http://www.dota2.com/news/updates/
今天又修改了,借旧文列出修改点
大概就是降低系数,实际变化有请高手讲解
* Kill Streak Bounty from 100->800 to 60->480 (6.81: 125->1000)
* Adjusted bonus area of effect Gold and XP
※ 引述《henry1234562 (亨利二十三)》之铭言:
: 前半段是经验公式
: 后半段是金钱公式
: 经验
: 新的:
: VictimLevel = Level of the Victim
: VictimXP = Total XP of the Victim
: EnemyTeamXP = Enemy team's total XP
: AlliedTeamXP = Your team's total XP
: XPDifference = ( EnemyTeamXP - AlliedTeamXP )/ ( EnemyTeamXP + AlliedTeamXP )
: (minimum 0)
: XPFactor = XPDifference * VictimXP
: 1 Hero: XP = 20 * VictimLevel + XPFactor * 0.5
: 2 Heroes: XP = 15 * VictimLevel + XPFactor * 0.35
: 3 Heroes: XP = 10 * VictimLevel + XPFactor * 0.25
: 4 Heroes: XP = 7 * VictimLevel + XPFactor * 0.2
: 5 Heroes: XP = 5 * VictimLevel + XPFactor * 0.15
6.82b XP Factors: