https://us.battle.net/forums/en/d3/topic/20758758888
关于挑战秘境这周迟来的原因
BZ:我们不是故意的 更新时因为某种不可描述之原因导致无法更新
现在修好了(亚服凌晨的时候就可以玩了 本周是电疗)
https://us.battle.net/forums/en/d3/topic/20758785717?page=3#post-42
以下是针对圣教的改动回应:
So, I did check into this. Here's what I found out. Shield Bash is a
complicated beast with a lot of moving parts. We wanted to focus on making as
many changes as possible to improve variety rather than only honing in on a
couple of popular builds.
啊我们检查了一下 发现盾击太复杂了
我们希望游戏多样化 而非集中于几个少数流行的BD
(打开天梯一看 盾击好像真的超流行der)
The result meant we had to skip over some of the more complex player
requests, and Shield Bash was one of them. :( Trust me, I'm bummed out too; I
really enjoy the visceral, satisfying bash-to-the-face action this build
provides. It'll still be something I play while I'm farming for gear to push
higher in Greater Rifts. Ultimately, that's something we're okay with; the
nature of game will always result in some builds performing better than
others.
我们决定跳过玩家的复杂修改建议 盾击就是其中一个
(BZ:太难了先让我们研究一下)
相信我 我也很爱盾击 而且有时大秘农装也会用这套(后面不会翻QQ)
While we can't promise we'll make changes in the future to Shield Bash (due
it being a tall order), we do want you to know we've heard the community's
desire for it.
我们未来会对这BD进行改动 但是你知道的...
康因顺!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
=============================================================================
感觉盾击会跟祖什么玛的一样 下一季应该也不会有什么大BUFF了