[新闻] Prison Architect Alpha 25 更新

楼主: howar31 (Howar31)   2014-09-26 17:26:55
来到了Prison Architect每月更新!
本月份有重大更新 包含多项系统新功能、平衡修正与模组系统改进
这次更新让监狱更多变化更有趣 新功能也更方便管理不同类型囚犯
==
http://steamcommunity.com/games/233450/announcements/detail/237886737799811166
Alpha 25 launched
25 SEPTEMBER - SPRAY
Alpha 25 has been released! Here is our video demonstrating the new features:
Alpha 25 释出啦!以下是本次更新重点影片展示:
https://www.youtube.com/watch?v=8Z2W05vvIKU
Big changes this month! This is one of the biggest updates we've ever done.
Alpha 25 was motivated by seeing prisons that just run themselves - and can
even be left running overnight, without anything bad happening. This doesn't
sit right with us, and running a prison shouldn't ever be something that can
be done fully automatically. This month we've introduced a whole series of
new systems and balance changes that bring unpredictability back to your
prisoners.
这个月是大更新!是我们有史以来最大的更新。Alpha 25更新动机主要是因为我们看到
很多犯人到最后都是到处跑来跑去而已 - 甚至被放置play好几个晚上也没什么事情发生
,这种情形感觉就很不对,管理一个监狱不可能是放著让他自动跑这样平淡,所以这个
月我们将带来一连串全新的系统和平衡修改,让你家的犯人行为更难以预期!
= Reputation
= 名声系统
New prisoners sometimes have a reputation, shown when highlighing them or in
their rap sheet.
新的犯人有时候会有特别的声望,这些资讯会在你选定他们的时候显示,或是在你的手册
页面上会写。
Nb. Existing prisoners (in alpha 24 save games) will not have any reputation
- only new arrivals
注: 现有的犯人(Alpha 24的存盘)不会有任何声望 - 只有新收入的犯人会有。
The reputation specifies unusual abilities or traits they may possess, which
affect their behaviour.
声望是犯人特殊能力或状态的一种标记,这些声望会影响他们的行为。
- 50% of reputations are known when the prisoner arrives. The other 50% can
be revealed through your informants.
- All prisoners have a new "Character" tab in their rapsheet, which gives
details on their reputation.
- 有50%的犯人在入监的时候就会知道他们的声望,另外50%需要透过内线情报取得。
-所有犯人现在有一个新的“个性”标签在他们的手册页面上,这页会详述他的声望效果。
STRONG hits harder with each punch during fights
STRONG 在战斗状态每一拳会打的比较用力
TOUGH can withstand a lot more punishment in a fight. He can also sometimes
withstand being hit by a Tazer
TOUGH 在战斗中有较强的耐力,有时候可以抵抗电击枪
VOLATILE liable to kick off without warning and for no reason
VOLATILE 没事会毫无理由就暴动
STOICAL will not become suppressed when locked in Solitary
STOICAL 被关禁闭的时候状态不会有压抑这个效果
SNITCH a known informant, and as such his life may be in danger. Don't leave
him alone with other prisoners for too long
SNITCH 是一个已曝光的线人,他的生命可能有危险,不要让他和其他犯人独处太久
DEADLY a master in lethal combat moves, and can sometimes kill with a single
hit
DEADLY 的犯人身怀绝技,在战斗中有时可以使出一击必杀
EX LAW was once a Police Officer, or some other law enforcement profession.
His life may be in danger
EX LAW 的犯人曾经是警察,或是一些执法相关人员,他的生命可能有危险
COP KILLER guilty of murdering a Police Officer. Your prison guards may be
unable to restrain themselves when subduing him
COP KILLER 因为谋杀警官而入狱,你的狱警在护送过程可能无法压制他
FEARLESS not intimidated by the sight of Armed Guards, and is less likely to
surrender during a fight
FEARLESS 的犯人不怕武装警卫的压制效果,且在战斗中更不容易投降
QUICK an unusually fast runner
QUICK 通常跑的很快
INSTIGATOR sows seeds of discontent in all those nearby. When he causes
trouble, nearby prisoners will feel compelled to do the same
INSTIGATOR 会煽动附近的囚犯,当他闹事的时候附近的囚犯也会跟着一起闹
- In some cases, the prisoner will have a high degree of a reputation, eg
"Extremely Strong" or "Extremely Volatile".
