好像有一阵子没有Q&A了,最近FTR也有许多Insider流出的讯息
不过开学了没什么时间翻译,先翻译Q&A比较重要的部分给大家
有兴趣的战友可以去FTR翻翻有关Insider的部分
2/24
- Storm confirms on closed beta-tester RU forum that the issue of servers
giving you the same map over and over again is existing, but more than that:
it is intentional – it serves to limit the load on the server, it is not
possible to fix.
玩家一直进入同批地图的问题是存在的,但这个设计是故意的,为了不要让服务器的
负担过重,所以不可能修好。
- it’s not possible to choose a map you want to play because the MM
mechanism wouldn’t be able to handle it
不可能让玩家自选地图,因为服务器负担不起。
- special missions to promote “unpopular tanks” (SU-101 etc.) will not be
introduced
不会为冷门车设计专属任务好吸引玩家去玩那些车。
- tanks being “shifted” (moved) by hits from shells (kinetic energy effect)
will not be implemented
不会做出“被炮弹击中时动能效应让车滑动”的效果。
原文网址:http://ftr.wot-news.com/2015/02/24/24-2-2015/
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2/25 Q&A
- the “klaxon” (horn) feature was scrapped a long time ago
喇叭功能很久以前就废弃了。
- the option to buy gold ammo for actual gold (while leaving the option to
buy it for credits) will not be removed
金弹金买的选项不会移除。
- the list of individual missions that will be changed is already assembled,
it will be revealed in 9.7 test
会做更动的个人任务已经在待办事项中,9.7测试会上线。
原文网址:http://ftr.wot-news.com/2015/02/25/25-2-2015/
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2/26 Q&A
- turret armor of IS-6 in the game is historical (won’t be buffed)
IS-6的砲塔装甲符合史实。
- Jagdtiger 88 armor will most likely not be changed much during its rework
to HD (SS: the unhistorical LFP will stay)
88猎虎的首下非史实装甲就算HD化之后也倾向不会更动。
- from time to time, when a battle ends, the client crashes. This is a known
bug and will be fixed.
长期以来,当战斗结束时客户端就当掉的问题是个已知的BUG,之后会修正。
- post-mortem camera (specifically which friendly tank you will view next)
apparently works as intended
旁观者系统目前运作良好。
- Storm is not sure whether the platoon spectator mode was postponed again
Storm不确定组排观察者模式是否又延期了。
- Storm statest that T95 was NOT nerfed in HD (specifically the hatch
weakspot size, clearance remained the same as well)
Storm表示T95 HD化之后并没有削弱。(舱口弱点与缝隙跟原版一样)
- physics test client will be based on 9.2 version, eg. some maps will be old
(pre-changes) and only those HD vehicles, that were available in version 9.2
will be on the test
物理系统测试会用9.2服务器内容来测试,地图、HD化模型都会是9.2版本的状况。
- Storm states that something like weather will come, but developers have to
be really careful in implementing such stuff
Storm表示像是天气系统等等会推出,但开发组需要谨慎地去研究并开发这些功能。
- in new physics, the handbrake is mapped to the “spacebar” key. If you
have something else mapped there (like fire extinguisher), you’ll have to
remap one or another
在新的物理系统下,手煞车启用是“空白键”,如果你将他设成其他功能,请自行设
定成别的。
- new motion physics will come neither in 9.7 nor in 9.8 – this is just a
test for feedback collection, after the test it will be decided what comes
next
新移动系统不会在9.7或9.8推出,测试仅为蒐集回馈,测试过后会决定下一步。
- historical Porsche type transmission will not be implemented for now
目前不会实装史实的保时捷传动系统。
- Havok will come only after very long time (SS: definitely not anytime soon,
“long KTTS” usually means around a year)
Havok很久之后才会推出。(大概一年之后)
- rails (the railway irons) will not become physical objects. This would
significantly increase how complex the collision model is and it would lead
to server performance drop
铁轨不会变成动态物件,这会让碰撞模型变复杂而且服务器表现会变差。
- the point of the physics test is to find out how good the NMP gameplay is
物理测试是为了测试新移动机制的游戏体验如何。
- Q: “War Thunder has tanks that smear themselves with “brown substance””
A: “If it’s interesting for them, let them smear themselves with it.”
Q:“WT的车可以涂上些咖啡色的东西耶!”,Q:“他们爱涂啥就涂,我们管不著。”
- tanks getting dirty from mud in WoT apparently won’t come anytime soon, as
there are many other issues with WoT to be solved first
车辆会附上环境脏污的功能WOT目前没有计画,因为有其他更迫切的问题需要先解决。
原文网址:http://ftr.wot-news.com/2015/02/26/26-2-2015/#more-22457
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2/27 Q&A
Okay, here’s a MUST see for history fans: Listy found in archives (amongst
other things) accounts about Japanese tanks. Go check it out!
有关日本坦克的档案,传送门:http://goo.gl/yY6eKu
Storm also reports that the physics test is going “really well”. There is
an effect in the test that they call “gear shifting” (basically, the tanks
slows down as if you were shifting gears), this is actually a bug and will be
fixed (maybe even in the current test). Another bug is the strong drop of
mobility in some vehicles (T-62A, AMX-50/100 and others), will be also fixed.
