[情报] 5/24 25 Q&A

楼主: WillieHuang (Willie)   2014-05-26 01:23:21
- Storm confirms that pre-9.1 average damage done won’t count towards the
kill marks introduced in 9.1
Storm 证实“卓越印记 ”不会采计 9.1 之前的数据。
- you’ll have to play at least 100+ battles to get a kill mark
“卓越印记”至少要打满100场才能拥有(译注:这里说的应该是自行车场数破百才会显示)
- Storm doesn’t like comic book movies, he only liked Nolan’s Batman
无关,略
- T40 camo factor after shooting was seriously overbuffed (in 9.0, it could
be detected at 350 meters, in 9.1, it will be detected at 378m when shooting.
To compare – Borsig in 9.0 – 354m, in 9.1 – 364m)
T40 的开砲后隐蔽值超级op(9.0 版,350m 内才能点亮,9.1 改成 378m。
做个比较:Borsig 在 9.0,354m;9.1 版,364m。)
- Storm confirms there will not be an option to pick two gun soundset (the
game client would get too big and too much testing would be required)
Storm 证实不会有两组砲声(档案会太大且工作太多)。
- Storm states that in the future, various sounds for various guns will be
implemented, current test serves to confirm the general direction the sounds
are taking (Overlord confirms this: “They are using what we’ve recorded so
far. In future there can be a mixture of recorded and created/tuned sounds.
Checking the feedback for now.”)
Storm 表示不同的砲会实装不同的砲声,目前的测试服只是在试水温。
- Storm states that a lot of time is spent on testing the bug fixes for all
the regions (currently, six regions)
Storm 表示他们花很多时间在测试程式在不同地区会有的错误(目前有六个区域)
- Wargaming apparently started a new department: “optimization department”,
work on optimizing the game will not stop
WG 成立了新的“最佳化部门”,持续将程式最佳化。
- Storm confirms that he and SerB don’t have enough time to answer the
developer questions in the “classic” thread on RU forums anymore, that’s
why there are so few
Storm 证实 SerB 目前没时间回答论上的问题
- crew role change (SS: radioman to driver for example) will come (when it’s
done it’s done)
转职系统“WIDID”。
- more game stability enhancers will be introduced in the future
会加强游戏稳定性
http://ftr.wot-news.com/2014/05/24/24-5-2014-2/
- the engine sound will not be heard during the battle countdown, the vehicle
will fire up after the countdown reaches 0
开场倒数结束战车引擎才会点火,所以在这之前不会有引擎声。
- of all players online, the percentage of players in queue changes, the
amount of players online depends a lot on events and missions
没啥重要,略
- in the test, SU-100 guns (D-10S and D-2-5S) did not get their camo factor
after shot nerfed, this will be fixed in the next round/live client
测试服中 SU-100 的主砲没被砍开砲后隐蔽值,这会在正式版修复(或是下一测,如果有
的话)
- the same gun on various tanks (unless it’s premium tanks) should not have
different camo loss after shot from one another (SS: as in, for example D-10S
will lose the same amount of camo factor after shooting on all tanks that
carry it)
同一门砲就算装在不同车上,开砲后会减的隐蔽值都应相同(除非是金车)
- the fact the loss of visibility after shooting for RhB was nerfed only
slightly is correct
RhB 在开砲后的隐蔽值只砍了一点,这不是个错误。
- Storm on War Thunder: “We played it. We were somewhat surprised that
nothing changed there since November. I won’t talk about their issues, I
hope they understand them all themselves.”
Storm 谈到 WT:“我们也有玩。相当讶异他们从去年11月以来都没改变。我不评论他们的
问题,这是他们自己的工作。”
- Storm did test the new tank motion physics, he liked it
Storm 试过新开发的移动系统,他喜欢。
- new motion system will come “this year” (SS: it was earlier planned for
9.2 according to developers, whether it will really come then is uncertain)
新的移动系统会在今年实装(SS: 最早预计是在 9.2,但不确定)。
- it would be possible to implement a system where players would make their
own camo and inscriptions, but it is not needed according to Storm, the
battlefield would look terrible
可能会实装让玩家自制标语和涂装的功能,但 Storm 不认为有必要,因为会破坏战场景观
- gun loading sound rework is not planned
没有计画重制装弹音效
- regarding the rebalance of some tanks so they are more comfortable: “For
now I cannot say, first we will deal with more obvious candidates for
rebalance”
问到把某些车改的更好开,“目前无法保证,第一要务是把急需重平衡的车搞定。”
- gun sounds too “poof”? “Fire the gun in Kharkov, there are echo zones
installed there”
砲声听起来像“噗”?“去 Kharkov 开砲试试,那张地图已实装回音区系统。”
- bonus XP for “tanking” (soaking damage with your armor) – “we will
implement it when we consider it necessery and when we finish working on it”
坦伤赚经验?“我们还在评估其必要性,确定了就实装。”
- for now, nothing was decided about the HE shells (SS: mechanism changes,
nerfs etc.)
目前未决定要不要改 HE。
- Stronkhold mode will come “later”
Stronkhold 模式会晚点推出
- Maus doesn’t have a (planned) 150mm gun, because there was a 128mm gun
made in real life on the prototype (SS: and to separate it from E-100)
不会给 Maus 计画案中的 150mm 主砲,因为原型实车上装的是 128mm 砲(SS: 为了跟
E-100 做出区别)。
- “28 bots in one battle?” – Storm: “No comment, haven’t seen the video”
“单场出现 28 只BOT?”Storm:“还没看到那段影片,不予置评。”
- other RU developer on bots: “We always banned bots, are banning bots and
always will. But the issue is vastly overblown.”
其他的俄国开发者谈到 BOT:“我们一直,未来也会持续禁用 BOT。但这议题已被大肆渲
染。”
- IS-7 DPM will apparently be buffed in 9.2
会在 9.2 提升 IS-7 的 DPM。
http://ftr.wot-news.com/2014/05/25/25-5-2014/
作者: akalashnikov (我爱雨天!)   2014-05-26 13:09:00
KV-1 的确在 KV-1S 线上阿 XD

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