[情报] Yahoo e-sports访问5%人

楼主: Landius (原来我是漆原派啊)   2016-04-27 23:29:34
Combofiend Discusses How Guile's Zoning will Slow Down Street Fighter V
http://tinyurl.com/go8vmuq
Yahoo e-sports访问影片:
https://esports.yahoo.com/guile-turns-street-fighter-v-150000818.html
Anyone who has played Street Fighter V has certainly noticed that the
game tends more toward aggressive play. Even characters who classically
work to slow down what's happening on the screen through effective zoning,
like Dhalsim, have been equipped with tools to encourage them to get in
their opponents' faces. In a recent interview with Michael Martin of Yahoo
Esports, Peter "Combofiend" Rosas notes, "there's no mistake here that
the game is a little bit more offensive in nature. With that being said,
Guile is the first true defensive character... he's going to make people
play a little bit slower, a little bit calmer."
玩SFV的玩家都注意到了这款游戏比预期中还要鼓励积极进攻,
就算是比较古典,利用空间让你慢下来打的角色,
例如圣僧,也具备着让圣僧玩家积极迎面作战的性能.
Yahoo e-sports的麦克马汀在最近访问Combofiend,
Combofiend指出不能失误的游戏风格促使玩家自然进一步地更积极在进攻面,
但军佬是本游戏第一个真正的防守型角色...,
他会逼迫对手一定要打慢,像堵墙一样.
As many have noticed, Guile's appearance is more reminiscent of his Street
Fighter II incarnation than other characters in the cast who also shared
a slot in that game's roster. The Street Fighter II parallels don't end
with aesthetics, either; this is due in part, Rosas says, to much of Guile's
gameplay revolving around his two special moves, as well as his long-range
normals, meaning "a lot of... older players are going to feel right at home."
Adding such a methodical character to the game in its current state also
means that new players will finally get a taste of what classic Street
Fighter zoning is all about.
或许很多人意会到了,军佬展现出来的态势更像是他在2代的样子,
不以漂亮的招式结束一切,或者该说这就是快打旋风的一部份.
Combofiend指出军佬玩家大部份的gameplay皆基于他那两招万年必杀技,
就像他具备优秀间距的基本技一样好,
也就是说"这会让许多老玩家感觉通体舒畅,有家的感觉".
加入这种条理不紊概念的角色,
会让新加入的玩家们最终体会到什么叫做老快打的空间感.
Rosas believes that the Guile players who have picked up Nash as a stand
in until they can officially put on their shades will almost certainly be
making the switch back to Guile when he's available. This is due to the
fact that Nash is a much more aggressive character and Guile is "pretty
much a wall."
Combofiend相信军佬玩家之中已经投身纳什的人,最终还是会回到军佬的怀抱,
这基于一个事实
作者: tonybin (Courage)   2016-04-27 23:47:00
一再的说明Guile这只初代SF2就完成的典型角色
作者: mikosara (星野电波)   2016-04-28 00:51:00
然后这面墙就被压在墙角 没资源的时候悲剧被打死?
作者: ArnoX (聚对苯撑氧)   2016-04-28 02:16:00
应该要问老桑玩家会不会喷泪吧,流泪算什么
作者: sboy1111 (珠宝人)   2016-04-28 12:10:00
怎不问俄罗斯人
作者: sushidog (123)   2016-04-28 12:28:00
游戏走向鼓励积极进攻,却看不到老桑有相对应的设计我也不想每次都靠25个frames的缓慢dash来积极进攻啊 XD
作者: hydehydeskip (ash)   2016-05-03 15:28:00
让人体会到老快打的空间感(x)龟(o)
作者: katanakai (路过的纳许)   2016-05-04 07:25:00
老桑拍拍

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