Storm回报目前新移动系统测试得“相当不错”,其中有个被称作是“换档”的现象,
其实是个BUG,会重新修正。另外某些车辆在测试中机动性大幅下滑,这也会修正。
- according to Storm, 9.7 HD Superpershing is not getting nerfed, it will
definitely not be possible to sell it for gold
Storm表示9.7 HD化的超潘不会被削弱,所以也不可能像之前一样可以卖却换金。
- there are no plans to remove unhistorical M62 gun from IS-4
没有计画要将IS-4不合史实的M62-T2给拿掉。
- for now it was not decided yet whether the fact that VK4502B will only have
one loader while the Mauschen will have two will be compensated somehow (SS:
for example by a “free” multi-skill loader)
还没确定从4502B转换到小老鼠之后缺少的一个填弹手的问题该如何补偿。
- for now, there are no plans to introduce the Panther with GT turbine into
the game, Storm is trying to prune the plans of “such nonsense”
目前没有将“豹式搭载燃气引擎(豹F)”引入游戏的计画,Storm正试着删掉类似的
胡诌计画。
- motion physics do not depend on reworking all vehicles to HD
移动机制与车辆模型HD化没有直接关系。
- Storm doesn’t know whether HD Superpershing will “lean” on its frontal
wheels to simulate the frontal part being overstressed by additional armor
Storm不确定HD化潘兴是否会模拟出前导轮因附加装甲而造成的过度压力而有的现象。
- in new motion physics, the ground resistance parameter will no longer be
used. Instead, they will introduce a “traction” (ground contact) modifier
with various grounds having different passability. Basically, the current
tank terrain passability will remain at the same level.
新移动机制中,地形阻力系数将不再适用,取而代之的是将不同的地形设定不同的接
地数值。而目前游戏的地形可通过性设定会维持原样。
- developers will not introduce damage from crashing into environmental
objects
开发组不会推出撞树或撞山会受损的功能。
- even in new motion physics, there will be several points deciding the
movement on the tank (SS: under roadwheels), the entire track surface will
not become a contact area
就算是新移动机制中,还是会由路轮来决定车辆的移动,不会让整条履带有接地判定。
- all the physics developers, in order to prepare for new physics, were given
(paid by WG) an actual T-72 to drive, so they do it well
所有的物理测试员,为开发新的物理引擎,都配有一台T-72可供驾驶,所以他们将物
理引擎做得很出色/将T-72开得很好(?)。
- it’s possible that STB-1 will have its hydraulic suspension implemented at
one point
STB-1拥有的液压系统很有可能推出,在未来某个时间点。
- multiple physics (dynamics) variants will be tested
不同版本的物理机制会投入测试。
- shell “mass” (effect of shells on tank trajectory) will not be implemented
不会将砲弹实体化。
- the independent suspension is tied neither to mobility physics, nor to
Havok, it’s basically a render thing, it doesn’t work on “old” render
独立悬吊的表现主要是看渲染,既不是物理系统也非Havok。所以在旧渲染引擎设定没
办法运作。
原文网址:http://ftr.wot-news.com/2015/02/27/27-2-2015/
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2/28 Q&A
- Storm has an idea for Foch 155 changes: either remove the 155mm autoloader
and leave the gun as normal, or give it a 120mm autoloader gun. This is
however not a plan, just an idea. He considers the current gun parameters “
not normal”
Storm丢出个Foch 155的更改点子:155普通或是120弹荚炮,但只是个点子。他认为目
前主砲数据不正常。
- situations where large caliber shells don’t penetrate very thinly armored
targers? Storm: “Give us replays of that. Whenever we ask for replays,
everybody backs off.”
大口径炮打薄皮鸡时还会弹掉的问题。Storm:“给RP呗,每次我们要个RP人就不见了
。(姚明脸)”
- it’s not yet clear, how the situation with new physics where tanks are
able to climb to insane places will be solved, but some zones will have to be
inaccessible
还不确定新物理机制之后车辆能不能挑战不可能的地形的问题如何解决,但有些地方就
是不能进去。
- the current new physics effect where the tank “slows” as if you were
shifting gear is not intentional and will be fixed
目前物理测试中换档会降速的现象非故意,会修正。
- new motion physics will not be split into stages, it will be introduced all
at once
新移动机制不会分批推出,会一次满足。
- improved motion physics caused the turrets to rotate really fast (SS:
combined with improved hull rotation using handbrake), there are no plans to
nerf them
动态物理改动后会让炮塔转得飞快(SS:请搭配手煞车机制服用),没计画针对这个
情形削弱。
- it will be possible for the developers to set the track grip for each
suspension individually
开发组有可能会为每边履带设计独立的接地判定。
- it’s not yet clear whether some vehicles will be rebalanced with new
motion physics
不确定会不会有车因为新移动机制而需要重新平衡。
原文网址:http://ftr.wot-news.com/2015/02/28/28-2-2015/
改一:对一些字句稍做更动