/SDL (#10413)
* Retroarch support
2018.05.27
PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and
Linux, written in C++.
PPSSPP v1.5.2 Changelog:
* OpenGL backend now properly multithreaded, giving a good speed boost.
* Various Vulkan performance improvements (like #10911) and memory allocation
fixes.
* GPU command interpreter performance improvements (#10658)
* Various fixes for app switching and widgets (#10855) on Android
* Bugfixes and some performance improvements in the ARM64 JIT compiler and IR
interpreter
* Shader cache enabled for Vulkan
* Multiple iOS fixes, including JIT (#10465) and file browser (#10921).
* Improved compatibility on Mac (#10113)
* Texture replacement ID bugfix (note: some textures from 1.5.4 may become
incompatible)
* Adhoc multiplayer fixes (#8975)
* Vulkan support on Linux/SDL (#10413)
* Retroarch support
http://www.ppsspp.org/index.html