Apparently the Stalingrad map has a nasty bug, where certain heaps of rubble
are visible from only one side and they don’t stop shells. It can be seen on
this photo – from the player’s position, you can see the heap clearly, but
when the deathcam switched to the tank that destroyed the player (the player
is the white body slightly under the central crosshair), you can see that the
heap is missing. This bug will be fixed.
史达林格勒地图有一只很恶心的虫:有些瓦砾堆从一边看是透明的而且无法阻挡砲弹
http://cs622128.vk.me/v622128669/968d/qNpUrBx4Yq8.jpg 瓦砾堆
http://cs622128.vk.me/v622128669/9696/unjEWT1IyRw.jpg 透明(死后视角)
这会被修正
Due to the enormous amount of bugs in 9.4, Storm created a special topic for
bug feedback (it’s RU specific, so it’s pointless to post your bug reports
under this thread). Storm states that when it comes to alleged equipment
installation bug (it apparently gets removed under certain conditions), this
bug was not confirmed during testing on a clean client.
为了 9.4 的虫害,Storm 特别开了一个虫虫回报专区(当然只有在俄服的论坛才算数)
据称有个硬件安装的错误,但使用干净的客户端下无法证实。
- there will be a micropatch soon (between 9.4 and 9.5), fixing some of the
worst issues, specifically the enemy seeing your chat channel during special
battles (CW), the lagging (freezing) minimap markers, the jumping serverside
aim circle and the damage from slightly touching the allies (altogether 10-15
bugs will be fixed)
很快会有小更新处理比较危险的虫
- the M53/M55 collision model bug was already fixed by WG on their side
M53/M55 模组已经由伺服端修正了
- Storm spends 25-50 percent of his free time at home reading Russian WoT
forums and LJ pages
Storm 把25~50%的空闲时间花在读俄服论坛和 LJ 网页上
- the bug, where entering a battle in Stronghold mode gets you stucked on the
“loading wheel” is known and will be fixed
有只虫会造成进入堡垒模式战斗时卡在读取画面,已知,会除虫
- in team battles, voicechat is also bugged (both sides can hear it), will be
fixed
队伍战斗的语音聊天系统也长虫了(双方都听的到),会除虫
- Storm states that Windows XP users getting stucked on loading screen might
be caused by mods
Storm 表示 XP 用户卡在读取画面的问题可能是 MOD 造成的
- earlier, the ramming system did not work properly, the 9.4 change was in
fact a fix. Storm states that the players, who want the old system back just
got used to the old, bad one.
9.4 之前的撞击伤害系统是有问题的,9.4 改版其实是修正
- the reload timer lagging on autoloader tanks is caused by faulty mods
弹匣车的装填时间延迟是 MOD 出错造成的
- the general viewrange nerf WILL include premium tanks as well
视距下修将包含金车
- until the alpha stage of the game, the viewrange sectors were actually
split (the vehicle saw more forward than it saw to its sides), but the
developers decided not to do it due to the fact that the viewrange felt
somewhat random
其实直到 Alpha 阶段,每个方向的视距是不同的,但后来决定不用了因为视距某种程度
上是随机的
- the changes planned for the entire TD class are not really a nerf, more
like a rebalance. More variants will be tested.
TD 的变动不是“砍”,而是“重新平衡”。还会测试其他选项。
- Storm states that Veider’s statement about “rock-paper-scissors” was a
mistake: “He expressed himself incorrectly. We are thinking about the roles
of tanks, each of them will be interesting in its own way. That doesn’t
necesserily mean that the tank class and its role have to match.”
Storm 表示 Veider 的‘一物克一物’的说法有误:“他的表达有误。我们认为每台车都
有各自有趣的地方;单一车辆的特性不必然吻合该职阶的特性。”
Storm on the (negative) reactions on the viewrange nerf:
“Dear idiots! Butthurt from a set test numbers we are using in order to
answer some questions, yea, that’s really smart. Before you start writing
shit, stop, start thinking and better not write anything. In worst case, post
pictures with girls and kittens.”
Storm 回应对这次视距下修议题的负面回应:
“蠢蛋们:拿我们内部实验用的数据来批评还真是好棒棒。在写垃圾话之前先暂停一下,
多想两分钟,最好不要真的写出来。更不要贴和老婆小孩的合照!”
http://ftr.wot-news.com/2014/11/13/13-11-2014/
嗯… 所以 Storm 是团员?wwwww
9.4.1 的更新内容如下,我就不翻了,看虫看到有点恶心…
http://ftr.wot-news.com/2014/11/13/9-4-1-hotfix/
据德文论坛表示这两天就会更新