[翻译] Xcom Long War Beta 15 已知bug

楼主: Merkle (你在想奇怪的东西齁)   2015-03-11 00:44:09
Major known issues, can't fix:
这些bug已经知道很久了 没法修啦
- CTD on first attempt to play after install. We think this is Steam
adjusting to the larger LW files. Solution: Try again.
装完Long War Mod第一次执行会闪退 解决方法:再开一次
- XCOM sometimes corrupts savegames. We strongly encourage you to make
backups of your ironman saves (which are kept in your My Games folder).
有的时候你的存盘莫名其妙就坏掉了 打Ironman最好手动or另外备份你的存盘
- Changing game difficulty in the middle of a tactical mission will reset all
alien leaders and navigators to base hit points for that species and should
be considered more of a cheat than it normally is.
游戏途中改难度会把外星队长/向导的血量设回基本值(外星人的科研加成就没了)
- Loading savegames in tactical missions can cause problems, including
cancelling hunker down status and resetting certain flags intended to prevent
you from doing things like using Run and Gun and Close Encounters on the same
turn. Some of these can be exploits and you should feel really, really bad
for using them. It is best to save and reload tactical missions when there is
no active firefight going on.
读取执行任务中的存盘会有问题 包括取消蹲下或者解除一些技能的回合限制(你作弊~~)
不要在和外星人交火过程中存读档就没有这个问题
- Sometimes critically wounded soldiers have a bad z and can't be revived.
Save and reload often fixes.
有些重伤的士兵会掉到异次元去 存盘离开再读档就好了
- Rapid double-clicking (such as with a dying mouse that automatically does
this inadvertently) can screw up your interactions with the engineering UI
and charge you tons of cash for a single transaction.
作东西的时候 鼠标不要点太快 不然可能会发生扣很多次款 只有作一件的悲剧
- Periodically, the map script for the XCOM HQ assault mission will be
interrupted. Reload an earlier save or (with ironman) use the dev console to
restart the mission.
有时候外星人送快递到你家的途中会读不到地图 请读取先前的存盘
用dev console去重新启动任务(这我也不会用 XD)
- Force-closing (with ALT-F12) during an XCOM HQ assault is beginning on
Ironman will ruin your savegame. Wait until you get to a proper save and exit
point.
不要在铁人模式下的外星人送快递任务中强关Xcom 你的存盘会坏掉 请正常存盘离开
Other issues, can't fix
其他的问题 还是没法修
- Close Combat Specialist is flaky. We didn't change it; it's unlikely we can
fix it.
进战专家有时候会故障 但是我们并没有去动它 应该没办法修理(Firaxis踹共)
- Female weapon models not aligning with pawn correctly
女性角色的武器模组位置怪怪的
- Flying creatures will sometimes stack on the same tile during movement
会飞的单位有时候会通通挤在同一格(火箭兵表示:这不是bug)
- Certain map errors. These are probably hard to tell from other errors, but
if the problem is related to something in the map itself, we are unlikely to
be able to fix it.
某些地图的bug 基本上是地图本身的问题 我们一样没法修(Firaxis踹共)
This includes:
1) Doors failing to block visibility as you would expect (this includes a
hang that occurs when overwatch fire goes through a closed door);
2) Line of sight issues;
3) Bad pieces of terrain you can't climb on or have weird cover interactions
with;
4) preactivated pods;
5) Rare alien teleports to get out of bad positioning;
6) ladders blocking flanks.
打不开的又看不穿的透明门/视线问题(明明看得到却看不到 和 明明看不到却看得到)
某些明明标示是Cover结果你士兵过去不算/关不掉的power node
被提前触发的怪(看到你就揍你)/外星传送怪(个人碰过两次了 都是Muton)
靠着梯子让你(或外星人)永远不会被侧击
UPDATE: IN a few cases we're making progress with bad cover on indestructive
objects.
See Map Cleanup thread for details on how to help us with this.
Known issues, investigating:
朕知道了 在查了
- Arrow buttons sometimes disappearing on soldier equip screen. We'd like
reports about specific conditions when this occurs.
方向键离奇消失事件
- Psi attack chance sometimes showing 100% when actual chance is lower than
that. We'd like reports about specific conditions when this occurs so we can
trace the bug.
