资料来源:
http://us.battle.net/wow/en/blog/16561637/603-hotfixes-november-25-11-25-2014
Update 1, Class Tuning Changes: 12:00pm PST
Please note that some of the class tuning changes listed below are not yet
live and are still in the process of being implemented.
请注意有些下列职业调整还没有正式上线.
Racials
种族
Orc
兽人
Hardiness now reduces stun duration by 15% (up from 10%).
坚毅减少昏迷的时间15%
Undead
不死
Will of the Forsaken has a 2-minute cooldown once more (down from 3 minutes).
被遗忘者的意志CD降回2分钟
Classes
职业
Death Knight
死骑
General
通用
Blood Plague, when used in PvP combat now has a duration of 24 seconds and
may no longer have its periodic duration extended past 30 seconds.
Frost Fever, when used in PvP combat now has a duration of 24 seconds and may
no longer have its periodic duration extended past 30 seconds.
两种疾病在PvP场合中都只有24秒 没办法延长到30秒
Talents
Necrotic Plague, when used in PvP combat now has a duration of 24 seconds and
may no longer have its periodic duration extended past 30 seconds.
亡域瘟疫在PvP场合中只有24秒 没办法延长到30秒
Druid
德鲁伊
Balance
平衡
Moonfire, when used in PvP combat now has a duration of 24 seconds and may no
longer have its periodic duration extended past 30 seconds.
Sunfire, when used in PvP combat may no longer have its periodic duration
extended past 30 seconds.
月火跟日火在PvP场合中都只有24秒 没办法延长到30秒
Feral
野性
Predatory Swiftness no longer increases the healing done by Healing Touch.
猛兽迅捷不再提升治疗之触的治疗量
Talents
天赋
Heart of the Wild bonuses are now halved when used while in PvP combat.
野性之心的效果在PvP场合减半
Pulverize (Guardian) now extends up to 130% of its normal duration when
refreshed, similar to periodic effects.
粉碎(守护者)现在跟其他持续性效果一样会把持续时间延长到130%
Mage
法师
Arcane
祕法
Arcane Blast damage has been increased by 10%.
祕法冲击的伤害提升10%
Fire
Pyroblast damage has been increased by 35%.
炎爆术的伤害提升35%
Monk
武僧
General
通用
Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 15%
increased damage (down from 20%).
升阳踢(御风, 织雾)现在使敌人受到的伤害提升15% (原本20%)
Tiger Palm (Brewmaster, Windwalker) now extends up to 130% of its normal
duration when refreshed, similar to periodic effects.
虎掌(酿酒, 御风)现在跟其他持续性效果一样会把持续时间延长到130%
Brewmaster
酿酒
Guard damage absorption shield now absorbs 100% more damage.
护身气劲的吸收量提升100%
Stance of the Sturdy Ox now defers 30% of damage taken to be divided over 10
seconds (up from 20%).
磐牛式现在把30%的伤害转移到10秒内作用 (原本20%)
Glyphs
雕文
Glyph of Keg Smash should now correctly increase the range of Keg Smash.
酒坛破雕文现在应该会正确的提升酒坛破的距离了
Paladin
圣骑
Protection
防护
Mastery: Divine Bulwark now increases Shield of the Righteous' damage
reduction by 0.5% per point, down from 0.75% per point.
精通: 神圣壁垒现在每点提升公正之盾的减伤0.5% (原本每点0.75%)
Grand Crusader now also has a 30% chance to trigger its effect from Crusader
Strike and Hammer of the Righteous.
大十字军现在也有30%的机率被十字军打击跟公正之锤触发
Shield of the Righteous now reduces physical damage taken by 25% (up from
20%).
公正之盾现在降低物理伤害25% (原本20%)
Shaman
萨满
General
通用
Chain Lightning damage has been increased by 20%.
闪电炼伤害提升20%
Lava Burst (Elemental, Restoration) damage has been increased by 35%.
熔岩爆发(元素, 回复)伤害提升35%
Lava Burst now has a chance equal to the character's Critical Strike chance
to trigger an additional Multistrike. This is separate from the standard two
chances for Lava Burst to Multistrike; one Lava Burst could trigger up to
three Multistrikes (two standard Multistrikes, plus one more from Critical
Strike chance).
熔岩爆发现在有跟角色的致命一击率等同的多重打击机率. 这跟一般的多重打击分开算.
一次熔岩爆发最多可以触发三发多重打击
(两发一般的多重打击, 一发额外从致命一击率计算的多重打击)
Enhancement
增强
Lava Lash damage has been increased by 20%.
熔岩爆击伤害提升20%
Stormstrike damage has been increased by 20%.
风暴打击伤害提升20%
Warlock
术士
Affliction
痛苦
Agony damage has been increased by 20%.
痛苦伤害提升20%
Unstable Affliction damage has been increased by 20%.
痛苦动荡伤害提升20%
Demonology
恶魔学识
Shadow Bolt damage has been increased by 25%.
暗影箭伤害提升25%
Soul Fire damage has been increased by 25%.
灵魂之火伤害提升25%
Touch of Chaos' damage has been increased by 25%.
混沌之触伤害提升25%
Destruction
毁灭
Chaos Bolt damage has been increased by 8%.
混沌箭伤害提升8%
Conflagrate damage has been increased by 8%.
焚烧伤害提升8%
Immolate damage has been increased by 8%.
献祭伤害提升8%
Incinerate damage has been increased by 8%.
烧尽伤害提升8%
Rain of Fire damage has been reduced by 60% and no longer generates Burning
Embers.
火焰之雨的伤害降低60%且不再提供燃烧余烬
Shadowburn damage has been increased by 8%.
暗影灼烧伤害提升8%
Talents
Demonbolt's (Demonology) damage has been increased by 10%.
恶魔箭(恶魔学识)伤害提升10%
Soulburn: Haunt (Affliction) now extends up to 130% of its normal duration
when refreshed, similar to periodic effects.
灵魂炙燃: 蚀魂术(痛苦)现在跟其他持续性效果一样会把持续时间延长到130%
Warrior
战士
Protection
防护
Revenge damage has been reduced by 20%.
复仇伤害降低20%
Shield Slam damage has been reduced by 20%.
盾牌猛击伤害降低20%