个人玩战士 比较懒惰 先翻战士 招换大神帮翻其他
January 12
Secondary Stats
The Haste stat is now 11.1% more effective. For example, characters at level
100 now receive a 1% increase per 90 Haste (up from 1% per 100 Haste).
加速的效用增加11.1%
Please note that the following class tuning hofixes are not active yet. These
hotfixes are still undergoing testing and will be implemented as soon as
possible.
以上hotfix 仍在观察中 未实装 将会尽快实装
Classes
Death Knight
General
Blood Boil’s damage has been reduced by 33.3%.
Frost
Icy Talons now causes the Death Knight to gain 20% (up from 5%) more of the
Haste stat from all sources.
Druid
General
Rejuvenation’s healing has been reduced by 5%.
Thrash (Bear Form)’s direct damage has been reduced by 50%. Its periodic
damage remains unchanged.
Balance
Mastery: Total Eclipse’s effects have been increased by 6.7%.
Hunter
Beast Mastery
Mastery: Master of Beasts’ effects have been increased by 12.5%.
Mage
Fire
Incineration now causes the Mage to gain 15% (up from 5%) more of the
Critical Strike stat from all sources.
Pyroblast’s damage has been reduced by 5%.
Paladin
Protection
Sacred Duty now causes the Paladin to gain 30% (up from 5%) more of the Haste
stat from all sources.
Glyphs
Glyph of Alabaster Shield now increases Shield of the Righteous’ damage by
3% (down from 10%) per stack.
Priest
General
Power Word: Shield’s absorption has been reduced by 15%.
Shaman
Enhancement
Fire Nova now causes up to 6 novas (down from 7).
Stormstrike’s damage has been increased by 11.1%.
Warlock
Destruction
Devastation now causes the Warlock to gain 15% (up from 5%) more of the
Critical Strike stat from all sources.
Demonology
Mastery: Master Demonologist’s effects have been increased by 33%.
Warrior
General
Thunder Clap’s damage has been increased by 40%.
雷霆一击增伤40%
Arms
Mastery: Weapons Master’s effects have been increased by 57.1%.
武战的专精 buff 57.1%
Protection
Deep Wounds’ damage has been increased by 40%.
重伤增伤40%
Devastate’s damage has been increased by 20%.
绰败增伤20%
Revenge’s damage has been increased by 40%.
复仇增伤40%
Shield Slam’s damage has been increased by 20%.
盾猛增伤20%
Talents
Gladiator Stance (Protection) now increases damage by 5% (down from 20%).
斗战的增伤由20%减为5% 斗战再见