前情提要:Sony表示不加入Mincraft跨平台游玩(Cross-play)的原因是希望保护其
年幼玩家的安全和健康。
详细Sony访问在此
http://www.eurogamer.net/articles/2017-06-13-sony-defends-decision-to-block-cross-play-with-xbox-one-and-nintendo-switch
https://goo.gl/HC0qv5
也可以参考 #1PGA-Gvq (C_Chat)
https://www.ptt.cc/bbs/C_Chat/M.1497411472.A.E74.html
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以下言论节录自 Phil Spencer 和 Giant Bomb 的专访 https://vid.me/g39q
"The fact that somebody would kind of make an assertion that somehow we're not
keeping Mincraft players safe, I found—not only from Microsoft perspective—
from a game industry perspective, like I don't know why that has to become the
dialogue. It dosen't seem healthy for anyone. I feel we can always do better
with everything that we do. [...]
"I just found the whole discussion around safety with our games and it somehow
we wouldn't take that as a top priority—frankly through our parental controls
and Xbox Live and everything else that we've done shown that that's incredibly
important to us as a platform."
“我不理解为什么有人会说我们并没有保护到 Minecraft 玩家的安全,不管是从微软的
角度或整个游戏产业的角度来说,这都是不营养的。我不知道为什么会有人把这个拿出
来讲。
“对于我们的游戏安全的这个谈话,说我们不将玩家安全放在第一位,其实透过家长监护
功能和 Xbox Live 就能证明这其实对我们的平台是非常重要的。”