[情报] 10/31 Q&A

楼主: hsinhanchu (hsinhanchu)   2014-11-01 01:15:14
On Russian server, for October, 18101 players were allegedly punished based
on the report system, 3748 participants in rigged battles were punished as
well and 2882 botters were banned. That’s a nice “harvest” for October.
十月在RU服务器总共有18101人因为回报系统受罚,3748打假赛玩家也受到相应处分,
另外2882个bot被锁帐号,十☆月☆大☆丰☆收。
- apparently, Lowe armor is fine (won’t be buffed)
狮式的装甲没有什么问题(不会buff)
- by the end of third campaign, M60, VK7201 and Object 907 will not be ready
in HD
大外交第三轮结束前M60/Failowe和Obj.907的HD模型都不会完工
- the HD model for IS-3 will be IS-3 Model 1945, not the modernized version
(IS-3M)
IS-3的HD模型会是1945年型,而非改良型的IS-3M。
- developers are working on new engine sounds
新引擎声开发中。
- after the ramming changes of 9.4, the cases where tanks just bump to one
another and one of them rapidly loses 1 hitpoint should be considerably less
common
9.4版冲撞机制改变后,一辆车撞上一辆,其中一辆开始连续-1hp的状况会减少很多。
- the exact ramming damage mechanism will not be disclosed
冲撞损害详细公式不公开。
- armor deformation (holes from ramming) will not come anytime soon
冲撞导致的装甲变形不会是近期开发项目。
- the option to pick your setup for team battle based on the map you get is
planned, no ETA currently
依照地图选择默认的车种组合来打团队战功能计画中,没有表定时间。
- it cannot be generally said that in the new 9.4 ramming system ramming
damage will increase – what will increase is the difference between damage
done by ramming heavily armored and lightly armored spots
总体来说,引入9.4版冲撞系统之后冲撞伤害“不”会增加,会增加的是冲撞重甲车和
轻装甲车辆时的伤害差异。
- the influence of tank weight on ramming in 9.4 will not change, the same
goes for spaced armor
9.4版不改变间隙装甲和车重队冲撞伤害的影响。
- when it comes to team damage punishment in collisions, the tank that goes
faster is guilty
队友互撞的时候系统会判定责任在车速较快的一方。

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