sm_cvar z_mob_population_density "0.0256"
sm_cvar z_mob_min_notify_count "60"
sm_cvar z_common_limit "" //每次刷新的僵尸数
sm_cvar z_zombie_lunge_push ""
sm_cvar z_background_limit "" // 某个范围内丧尸总数
sm_cvar z_mob_spawn_min_size "" //僵尸暴走时产生的僵尸最小总数量
sm_cvar z_mob_spawn_max_size "" //僵尸暴走时产生的僵尸最大总数量
sm_cvar z_mob_spawn_finale_size ""
sm_cvar z_mega_mob_size "" //每次触发警钟发动进攻的僵尸数
sm_cvar z_mega_mob_spawn_min_interval "" //尸海攻击最小间隔(秒)
sm_cvar z_mega_mob_spawn_max_interval "" //尸海攻击最大间隔(秒)
sm_cvar z_special_spawn_interval "10" //刷新特殊僵尸的时间间隔
sm_cvar director_finale_item_cluster_count "5"
sm_cvar z_hunter_limit "" //Hunter数量
sm_cvar z_charger_limit "" //Charger数量
sm_cvar z_jockey_limit "" //Jokey数量
sm_cvar z_boomer_limit "" //Boomer数量
sm_cvar z_smoker_limit "" // Somker数量
sm_cvar z_spitter_limit "" //Spitter数量
sm_cvar z_witch_health "" //Witch血量
sm_cvar z_tank_health "" //Tank血量
sm_cvar director_force_witch "0" //witch出现机率
sm_cvar director_force_tank "0"
sm_cvar z_acquire_far_range "4000"
sm_cvar z_acquire_far_time "0"