- 某些情况下犯人会有强化版的声望,例如“超级强壮”或“超级暴躁”。
- In a very small number of cases, you will receive a LEGENDARY PRISONER.
These guys have a potent mix of the above list that makes them very
dangerous.
- 非常小的机率下你会碰到“传奇囚犯”,这些囚犯会一次包含上述多种声望让他变得
极端危险。
= New Prisoner Categories
= 新囚犯分类
To help deal with the new troublesome prisoners, two new categories of
prisoner have been created.
为了帮助处理新的问题囚犯,新增两种囚犯类型。
Prisoners must be manually assigned to these categories.
这两种新类型必须要手动指定。
These new categories have a corrisponding new Zone in the Deployment screen,
and a new Regime column.
在“部属”和“日程表”接口也同步新增新的分类
- Protective Custody
- 保护管束
Useful for hiding your snitches, ex law enforcement etc in a safe zone where
they cannot be attacked
特别适用于你的线人、前执法人员等,将他们放在这个安全区域以防被攻击
Nb. Informants sent to protective custody lose coverage quickly (out of the
loop)
注: 线人若被送至保护管束区域,会快速的缩减他的情报网范围
Nb. During riot conditions, some of your most dangerous prisoners may attempt
to attack the protective custody wing
注: 发生暴动时,某些高危险囚犯会优先跑去攻击保护管束的囚犯
- SuperMax
- 超危险
If you simply cannot control a particular prisoner, move him to supermax.
如果你发现某些囚犯难以管控,把他们送去超危险分类。
Allows you to segregate them away and instigate strong lockdown and security
measures
让你方便将这些高危险囚犯隔离并监禁
= Escape Tunnels Overhall
= 逃狱地道大修改
Escape Tunnels have been rebalanced, and are now viable once again
逃狱地道重新设计,现在变得更加实际
Prisoners in neighbouring cells will team up to try to dig a combined escape
tunnel.
牢房邻近的狱友会联合起来一起挖地道。
They can share any tools they have during the operation
他们会一起共用彼此偷来的工具帮忙挖
Many weapons can now also be used as digging tools, eg Knifes, Forks etc
现在有更多的工具可以用来挖地道,例如刀子、叉子等
Guard dogs are now more reliable at discovering tunnels, and will mark the
suspected spot with a small flag.
警犬探勘地道能力上升,并且会在可疑的地点插个小旗子。
Searching a cell now has only a low chance to discover an escape tunnel,
UNLESS the prisoner is digging it when the guard enters!
搜索牢房现在只有一小点机率发现逃狱地道,“除非”犯人挖到一半的时候警卫冲进去!
To discover a tunnel for certain, dismantle the toilets in the cells you
suspect.
把可以牢房内的马桶拆掉,可以揭露整个逃狱地道
= Confidential Informants (continued)
= 内线情报网 (续)
- Any single informant now has a maximum coverage of 50% at the time he is
hired
- 现在任何线人被收买时顶多只有50%情报网
- An informants coverage will slowly increase over time (beyond 50%), so long
as his suspicion is low and he is not 'active'
- 只要可疑度低且没有“执勤”,任何线人的情报网都会慢慢的增加(超过50%)
- The Informants overlay now shows the highest level of suspicion ever
reached by an informant, as a black line.
- 情报接口现在会用黑线标示每个线人曾经最高的可疑度。
- You can now highlight and select prisoners and staff etc in the Informants
window
- 情报接口现在可以直接点选犯人或员工等
- Informants now reveal Assassination Targets - ie prisoners who will be
attacked if left alone for too long
- 情报网现在会标记“暗杀目标” - 也就是和其他犯人独处太久会被攻击的囚犯
This is shown as a red crosshair over the prisoner.
