Re: [闲聊] SteamGifts 点数系统更新

楼主: dss (dss)   2017-10-17 00:19:09
https://www.steamgifts.com/discussion/DppnG/
经过之前改制后,社群间的反应热烈,管理员想继续改进制度
以下是他的构想
1.Switching from 5P to 6P every 15 minutes. There is no right answer here,
because some users found they still had too many points, and others believed
they were too limited. I would like to raise it a little though, and I'm
leaning towards 6P every 15 minutes, which will give users an extra 96P per
day (576P compared to 480P) to join a few more giveaways.
每15分增加 6点(现今为 5点),跟现在相比每天多了96点
2.Decreasing the point cap from 500P to 400P. After further thought, I think
500P is too high for the point cap, and it evens the odds a little too much
for the once a day casual visitor compared to users that visit two or three
times a day. I want to lower this to 400P. If we switch to 6P every 15
minutes as mentioned above, users would reach a 400P cap after 16.6 hours.
This means a once a day visitor would be able to spend 400P, while a more
frequent visitor could spend 576P. I think that's fair, it would give more
regular users 44% more points compared to someone that just stops by once a
day. I think it would be appreciated by more frequent visitors, and they only
need to visit twice a day to get that benefit.
储存的最大点数从500点改为400点,如果增加的点数变多了,将会降低最大值
这样能让较频繁使用的使用者用到更多点数(576点),而每天看一次的使用者则是400点
如果不改变则每天看一次的使用者只损失76点,我认为改这样会比较公平
3.Switching the maximum number of points to enter a single giveaway back to
100P instead of 50P. I'm fairly indifferent about this change since it would
affect a small number of giveaways. Users also seemed relatively split in a
recent poll, but they voted in favor of 100P, so I'll side with the vote in
this case.
GA的最大点数将改回100P(现为50P),这影响的GA为少数
不过有人发起投票且大伙选择了100P,那我尊重这结果
作者: sumarai (Pawn)   2017-10-17 00:29:00
给保底机制更棒
作者: j1551082 (薄荷哈亚铁)   2017-10-17 00:37:00
给保底那不是送礼的人要哭了吗w
作者: Godunknown (神不知)   2017-10-17 00:52:00
干脆弄个投资形玩法算了 所有游戏不限点数看玩家想投多少点数就多少 投越多中奖机率越大
作者: sumarai (Pawn)   2017-10-17 00:59:00
这个我知道,就是之前鬼王开的假cs乐透的玩法啊
作者: Yachaos (夜歌Yachaos)   2017-10-17 01:12:00
这次改变机制最大的优点在于参加人数少了许多前阵子动不动就lv7的也都200+起跳不过坏处就是出现赠礼人数增加的时段(出组合包)时点数没有相应增加,能参加的就少了然后过了那一段大量赠礼时间,又没啥人开抽奖了
作者: Lightbearer (morning star)   2017-10-17 01:30:00
其实我觉得现在的作法不错啊 点数增加慢 每天就少花很多时间在那边一直点
作者: wurenben (晴天)   2017-10-17 01:41:00
什么时候可以不用点进去ga就能参加抽奖
作者: tzouandy2818 (Naked Bear)   2017-10-17 03:16:00
所以现在只用Autojoin的Quickjoin会不会有危险啊 我很怕 一直不敢开
作者: nightwind209 (夜风)   2017-10-17 06:11:00
以常看SG的人来说 之前的P点累积的方式有比较多点数现在只能东挑挑西拣拣才不会把点数太快花完
作者: jason32320 (小轩jason)   2017-10-17 09:30:00
以前是看到有卡的粪game就开始狂点,现在是只能挑高等或是群组的抽这机制最大改变就是粪game和常入包的变好抽很多,但是愿望单跟月包的基本上不是群组别想抽到....

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