Watcher 最新的回复
我们一起来笑......不对 欣赏
To be clear, it's unacceptable to us for the "right" thing in any form to ever
be equipping weaker gear, unequipping items, or doing things that in any way
lower your "absolute" power. There are a couple of loopholes where that is tru
e currently, and they'll be high-priority fixes for us in the next day or two.
我们从不觉得 为了方便打怪故意去移除装备或是换上较弱的装备是对的。削弱玩家的能
力并非我们乐见的,虽然现下情况看起来 的确有此问题的漏洞但是 这也会是我们这两天
主要处理的事项
解释: 你真的觉得脱掉装备怪就会变弱吗?别傻了 干你妈的玩家
http://i.imgur.com/83xDtHG.jpg
Also to be clear, scrapping the entire system is certainly still an option. My
post was not meant to be a "too bad, get used to it" proclamation.
移除整个系统并无不可能
我的回应并不是要说“吞下去”这个意思
解释:我故意不在更新报告说出来绝对不是要逼妳吞下去的喔 干你妈的玩家
http://i.imgur.com/83xDtHG.jpg
But I did want to lay out what we consider to be the very real problem we're t
rying to solve here. I also understand that to many folks it doesn't appear to
be a real problem at all, and it seems like we're just trying to throw up poi
ntless obstacles.
我只是想告诉你我们觉得最真实的问题和我们想处理的问题出在哪。我也了解绝大多
数的玩家认为这不是问题之一而这么做让我们看起来像是豪无意义的给玩家设立障碍物
解释 : 林北就是爽 玩家 森气气
http://i.imgur.com/83xDtHG.jpg
Power always feels good. It feels better to kill something in 5 seconds than i
n 10, especially when you remember when it took 10. Even better when you can d
o it in 2. Better still when you can kill 4 or 5 things in that time. But is t
here a point where that goes too far? We think so, and we're just looking to e
ase up off the gas pedal a little bit. We don't want to halt the power curve,
and certainly never to go in reverse, but rather to take a bit longer on our r
oad to an endgame world where everyone effectively walks around death-touching
mobs for quest credit.[/quote]
充满力量永远是有满足感的 5秒杀一只怪的感觉比10秒好很多 或甚至2秒内搞定。更甚至
两
秒内搞定一群怪。但是我们要停下来问自己“这样真的不会太离谱吗?”我们觉得太离谱
惹 我们想要限制一下玩家的油门。但是不想阻绝力量增值 或更甚至使之倒车,所以我们
觉得把路铺长一点 不要过度快速的让玩家达到endgame时才该有的行动式死神 即“为
了任务目标而所到之处的怪物皆化为灰烬的局面”
解释:拖台钱啦 干你妈的玩家
对于Bz来说玩家的意见:
http://i.imgur.com/UEyPCDC.jpg
玩家游戏体验:
http://i.imgur.com/kr0KyEM.jpg