Re: [情报]hotfix 1/22

楼主: super7967 (lollolman)   2019-01-23 12:00:25
※ 引述《corpserun (Nuresproc)》之铭言:
: Player versus Player
: Every portion of Azerite powers that scale with item level have been reduced
: by 50% in PvP.
: Developers’ notes: With the advent of new five-ring Azerite armor in Season
: 2, we’re mindful of the increased potential for stacking and combining
: traits. Over the course of BfA we’ve also made adjustments to individual
: Azerite traits, but that creates uncertainty and unpredictability, where
: unless you’ve followed all our hotfixes you don’t know exactly how a given
: trait will change when you enter PvP. This aims to replace that uncertainty
: with a straightforward rule. This change also overwrites all previous
: reductions to Azerite Traits in PvP that occurred during Season 1, as they
: will all now have their reduction set to 50% effectiveness. Non-scaling and
: non-stacking effects are unaffected by this adjustment.
PVP中: 受物品等级加成的艾泽拉斯能量的每个部分在的PVP中降低了50%。
开发人员说明:这个改动解决了特质额外的第五环在PVP中中影响艾泽拉斯能量的方式。
这个改动包括所有专精和职业特质,以及多职业特质,无论它们是在哪一环。
这个改动还会覆蓋在第一赛季期间对艾泽拉斯特质的所有先前降低效果,因为它们现在的效果都被降低至了50%。
(中文翻译转自NGA)
作者: f78507851 (小羊)   2019-01-23 12:09:00
增加副属的有影响吗?
楼主: super7967 (lollolman)   2019-01-23 12:10:00
然后之前被调整的特质 不知道是还会加乘,还是从-60%改成-50%,那这样反而是buff,不过应该不可能这么好心
作者: enchyi (En)   2019-01-23 12:12:00
搞不好BZ自己都不知道在改啥
楼主: super7967 (lollolman)   2019-01-23 12:13:00
有叠加的应该是会,像是有N%机率加xxx属性,会随着高特质装等而增加数字的特质,我想也是会归类到-50%,不过N%发动机率不变,变成N%机率增加(xxx×50%)点属性不过我也看不太清楚 静待高人说明要我说不如改成特质不能叠加就好了 强力的特质都是那种三特质毁天灭地的
作者: f78507851 (小羊)   2019-01-23 12:16:00
不是因为挑来挑去就那几个在轮对了 那个战地专注的实际有比较好吗 次数多-半没多亏?
楼主: super7967 (lollolman)   2019-01-23 12:20:00
我也不清楚,我只是从NGA搬运过来这样(汗)

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