心灵攻击技能显示100%命中 结果放下去还是missed
- Covert operative soldier selection screen not refreshing until you visit
barracks
特务名单不会即时更新 请先去兵营走一遭
- Drones blowing themselves up at wrong times
无人机没事自爆
- 2x field surgeon eliminating fatigue? CANT' REPRODUCE.
两个战场手术的医护兵可以消除疲劳时间? 有人举报可是我们弄不出来这个bug
- Hyperwave providing incomplete list (UI limitation) and possibly incorrect
list.
高波扫描器的列出的外星人名单不完整或者是不正确(谁叫你们把怪改那么多...)
- Soldiers who are MC'd and freed when MC-ing alien is killed have will set
to zero and show fallen comrades penalty.
被心控的队员从心控解脱(心控的外星人被杀) 意志变成0而且多一个debuff
(那个debuff是队友被宰的时候 其他人身上会出现的)
- Plasma Damage enhancer foundry project not working?
制造工坊内的电浆武器伤害增幅改善计画没用?
- Aerospace credit applying to wrong foundry projects?
航太学作用到错误制造工坊改善计划?
Beta 15a
DO NOT UPGRADE TACTICAL SAVES IF YOU HAVE RESEARCHED ADVANCED MEDIKITS IN THE
FOUNDRY.
如果你升级了你的医护包 请打完任务再升级到Beta15a版(档案还没出)
Features
- You will receive a popup after missions displaying which items have been
destroyed and damaged.
有东西坏掉还是被毁了 任务打完会跟你讲
- Perk trees will be revealed on soldier class selection in non-Training
Roulette Games. In TR games, it will be hidden by default, but you can change
that by setting BLUESHIRT_WILL_MOD to 1 in the file DefaultGameData.ini.
(NOTE FILENAME) Unlocked psi powers on psi tree will be revealed as well.
没开随机技能树的第二波选项 会直接给你看整条技能树 可以手动去改 ini档设定
让你开了随机技能树也可以看整条(oh yes!) 这也会让你看整条心灵技能的技能树
- Gave Canada a second starter bonus, "Cadre," which grants 4 corporals at
campaign start. (They need to survive the first mission as rookies, more
for technical reasons than anything). Old "Cadre" UK country sat bonus
remained "Sandhurst."
加拿大给一个新的起始加成 开场给你四只Lv3的兵(一样打完才能升级 技术问题)
英国的起始加成效果不变 改个名字(因为撞名了)
- Activated Deadeye perk, which grants +10 aim and +10 crit against airborne
targets. Will be available to Infantry, Scout, Shogun and Pathfinder.
开启一个新技能 "死(鱼)眼" 打浮空单位 +10命中/致命(终于不用看到飘浮者头就大)
步兵/斥候/工程师切机机/斥候切机机可以拿到这个技能
Fixes
我们修好了
- CTD when 16+ items finish repair at once. CTD caused by trying to add too
many text notices at once, so the geoscape text scroller will not list every
item that is fixed if you repair 16+ items at once.
一次修太多装会闪退 现在地球仪那边不会显示你每个正在修的装(修太多的时候)
- Illuminator Gunsight will no longer show "requires research" and be
unequippable if you take ancient artifact
开场送给你的萤光瞄准镜可以直接装了
- Cinematic Mode ini value restored.
剧情模式的数值改回去了
Self-fix: Add line ABDUCTION_REWARD_SCI=15 to DGC.ini after
ENABLE_SECOND_WAVE=1 line (around 1753).
跟你讲如何手动改ini去修正 假如你等不及了
Soldiers previously created in a campaign will not get the better bonus,
but new soldiers and aircraft will.
要新招募的士兵才会正常吃到加成 已经有的士兵不会补给你
- English Male 3 VO pack now in installer. Sorry, Sean.
某个人的语音包没有包进去
- Numerous map patches fixing bad cover. Removed bugged UFO door on farm map,
which should solve a CTD when overwatch fire goes through the door.
修好了很多地图上面坏掉的Cover 农场地图的bug外星幽浮门移除
- Fixed bad ini setting on one of the furies (landed abductor) maps, not sure
what effect would have been
某个地图坏掉的的ini数值修正 不知道改了会有啥影响
- Fixed: Incorrect Squadsight perk text (crit hit penalty is -20%)
团队视野的的技能说明文字修正
- Improved Combat Exoskeletons will now appear in research UI when requirements
are met. Workaround: Dev Console command GiveTech Placeholder_13 may give you
the tech
某个科技修好了 条件符合的时候你可以在实验室看到它(原来是黑科技..)
