https://shorturl.at/zOV59
参与过柏德之门、闇龙纪元、星际大战等游戏制作
BioWare 的 James Ohlen 日前受访:
“I’m very competitive,” said Ohlen. “I went and played Final Fantasy VII and was like, ‘Oh my good god, these characters make ours look like a bunch of cardboard cutouts. This is terrible.’” Playing Final Fantasy 7 supposedly influenced BioWare as they then developed Baldur’s Gate 2. You can kind of see the similarities between Final Fantasy 7’s Barret and Baldur’s Gate’s Jaheira if you squint: activists forced to put aside their grief for a greater cause.
“我个性很爱和别人竞争。”
“那时候我玩了 FF7,我当时的感想就是
‘我的天啊,FF7这些角色,
让我们游戏里的角色看起来就像纸片人皮影戏一样。’
我们做的太糟了。”
于是在 FF7 的影响下,催生出了柏德之门2,
你甚至可以从中窥见两者的相似之处:
例如 FF7 的巴雷特
和柏德之门的 Jaheira,
他们都是不得不为更大的理想,
搁置他们悲伤之情的实际行动派。
XDDDD
他大概不知道在东洋这有群人,
觉得野村只会在那边装神弄鬼(
结果在洋人眼里,
这个叫做角色的层次! XD