http://www.ppsspp.org/
What's new in 0.9.9
‧CLUT (paletted) texturing from framebuffers supported, fixing many
graphical issues like the shadows in Final Fantasy: Type-0
‧More types of framebuffer copies are now handled correctly, fixing a
variety of graphical issues, like the sun in Burnout and many more
‧Better savedata compatibility with the real PSP
‧Support for more codecs used by "Custom BGM" and sometimes regular music
in games: MP3, AAC
‧Implemented some strange blending modes like ABSDIFF as shaders, fixing
the outlines in DBZ Tag Team and more.
‧Emulation of the vrot CPU instruction improved - it caused cracks in FF3
graphics before
‧Many bugfixes around the UI, touch D-pad now works better when scaled large
‧Workaround implemented to support Star Ocean's stencil trickery as
efficiently as possible on all platforms
‧Major corrections to module loading and memory management, fixing further
games
‧Bulgarian and Thai language translations were contributed
‧Many, many more game fixes and bug fixes