https://is.gd/yaeG49
Q: The way that Fan Fest rolls out development staff like rockstars is pretty
unique, what do you and the development team feel like at events like Fan Fest
, where you will so often be stopped and asked for photos, et cetera – Sayem
Ahmed, GLHF
在FanFest这样的活动中,整个开发团队被像摇滚明星一样粉墨登场是非常独特的体验,
您和开发团队在这样的场合感受如何?在这种活动中,您经常会被拦住要求合影等等
Naoki Yoshida: We’re not necessarily treating them like rockstars when we
bring them out, though. Our intention is not to flaunt around like a rockstar.
Our job is it to make games. I don’t think developers are meant to be out in
the forefront like that. When I’m on a stream, I see comments like “Yoshida
got fat” or “Yoshida is old.” No one wants to see that.
其实我们登场的时候没有必要享受像是摇滚明星一样的对待。
我们这些人其实不需要像摇滚巨星一样展露自己。我们的工作就是制作游戏。
我不觉得开发人员应该像这样在第一线抛头露面。
像我自己在直播的时候,我会看到“吉田又胖了”,“吉田又老了”的评论。
没有人喜欢看到这些。
With this being an MMORPG, I think it’s important we have a mutual
understanding between players, members of the media, and developers. With a
game that accumulates a lot of content, and a whole lot of systems, it’s
important to be able to see and get an understanding and share what the
players want, what the developers need to do, what the media pays attention to
and reports on, and be able to communicate. Having that mutual understanding
allows an MMO to stay interesting for us to continue to update.
然而一款 MMORPG,我认为玩家、媒体人员和开发人员之间的相互理解很重要。
对于一款已经累积了大量内容和各种系统的游戏来说,
重要的是能够看到、理解并共享玩家的需求,了解开发人员需要做些什么,
以及媒体关注和报导的内容,并能够进行交流。
拥有这种相互理解使得 MMORPG 能够保持有趣,让我们能够继续更新后续内容。
I also wanted to touch upon… they asked about being stopped for photos. I’m
honored, I’m flattered. I’m very thankful for that. I want to point out too,
I’d love to accommodate fans as long as I have time, and as long as they’re
okay with a middle aged man. When I went to the first NA Fan Fest, in the
casino, someone asked if he could pick me up – like princess style. You might
be able to find that photo online actually. And there was one girl who asked
me in Japan at an event if she can do a backdrop wrestling move on me. So as
long as its fun and interesting – I’m open for it.
我还想补充一下... 刚刚问到了被拦住合影的事。我感到非常荣幸,也觉得受宠若惊。
对于这一点,我非常感谢。
我也想表示,只要我有时间,
而且粉丝们愿意接受这样一个中年男子入镜,我很乐意满足他们的请求。
我去参加第一次北美FanFest时,
在赌场有人问我是否可以抱起我 — 就像公主抱一样。
你可能真的可以在网上找到那张照片。
还有一个女孩在日本的一个活动上问我,是否可以对我架设岩石落的摔角动作。
所以只要这是能带来开心和有趣的内容,我都乐意参与。
But… there’s one thing I want to caution. There was a time I took a photo
with five people, in the same FC – then the photo was uploaded to their
social channels. So I saw it online and my face was on the photo, but everyone
else was anonymized – was there a point in uploading that? We’re having a
good time, I know we need to ask permissions, but as long as everyone is okay,
I encourage you to show your face and that you’ve having a good time!
但是,我同样还想提出一点,曾经我和五个同公会的成员一起合影,
这张照片被上传到他们的社交平台。
所以我在网上看到这张照片,我的脸出现在照片上,
但其他人都被打马赛克——这样还有什么意思嘛?
我们当时都玩得很开心,我知道露脸需要征求许可,
但只要每个人都同意,鼓励各位露出你们的面庞,并展示你们愉快的时光!
为了接地气决定卖老脸
太苦了
顺便提到 14 是否有和 FF16 的连动
Q: Are any crossovers between FFXIV and FFXVI planned? – Anastasia Kudinov,
Eurogamer Germany
《FF14》和《FF16》之间是否计划有任何跨界合作?
Naoki Yoshida: So yes, the producer of FFXVI happens to have the same name as
I do. I did have a chance to discuss this it with Yoshida. I think we are
nearing the conclusion of our discussions, but we are unable to divulge on it
right now. I’m hoping that we can reveal some kind of information within this
calendar year.
是的,《FF16》的制作人,碰巧跟我同名同姓。
我确实有这个机会,和这位吉田先生讨论相关的企划。
我们两人接近做出结论了,但目前还不能透露任何细节。
我希望我们能在今年内公布一些相关信息。
直树:吉田制作人跟我也有一点交情。