- Lots of other text fixes
修正了一堆文字叙述错误
- Adjusted Gauss eng reqs and LMG series costs
高斯武器的工程师需求调整 长机枪系列价格调整
- Code change that will fix CTD with Training Roulette in Mac/Linux versions
Mac/Linux板现在开随机技能树应该不会闪退了
- Fixed: Incorrect ini setting with Resourceful start not giving Alloys foundry
project. DGC.ini fix: line 1444, change iEng=19 to iEng=25. This will only
help new campaigns.
南非的起始国家加成 回收大师 少给了合金回收改善计画 以下是手动修正法
修好了请重新开局才会正常送给你
- Flak Ammo will display correct inventory image now
不重要
- Annette and the Furies should receive psi perks appropriate to their levels
阿涅特和某人的心灵技能应该正常了
- Fixed assault-psi icon
不重要
- Removed Armor-Piercing Ammo unintended crit bonus against hardened targets
穿甲弹不小心加上去的致命bonus拔掉了
- Fixed goof in which I intended to decrease big ship speed on the hologlobe
(allowing more interceptions) but instead decreased combat speed
大型UFO降速改成降低战斗速度(? 不太懂)
- Adv Suppression Module will show up in correct build tab in Engineering now
进阶压制模组的制造按钮应该正常了
- Removed ability to see facility construction UI detail when you can't
afford building it. We put this in to let you see time to build and rush
costs but it apparently enabled the ability to build themo generators
everywhere as well. XGBuildUI_OnChooseFacility
因为地热发电机的bug 不让你看你不能盖的设施需求和建造时间了
(也就是现在的地热发电机没蒸气也可以盖 虽然是灰色的 点进去还是可以盖)
- Enhanced Beam Optics and Alloy Jacketed Rounds should equip properly with
Laser Lance / Rail Gun now
增伤物品应该会正常作用在Mec的武器上
- Fixed up Blaster Launcher range code
火箭发射器的范围修正
- Found second place required to change Dense Smoke & Combat Drugs AOE and
fixed so Dense is same as SG and CD is much wider.
加浓烟雾和战斗药剂之前范围没改好 现在改好了
- Many bugfixes to repair and R&R chances that were damaging items far more
than intended and creating problems with covert operatives. Individual item
damage chances exposed to ini in iWill variable. We're also testing to see
if this fixes bug reports that items are simply vanishing after missions.
Repair和 Repid Reaction会让装备更容易坏 以及Exalt任务出问题的bug修好了
有时候出完任务装备消失的bug可能也修好了
- Any item or facility that requires exactly one of an item to build will not
have that item requirement scaled up with DW
不是很重要
- You can no longer augment specialists per design
刚升阶的士兵不可以切机机
- Jungle Scouts will now give bonus small slot to Phalanx per design
丛林斥候可以正常作用在Phalanx Armor上了(这怎么没有手动修正方式 =_=)
- Cans will supply a minimum of 1 meld (for extreme DW games)
一个Meld罐最少会给你一个Meld
- Attempted fix: Attempting to trigger neural feedback will call the code
that ends suppression first. Attempt to correct reported CTD. No savegame to
test on, so unsure if it will work or not.
不管它 不重要
- Reworked terror mission offscreen kill code that wasn't doing what it should
恐怖行动外星人应该会少杀一点村民了(之前没改好)
- Fixed a bunch of display bugs related to Reaper Rounds
死神弹药相关的显示bug修正
- Removed sound when repairs finished
修好装不会出音效
- UFO Scanners should provide damage readout on researched UFOs now
幽浮扫描器应该可以正常作用
- Worked on Mechtoid and overwatch AI
兔子哥和外星人Overwatch AI调整
- Enhanced Plasma Foundry project provides +1 all purpose plasma damage now.
电浆武器伤害改善计画应该正常作用了
- Old Path country bonus should correctly impact psi training time now
某个国家的起始加成应该正常作用了(心灵训练时间减少)
- Rapid Fire no longer works with Sawed-off shotgun (it was granting a free
shot despite SoS 1 ammo)
短管散弹现在不能用急速开火了(只有一发怎么连打两发)
Balance changes
平衡调整
- Alien strategic AI will try harder to avoid countries with satellites for
harvest missions when they have high aggro
外星人会避免在有卫星的国家进行收割任务(抢钱抢粮抢娘们!!)
