[0.85 ~ 0.857 version update]
* Mastery system is added.
每20等可以选一招超强的被动master skills
例如像是依照装备数量减低冷却
或是依照魔法范围增加伤害
可以叠到像这样
魔法几乎等于常驻
http://i.imgur.com/ep0jvka.jpg
* Artifact slots are changed to unlimited.
装备改成无限量
大部分重做
防御型装备尤其是血量相关的大幅增强
有些组合很op
像是定时掉爱心
搭配吃爱心增加最大血量
还有吃爱心溢补产生额外护盾
* When acquiring a treasure chest, 3 artifact options are given.
装备箱不再随机出
每累积一定击杀数会出现在角色旁边
装备 3选1
* The research system has been reorganized.
研究点数大幅降价
研究选项增加
起始升等被拔掉了
* Difficulty and rewards for each zone will be adjusted.
调整难度跟奖励
减少单局时间
* The stat increase per magic level is applied differently for each level.
魔法每级会获得的能力不同
* Level 5 attributes of level 10 attack magic, except for magic bullets, will disappear.
魔法的l5 强化取消
应该有一部分是摊到每级的去