[情报] 公平游戏政策 FAQ

楼主: scoMico (測試)   2016-12-02 22:32:34
二手来源:https://goo.gl/nuCdwf
原出自咱大海服论坛
Source: SEA Forums
Why not just get rid of all mods?
为什么不禁了所有模组哩?
We love mods, we just find some of the mods functions create an unfair
advantage, which is why you’ll see us talking about functionality instead of
specific mods.
我们爱模组, 只是有些模组的功能创造了不公平的优势
这也是为何你会看到我们是以功能论之而非针对特定的模组
Why not publish a list of mods that are illegal?
为什么不发布违规模组清单?
Naming these will just draw unwanted attention to them, plus such list might
not cover all existing mods that have the same functionality, so it’s better
to post what functions are considered illegal rather than naming the mods
themselves. Players can ask us “is X mod legal” and we’ll give an answer.
一一点名这些违规模组只不必要的把目光拉到他们身上,
加之如此的清单有可能没办法涵盖所有具备相同能的模组
因此指明何种功能为违规较表列所有违规模组来得好
玩家可以向我们询问 "某某模组是否合法?" 我们便会解答
If i used prohibited mods but at the time of publication I removed, Do I get
banned?
要是我以前有用过违禁模组, 但是公平政策发布时我把它砍掉了
这样我会被锁吗?
No.
不会
Can Wargaming ban me without giving reason and/or evidence?
WG可以在不提供任何原因或证据之下锁我帐号吗?
When we ban someone for using cheats, we state in the message that a
forbidden game function was used. We don’t provide any details on when a
player was detected or what kind of cheat was detected because we don’t want
to compromise our detection methods. It’s actually a widespread thing in the
gaming industry.
当我们封锁作弊用户时会发出讯息指出有使用违禁功能之情事
但是我们不会提供诸如:何时或是何种功能被察知 等等细节
因为我们不想因此而泄漏了侦测的方法
这在游戏业中是件很常见的事
Why not just ban people outright for using cheats?
那干嘛不直接斩了那些用作弊的家伙?
Striking down the hammer is permanent. We want to give people an opportunity
to course correct and continue to enjoy World of Tanks.
拍板定案的后果是永锁
我们想要给大家机会悔改并继续享受WOT
When will the cheat detection system start working?
作弊侦测系统什么时候开始运作?
It is up and running.
已经在运行中囉
When can players expect first bans?
我们时候可以见到第一波锁帐?
In the nearest future. :)
很快 :)
Do Warnings/Bans/Points on your account ever get removed or reset?
帐号吃到的警告或封锁会有机会移除或重置吗?
It’s 2 strikes and you’re out. For the first offense, the player gets a
7-day ban, for the 2nd – permaban. There are no plans to reset flags over a
time period for now.
两好球你就掰囉
首次触法时玩家会被锁七天, 再犯即永锁
目前尚无长时间可洗白这样的计画
Can official modpaсks downloaded from the portal, contain prohibited mods?
官方提供下载的模组包有可能会含有违禁模组吗?
No. We’re totally fine with all mods that we recommend on the portal.
否, 我们在官网上推荐的模组不会有问题
Will clans that have a lot offenders be disbanded?
有很多犯法成员的工会会被解散吗?
No such plans at the moment.
暂无相关计画
Will clan-mates be punished if only one person in the division uses cheats in
CW? One person can provide tactical advantage to entire team.
CW时有一个成员使用作弊的话其他同场的成员连坐吗?
毕竟一个人就能为整个队伍提供战术优势
No such plans for now.
暂无相关计画
Will numbers (or any other details) about players banned because of cheat
mods be published?
在规则发布后会有被锁玩家数或其他详细资料吗?
Yes, the number of players banned in each ban wave. But we don’t specify who
is exactly banned; public shaming is bad.
是的, 每一波锁帐都会提供被锁玩家数量
但是我们不会点明谁被锁了, 公开处刑不是好事
How exactly will cheat users be detected? How can players be sure there will
be no false positives?
作弊者到底是怎么侦测到的?
玩家如何确定不会有误报(没用却被认为有用)?
We can’t provide any technical details here, sorry. It’s to be sure that
cheat makers won’t be able to bypass the detection system.
很抱歉于此我们不能提供任何技术细节
这是为了避免作弊模组作者得以躲避侦测系统
OK to use mod functionality:
Not forbidden for now, but may change in the future:
现在还没禁但是未来可能会改的:
Mods that reveal players’ additional equipment.
显示玩家的装备的模组
Indicators pointing in the direction of currently spotted enemy tanks outside
of actual field of view (ie. not shown on the player screen), with names and
distance. [edit] This is only legal if there’s only one arrow pointing to
the nearest enemy tank.
In-battle camouflage rating calculators
战斗中的隐蔽值计算器
Legal:
合法的:
HP Pools (adds information about HP of the tanks (ally and enemy) as last
seen by the player)
血量条
*没有实际看过该mod不知道后面的补述到底是在描述什么
Battle Assistant: provides alternative view for SPGs
砲车开镜模组
Extended 6th sense sound duration, eg prolonged to 10 seconds.
延长第六感音效持续时间, 例如延长到10秒
White dead tanks: makes destroyed tanks more visible by making them totally white
白色尸体: 把爆掉的车子弄成全白使之较为显眼
Modifications to objects to make them more visible, like bright yellow trains etc
把其他物件变的显眼的模组, 像是亮黄色的火车等等
Zoom out mods
视野拉远模组
Enemy gun indicators on the minimap: shows direction where enemies within the draw distance are pointing their guns (on the minimap)
小地图上的敌人炮管指向标示器
Fog removal
移除雾
*感谢kyle9020及WindSpread释疑, 详细请见 #1OGOr-xm
Sound mods
音效模组
Effect mods: changing how explosions look like, removing smoke etc
特效模组: 改变爆炸特效, 移除烟尘等等
Server-side reticle: secondary aiming point that corresponds to where your tank is aiming on server side
服务器端准心
Damage indicator mods: OK as long as these don’t show the enemy reload time.
伤害指示器: 只要没有显示敌人装填时间就没事
Reload time indicator (approximate with no countdown).
装填时间指示器 (只有概略值且无倒数功能)
官方提供范例:
http://i.imgur.com/S9rISRJ.jpg
Clown skins and skins that show locations of crew and modules.
自制涂装(感谢DHXD释疑)以及有显示组员及模组的位置的 "涂装"
In-game penetration indicator mods
游戏中穿透力指示器
Extending both the sound and icon visibility duration of 6th sense.
延长第六感的图示及音效
Received hit indicators
被弹指示器 (直观的说法应该是漆弹模组?)
图例:
http://i.imgur.com/G7TUQqe.jpg
Time of day mods (as long as these are merely aesthetic)
时间模组 (只要它仅仅只有美观作用)
Headlight mods
头灯模组
Mods that prevent you from shooting allies
阻止你射队友的模组
====================
有误译跟难解之处还请多多指教嘿

Links booklink

Contact Us: admin [ a t ] ucptt.com