- Adjusted down a few meld costs (don't get excited, it's 10-20% on a few
items)
某些Meld花费下调(不用太开心 只有一点点东西改少而已)
- Adjusted down a few fragment costs for weapon techs (ditto)
武器科技所需的武器碎片下调(同上)
- Made Wingtip Sparrowhawks a bit cheaper
拦截机外挂小飞弹改的比较便宜一些(原本真的太贵)
- Gauss Long Rifle now halves enemy hardened bonus against critical hits (so
a hardened target only gets 30% crit protection instead of 60%)
高斯狙击枪现在具有减半对手硬化技能(-60%爆击率 机甲 飞天 红皮会有)的能力
(如果高热弹头没有被拔 那拿高斯狙击枪的Sniper真的变成专杀机甲)
- Damn Good Ground now only a mid-level leader perk for Heavy Floaters, DGG
on reg floaters will also come only on more advanced leaders. A few other
adjustments to alien perk trees.
现在只有中阶重装漂浮者队长/高阶漂浮者队长 拿得到 好高地 的技能
也稍微调整了一下外星人的技能树(可能是这版太硬了)
- Swapped back TSGT and GSGT on Gunner tree
机枪兵技能阶层调整(让你早一阶拿Double Tap/急速开火/Ready for Anything)
- Will to Survive consistently provides +3 will on perk trees
生存意志现在提供的意志加成 +3(原本 +2)
- Removed most of elerium cost from UFO scanners
幽浮扫描器不需要那么多超铀了
- Reduced a cooldown variable concerning country requests for same item to
b14 levels
调降议会国家跟你要同样物品的间隔时间
- Roughly doubled all meld income and meld costs, with a few adjustments here
and there. This provides more granularity for repairs and for meld gains
from dead aliens. Cans will grant 5 to 30. NOTE: THIS WILL UNBALANCE ONGOING
15 GAMES (unless you've spent all your meld). Fix is to download dev console
and use giveresource meld command to double your stockpile.
把所有的Meld收入加倍 花费也加倍 现在一个Meld罐里面有5-30个Meld
从旧存盘升级过来的 #请手动把你的Meld存量加倍#(之前翻错了 QQ)
- Total Loss SW option now has an DGD.ini-adjustable chance to lose soldier
gear on death. This same variable also governs soldier gear loss on death
AND mission failure that is present in regular game.
死人就喷装的第二波选项 可以自己到 DGD.ini 里面去改机率
- Inserted code in case of DW > 1 that delays appearance of some hardcoded
(difficult) terror mission rosters that were triggered based on how many
terror missions you had been on
改了一个地方 这样在Dynamic War的模式下 恐怖任务出现的怪才不会强的太离谱
作者: haidai (haidai)   2015-03-11 08:31:00
推翻译
作者: apporience (椰蛋)   2015-03-11 09:27:00
pushpush
作者: forsakesheep (家裡蹲魯廢肥宅)   2015-03-11 09:27:00
15a快出啊(敲碗靠背剧情模式的加成果然有误
作者: bc2123 (飞往火星的路上)   2015-03-11 09:58:00
推翻译!
作者: alejandroW (Mr.乔)   2015-03-11 10:37:00
请问安装这个15->15a需要重开游戏还是可以直接升级啊
作者: forsakesheep (家裡蹲魯廢肥宅)   2015-03-11 10:43:00
有些加成需要重开(或者新招募的士兵才会有)
作者: sarraya (~ No Game No Life ~)   2015-03-11 12:01:00
推翻译~等实况~
作者: payon (斐杨)   2015-03-11 13:24:00
我巴西起手 3个月后其他地方全绿 然后巴西退出计画我:..... WTF?
楼主: Merkle (你在想奇怪的东西齁)   2015-03-11 13:38:00
楼上你要不要把存盘丢给制作群阿 XDDDDDD 感觉超屌
作者: payon (斐杨)   2015-03-11 13:48:00
巴西掉了之后还出terror misson耶我在外星人的基地起飞打恐怖任务 你他吗这什么鬼XD

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