https://reurl.cc/yLR9v2
—— Could you share a personal vision or dream project you hope to see
realized in the future of entertainment?
I've been lucky to work on several dream projects and am currently excited
about a new one, which is perhaps the most thrilling yet. There's a growing
appreciation for gaming that transcends all age groups, unlike when I was
growing up. This shift is highlighted by our venture into television with The
Last of Us, which I hoped would bridge the gap between gamers and non-gamers.
The show's success has spotlighted gaming, illustrating the rich, immersive
experiences it offers. This visibility excites me not only for our current
project but for the broader potential of gaming to captivate a global audience
. I'm eager to see how this new game resonates, especially following the
success of The Last of Us, as it could redefine mainstream perceptions of
gaming.
https://i.imgur.com/8PZkwsE.png
Neil Druckmann:
目前对一个参与全新专案感到非常兴奋,可能是使我最激动的一个项目。
随着时代变迁,现在所有年龄层对于游戏的青睐程度都在提升,
这在和我成长的过程中有非常大的不同。
我们将最后生还者改编成电视剧,
这是一个希望能够在玩家和非玩家搭建起桥梁的举动。
该剧成功展示了游戏的魅力,凸显了其丰富,身历其境的体验。
这样的关注,不仅让我对于目前的专案感到兴奋,
也让我对游戏在全球范围吸引观众的潜力感到期待。
在最后生还者成功之后,
我迫不期待想看看这款新游戏会如何引起共鸣,
因为它或许能重新定义大众对于游戏的主流概念。
XDDDDD 我一直笑
游戏开发者不好好做游戏,整天想一些五四三
就这么想赔钱吗顽皮狗