情报网址:
(网址太长请一并附上缩网址,推荐goo.gl)
https://worldofwarcraft.com/en-us/news/21025532
情报原文及翻译:
Classes
职业
▓Demon Hunter
○Vengeance
⊙Demonic Wards stamina bonus increased to 65% (was 55%).
恶魔猎人
复仇
恶魔结界(?)的耐力加成提升至65(原本55%)
▓Paladin
○Protection
⊙Passive stamina bonus increased to 40% (was 30%).
圣骑士
防护
被动耐力加成提升至40%(原本30%)
■Priest
○Shadow
⊙Void Tendrils no longer cause performance issues when attacking an enemy
affected by Grounding Totem.
牧师
暗影
当虚空卷须攻击被接地图腾影响的敌人时,不再导致性能问题(?)
■Warrior
○Fury
⊙Rampage will now consume the Massacre buff when it is cast, instead of
on the final hit.
⊙Meat Cleaver will no longer be canceled early if Whirlwind is cast while
a Rampage animation is in progress.
战士
狂怒
现在当施放暴怒(?)时就会消耗屠杀的增益效果,取代掉最后一下才消耗掉
当还在暴怒的动作时,施放旋风斩不再会提早取消血肉顺劈(?)
Dungeons and Raids
地城与团队副本
■Seat of the Triumvirate
三杰议会之座
○Common enemies
⊙Arcing Void damage reduced by 20% in Mythic difficulty.
⊙Collapse cast time increased to 5 seconds in Heroic and Mythic
difficulties (was 4 seconds).
⊙Consume Essence damage reduced by 20% in Mythic difficulty.
⊙Dark Withering damage reduced by 33% and damage taken debuff lowered to
10% per stack (was 20%) in Mythic difficulty.
⊙Negating Brand damage reduced by 25% in Heroic and Mythic difficulties.
⊙Unstable Dark Matter base health reduced 20% in all difficulties.
一般敌人
传奇难度中,虚空电弧伤害降低20%
英雄难度及传奇难度中,崩塌的施法时间提高到5秒(原本4秒)
传奇难度中,消耗精华伤害降低20%
传奇难度中,黑暗枯萎伤害降低33%,而且受到伤害的减益效果降低至每层10%
(原本20%)
英雄难度及传奇难度中,反品牌(这到底是啥招)伤害降低25%
全部难度中,不稳定的暗物质基础血量降低20%
○Zuraal the Ascended
⊙Decimate damage reduced 40% in Mythic difficulty.
‘超凡者’祖拉尔
传奇难度的抽取伤害降低40%
○Saprish
⊙Void Trap stun duration reduced to 4 seconds (was 5 seconds) and can be
dispelled.
⊙Dread Screech cast time increased to 3 seconds (was 2.5 seconds).
赛普瑞许
虚无陷阱的击晕长度降低至4秒(原本5秒),并且可以被驱散
恐惧尖啸的施法时间提升至3秒(原本2.5秒)
○Viceroy Nezhar
⊙The number of summoned Umbral Tentacles reduced to 3 with each summoning
(was 4).
⊙Void Lashing cast time increased to 2.5 seconds (was 2 seconds) and
duration reduced to 5 seconds (was 6 seconds) in all difficulties.
⊙Void Lashing healing reduction reduced to 2.5% (was 5%) per stack, max
stacks increased to 40 (was 20), and duration reduced to 8 seconds
(was 15 seconds) in Mythic difficulty.
副将聂萨
每次召换的晦影触手数量降低至3只(原本4只)
全部难度的虚无鞭笞施法时间提升至2.5秒(原本2秒)且持续时间降低至5秒
(原本6秒)
传奇难度的虚无鞭笞降低治疗量降低到每层2.5%(原本5%),但最高层数提升至40层
(原本20层),持续时间降低至8秒(原本15秒)
○L'ura
⊙Naaru's Lament damage reduced by 20% in Mythic difficulty.
⊙Umbral Cadence damage reduced by 15% in all difficulties.
路拉
传奇难度中,那鲁哀歌伤害降低20%
全部难度中,晦影终结伤害降低15%
Player vs Player
玩家对玩家
■The Fierce Combatant achievement is once again visible in the Player vs
Player achievement category.
■Recurrent Arena and Rated Battleground titles such as Duelist and Gladiator
are now correctly available to players who earned their respective
achievements in Season 4.
■Temple of Kotmogu
○Orbs of Power are no longer dropped when you attempt to summon a mount.
Successfully summoning a mount will still drop the Orb.
我放弃
Quests
任务
■"Supplying the Antoran Campaign", and similar quests, can now be turned in to
Turalyon on any instance of the Vindicaar.
安托洛斯征战补给(?)(给光铸小兵的任务)及相似的任务,现在可以在任何不同地图的
梵迪卡尔找图拉扬
(这一段不确定是不是其他阿古斯小兵的任务也都可以找图拉扬换了)
(我猜应该是只有光铸小兵的任务可以在不同地图的梵迪卡尔交,其他的应该还是照旧)
Toys
玩具
■The Horse Tail Costume now comes with a tail, as advertised.
马尾服装现在有尾巴了
附注/备注
一堆名词不确定翻译,还请多包含