锉刀削虎式,狗头铡斩美国OP车
预计 9.2 要把 KV-1S 拆车,不要再靠杯为什么不动这台。没有意义。
T18、T40、M4、地狱猫、T29 都是极富盛名的OP车,被砍很意外吗?
M4 原来就预计在 9.1 动刀,只是 9.0 不小心先砍了升级砲塔的数据而已,现在只是补完
不过我不知道虎P为啥要动?
Vehicle changes
- removed the TD camo class bonus when shooting the gun (apart from premium TD
’s)
当开砲时,移除 TD 的职业隐蔽加成(金币车不包含在内)
Jagdpanzer IV
- stock tracks turnrate changed from 32 to 34, elite tracks turnate from 35
to 38
回旋速度:原厂悬吊 32 -> 34,升级悬吊 35 -> 38
- stock tracks terrain passability (good/medium/bad terrain) improved by
8/14/20 percent
原厂履带的适性提升 8 / 14 / 20% (好/中/坏 地面)
- elite tracks terrain passability (good/medium/bad terrain) improved by
9/15/22 percent
升级履带的适性提升 9 / 15 / 22% (好/中/坏 地面)
Panzer I
- accuracy spread when tank moving improved for both suspensions by 31 percent
移动时扩圈改善 31%,不限悬吊种类
- aimtime for 2cm Kwk 30 and 2cm Kwk 38 changed from 1,7 to 1,6 and from 1,6
to 1,5
2cm Kwk 30 和 2cm Kwk 38 的瞄准时间均减少 0.1s
Tiger I
- reload time for 88mm L/71 increased from 6,7s to 6,8s
- 88mm L/71 accuracy nerfed from 0,34 to 0,35
- 88mm L/71 accuracy spread when moving the turret nerfed by 17 percent
长88 装填时间 6.7s -> 6.8s,精准度砍至 0.35,转砲塔时的扩圈砍(增加)17%
- hitpoints nerfed by 100 for both turrets
生命值减少 100,不限砲塔种类
Tiger P
- 88mm L/71 reload time for stock turret changed from 9,1s to 9,3s, for elite
from 8,6s to 8,8s
长88 装填时间延长 0.2s,在两种砲塔上皆然
- 88mm L/71 accuracy nerfed from 0,34 to 0,35
长88 精准度砍至 0.35
- hitpoints nerfed by 100 for both turrets
生命值减少 100,不限砲塔种类
VK2801
- stock tracks terrain passability (good/medium/bad terrain) improved by
20/18/10 percent
原厂履带的适性提升 20 / 18 / 10% (好/中/坏 地面)
- elite tracks terrain passability (good/medium/bad terrain) improved by
22/20/1 percent
升级履带的适性提升 22 / 20 / 1% (好/中/坏 地面)(译:这里应该不是1%吧…?)
- maximum speed buffed from 60 km/h to 68 km/h
提升极速 60 -> 68
VK3001P
- hitpoints buffed by 140hp (stock turret) and 90hp (710 to 800) for elite
生命值使用原厂砲塔时提升 140,升级砲塔提升 90
Cruiser Mk.I
- reload time of 40 mm Pom-Pom buffed from 8s to 7,8s
40 mm Pom-Pom 砲装填时间 8s -> 7.8s
Vickers Medium Mk. II
- stock turret: viewrange buffed by 10 to 290, turret traverse from 32 to 35
deg/s
- elite turret: viewrange buffed by 10 to 310, turret traverse from 32 to 35
deg/s
原厂和升级砲塔,视距皆增加 10,砲塔转速均 32 -> 35
- aimtime of OQF 3-pdr Gun Mk. II and QF 6-pdr 8 cwt Mk. I buffed from 2,3 to
2,2s
OQF 3-pdr Gun Mk. II 和 QF 6-pdr 8 cwt Mk. I 瞄准时间均 2.3s -> 2.2s
Universal Carrier 2-pdr
- maximum reverse speed buffed from 8 km/h to 10 km/h
倒车速度 8 -> 10
- aimtime of QF 6-pdr 8 cwt AT Gun Mk. I buffed from 1,7 to 1,6
QF 6-pdr 8 cwt AT Gun Mk. I 瞄准时间 1.7s -> 1.6s
AT7
- reload time for OQF 20-pdr AT Gun Type A Barrel nerfed from 5,8s to 6,4s
OQF 20-pdr AT Gun Type A Barrel 装填时间 5.8s -> 6.4s
- hitpoints nerfed by 50
生命值减少 50
Hellcat
- stock suspension aim spread from moving and aim spread from turning the
hull increased (nerfed) by 60 percent
- elite suspension aim spread from moving and aim spread from turning the
hull increased (nerfed) by 57 percent
原厂 / 升级悬吊的移动和转车身扩圈增加 60 / 57%
- stock tracks terrain passability (good/medium/bad terrain) nerfed by 9/14/9
percent
原厂履带的适性降低 9 / 14 / 9% (好/中/坏 地面)
- elite tracks terrain passability (good/medium/bad terrain) nerfed by
10/17/10 percent
升级履带的适性降低 10 / 17 / 10% (好/中/坏 地面)
- maximum reverse speed nerfed from 20 km/h to 12 km/h
倒车速度 20 -> 12
- aim spread of the 76mm M1A2 when moving the turret increased (nerfed) by 12
percent
76mm M1A2 转砲塔时的扩圈增加 12%
- aim spread of the 90mm M3 when moving the turret increased (nerfed) by 25
percent
90mm M3 转砲塔时的扩圈增加 25%
- 90mm M3 reload time nerfed from 8s to 8,5s
90mm M3 装填时间 8s -> 8.5s
M4 Sherman
- aimtime for derp 105mm nerfed from 2,3s to 2,5s
