来自 Top Spin 官方 facebook 的消息:
Top Spin Gameplay Balance Update #4 Notes - Releasing Monday, 08:00 GMT
http://goo.gl/3k3q0
此次 Top Spin 4 的 Gameplay Balance Update #4 将会是 PS3 跟 Xbox 360 版本都有,
08:00 GMT 换算一下应该是台湾当地时间星期一的下午 4:00 左右释出
预计更新的地方计有下列几项:
‧Shots in good situations have been improved.
Shots played in good situations are more precise, making them more efficient,
especially when hit with good timings.
‧Bad and average drop shots are less efficient.
Bad and average drop shots now land further from the net and with higher
bounce, making them easier to attack.
‧Shots in defensive situations have been slightly reworked.
Slice shots played in bad and medium situations are less powerful and less
precise, making them real defensive shots and not offensive weapons.
Flat shots in difficult situations can be returned with slightly more power,
making it easier to defend against power players.
‧Players with a higher stamina will last longer before being tired.
These players only get tired after a really long and exhausting rally,
thus creating a bigger difference between low and high stamina players.
‧Tired and low speed players are slower.
Tired players and players with a low Speed attribute are a bit slower,
making it more difficult for them to reach difficult balls far from them.
‧Returns with a bad timing are less efficient.
Returns aimed long with a bad timing land closer to the net, making it easier
for the server to attack the ball and play inside the court.