[情报] 12/01 Q&A

楼主: tai33ru (磁砖大)   2014-12-02 16:05:09
You wanted more interesting news? You’ll like this then.
本集Q&A绝对精采!
- no ETA on HD IS-3
IS-3 HD化没有确切时程。
- it’s decided that Panther 88 will not have limited MM
88豹正常分房。
- Storm states that the statement that Panther 88 will see tier 10′s in 2/3
of its battles is false
但Storm表示88豹会有6成6机率进十街房的臆测是错的。
- Panther 88 will be a premium German tank (not an event one)
88豹会让玩家课金买。
- apparently, the Panther 88 MM spread was not a balancing department
decision (SS: I wonder whose then)
88豹的分房情形并非平衡部门的决定。(SS:我很好奇是谁...)
译:Serb,是你?
- Storm on the future of WoT: “We also want progress. We are trying. Maybe it
’s worse than it has to be, but we are trying.”
Storm对WOT的未来展望:“我们想进步,我们也正在尝试,也许无法达到预期,但我
们确实在试。”
- Storm cannot say (is not allowed to) which nations will get their own
branches in 2015, but it will be two EU branches (SS: Czech and Italian or
Swedish IIRC) and one non-EU branch
Storm不能透漏2015会有哪条新国家线上线,但有可能是欧洲线,以及一条非欧洲的
分支。(SS:据情资,可能会是捷克、意大利或是瑞典线)
- when it comes to priorities in content development, Storm explains: “
creating a branch is faster but more expensive than creating physics, because
a lot of people are working on it. Creating new physics takes longer and it’
s cheaper, because fewer people are working on it.”
有人问到关于游戏内容发展的优先性,Storm解释:“做新线比做物理引擎来的便宜
,因为新线有很多人投入开发,新物理引擎耗时较久且投入的人较少。”
- new nation in 2015? “No comment”
2015新国家上线?“不予置评。”
- when it comes to fixing perks, Storm wants to do it all at once (not per
partest), so that WG doesn’t have to do skill reset several times
谈到调整历练效果,Storm想要一次搞定它们(而非分批做),所以WG不需要分很多
次重制技能。
- Storm admits that there are tasks with significantly higher priority than
the perk reset
Storm表示有几个比历练重制优先度更高的工作。
- motion physics test will not come this year
新物理引擎不会在今年测试。
- Havok is being developed for 1,5 years now (from the first experiments)
Havok从最早版本开始已经发展一年半了。
- Storm hates publicity, he states he was practically forced to do the KTTS
videos
Storm讨厌做宣传工作,他说他上KTTS(编按:ASAP)是被逼的!
- HD maps will come after new render system, new landscape render and new
vegetation and water render
HD地图会在新绘图引擎、新景观、新植被跟水贴图上线之后推出。
- the new iteration of Big World engine will not bring any outer changes,
most changes are internal. It’s possible there might be some FPS increase,
but no guarantees.
新BigWorld游戏引擎不会有太多外显改变,引擎的内在变动居多。有可能会提高FPS
但不保证。
- WG is developing new render – with Dx11 support and multicore support
WG正在开发DirectX 11跟多核心支援。
- WG is planning some changes to matchmaking system, but no details for now,
as “the question is difficult for a direct answer”. Storm however states
that for now, they will do some fixes for the current MM and after that, they
will start developing a completely new matchmaker
WG正在计画调校MM娘,但目前没有细节,因为“有些问题很难回应”。Storm透漏目
前WG会小修目前的MM,之后再开发一只新的MM娘。
- developers considered the option to hardcap the amount of top tier tanks in
battle (so that it would be easier for top tanks to pwn and for bottom of the
team to survive). This solution was not completely scrapped, but it’s hard
because of the amount of tanks in queues (as in, there are not always tanks
for the top slots in the queue and such)
开发组认为限制TX坦克的数量之提案并不全是空想但很难实行,因为主要还是要视对
列中等待的坦克而定。(SS:因为并非任何时刻都有符合分房的TX坦克在排队)
- WG doesn’t consider really fast losses to be a problem
WG不认为“速战速败”是个问题。
- alternative hulls will come after all tanks are reworked to HD
可选车体会在HD化工作结束后登场。
- T-35 is not in WG plans for now
T-35目前已被冷冻。
原文网址:http://ftr.wot-news.com/2014/12/01/1-12-2014/#more-19946

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