- reload time for derp 105mm nerfed from 8s to 9s
105砲:瞄准时间 2.3s -> 2.5s,装填时间 8s -> 9s
T18
- stock suspension turnrate nerfed from 28 to 18, elite from 30 to 22
回旋速度:原厂悬吊 28 -> 18,升级悬吊 30 -> 22
- stock tracks terrain passability (good/medium/bad terrain) nerfed by
43/29/7 percent
原厂履带的适性降低 43 / 29 / 7% (好/中/坏 地面)
- elite tracks terrain passability (good/medium/bad terrain) nerfed by
46/40/12 percent
升级履带的适性降低 46 / 40 / 12% (好/中/坏 地面)
- maximum reverse speed nerfed from 8 km/h to 6 km/h
倒车速度 8 -> 6
- 75mm derp reload time nerfed from 4,8s to 5,2s, aim spread from moving gun
nerfed by 12 percent
75砲装填时间 4.8s -> 5.2s,动砲扩圈增加 12%
- 2pdr Mk.IX reload time nerfed from 2,1s to 2,5s, aim spread from moving gun
nerfed by 17 percent
2pdr Mk.IX 装填时间 2.1s -> 2.5s,动砲扩圈增加 17%
- hitpoints nerfed by 5 from 125 to 120
生命值减少 5
T29
- stock suspension aim spread from moving and aim spread from turning the
hull increased (nerfed) by 8 percent
- elite suspension aim spread from moving and aim spread from turning the
hull increased (nerfed) by 9 percent
原厂 / 升级悬吊的移动和转车身扩圈增加 8 / 9%
- stock tracks terrain passability (good/medium/bad terrain) nerfed by
18/11/8 percent
原厂履带的适性降低 18 / 11 / 8% (好/中/坏 地面)
- elite tracks terrain passability (good/medium/bad terrain) nerfed by
18/20/8 percent
升级履带的适性降低 18 / 20 / 8% (好/中/坏 地面)
- aim spread of the 105mm T5E1 when moving the turret increased (nerfed) by
11 percent, reload time nerfed from 11,4s to 11,8s
105mm T5E1 装填时间 11.4s -> 11.8s。动砲塔扩圈增加 11%
- T136 turret viewrange nerfed by 10
T136 砲塔视距减 10m
T32
- 105mm T5E1 accuracy buffed from 0,41 to 0,4
105mm T5E1 精准度 0.41 -> 0.4
T40
- viewrange nerfed from 400 to 370
视距砍至 370m
A-32, AT-1
- 76mm (L-10) gun damage changed from 105 to 110
76mm (L-10) 砲均伤 105 -> 110
BT-7
- aimtime for 37mm ZIS-19 buffed from 1,7 to 1,6
37mm ZIS-19 瞄准时间 1.7s -> 1.6s
MT-25
- stock tracks terrain passability (good/medium/bad terrain) improved by
12/11/6 percent
原厂履带的适性提升 12 / 11 / 6% (好/中/坏 地面)
- elite tracks terrain passability (good/medium/bad terrain) improved by
14/12/6 percent
升级履带的适性提升 14 / 12 / 6% (好/中/坏 地面)
- top engine 600hp changed to another engine 700hp
原来的600匹马力顶引擎被新的700匹马力引擎替换
SU-101
- aim spread for both suspensions when driving and when traversing the
vehicle buffed by 5 percent
移动和转动车身造成的扩圈减少 5%,不论悬吊种类
- D-54S aimtime buffed from 2,1s to 2s
D-54S 瞄准时间 2.1s -> 2s
- hitpoints buffed by 10
生命值增加 10
T-28, T-46
- 76mm L-10 and KT-28 damage buffed from 105 to 110
76mm L-10 砲和 KT-28 砲均伤 105 -> 110
以下节录其他觉得比较有兴趣的,像是修正XX错误或不太重要的我就没翻。反正这只是先
期版,还会持续更改。完整版请见原文章。
- added new map “Kharkov”
新地图“卡尔可夫”
- fixes and improvements on maps Arctic, Tundra, Komarin, Windstorm,
North-West
修正和改善下列地图:Arctic、Tundra、Komarin、Windstorm、North-West
- removed the Assault mode on Sand River
移除 Sand River 的突击模式
- improved performance on the map Hidden Village
改善 Hidden Village 的效能
- reworked exhaust smoke effect for all tanks
- reworked tank explosion effect
重制车辆排气和爆炸的特效
- added visual markers on barrels for damage made in battle
新增伤害输出标记,于砲管上
- added the mechanism where a turret, ripped off by ammo rack explosion “
slides off”
新增让被炸飞砲塔可从车上滑落的机制
- type of surface now influences the behavior of a turret ripped off
被炸飞砲塔的移动会受地面性质影响
- reworked the gun shooting sounds
重制砲声
- added the time period display for the historical battles
新增史实战斗的时间显示(译:意义不明?)
- changed the parameter order in the “summary” window of the “achievements
” tab
变更“服役纪录”的“总结”分页里,数据的排列顺序
- license agreement now displays after you log in to hangar
变更成在登入后才会跳出同意使用协议书的视窗
- added the “dynamic FOV” setting
新增“动态 FOV”设定
http://ftr.wot-news.com/2014/05/08/9-1-preliminary-patchnotes/