会以红色准星图案标示在该囚犯上面
(Known informants / Snitches, ex law enforcement etc)
(已曝光的线人、前执法人员等)
= Game Balance changes
= 游戏平衡修改
- Prisoners responsible for a serious injury will have their category
automatically increased (min-sec to medium, medium to max-sec)
- 重度攻击他人的囚犯的分类现在会自动升级(低升为中、中升为高)
- Prisoners responsible for a murder will be charged and given an additional
25 year sentence,
and will automatically reclassify as Maximum Security (if they weren't
already)
- 杀人的囚犯会另外多加25年刑期,并自动被标示为重刑犯(如果原本不是)
- The 'temperature' of your prison must now be at least 33% before a riot can
start
- 监狱混乱程度必须达33%以上才有可能发生暴动
- 10 Prisoners must be rioting before a prison-wide RIOT status can occur.
To stop the riot, you must reduce the number of rioting prisoners to 3 or
less.
- 至少必须有10个囚犯暴动才有可能引发全监狱暴动,要制止暴动必须将暴动人数降到
3人以下。
- Tazer Training Program
- 电击枪训练课程
All regular guards must now pass the Tazer Certification Program before they
are permitted to use a tazer.
所有的一般警卫必须通过电击枪认证课程才能配戴电击枪。
This takes place in the classroom and is led by the Chief.
这项课程由警长在教室授课。
The staff window now shows which guards have body armour and tazers.
手册的员工页面现在会显示哪一个警卫有防弹衣和电击枪。
Nb. When loading an alpha 24 save, all Tazers owned by regular Guards and Dog
Handlers will be confiscated, and a refund given.
注: 当加载Alpha 24存盘时,所有一般警卫和警犬的电击枪会被回收并退费。
Nb. Dog Handlers can no longer carry Tazers.
注: 警犬再也无法携带电击枪。
- Prisoners can now pick up weapons from their current room during fights,
escapes, riots etc. (Based on what is available as contraband)
- 现在战斗、脱逃、暴动时,囚犯会直接从附近房间捡起武器来用(该房间的违禁品)
- The Morgue is now a source of Knifes and Scissors
- 太平间现在有违禁品刀子和剪刀
- Prisoners can now improvise a Shank in the Workshop
- 囚犯现在会在工作坊制造刀柄
- Prisoners can now improvise a Baton in the Cleaning Cupboard (by snapping
mops)
- 囚犯现在会在扫除间制造棍棒(把拖把折断)
- Prisoners can now improvise a wooden pickaxe in the Workshop (for digging
tunnels)
- 囚犯现在会在工作坊制造木镐(用来挖地道)
= Mod System Continued
= 模组系统持续发展
- Now supports multiple active mods at once, even if those mods all add their
own new graphics
- 现在支援同时启用多个模组,就算每个模组都有修改画面
- New property to set material auto-consumed on job
- 新的属性,可以设定某些工作自动消耗某些材料
- Can now auto-order raw materials
- 现在可以自动采购稀有材料
- NEW SCRIPT COMMANDS:
- 新的脚本指令
GetNearbyObjects - Get a list of all nearby objects of a certain type
GetNearbyObjects - 取得附近指定类型物品的清单
NavigateTo - Instruct an entity to go somewhere
NavigateTo - 指定一个物件到某处
ClearRouting - Clear an entity's destination
ClearRouting - 清除一个物件的目的地
- Panic Button mod
- 紧急按钮模组
A new 'official' test mod that adds a Panic Button to the game, using the new
script commands.
全新的“官方”测试模组,使用新的脚本指令做的紧急按钮。
Injured staff members will run to it and press it, and guards will be
summoned to the area.
受伤的员工会跑去按紧急按钮,警卫会赶过去处理。
- Fixed : You can no longer place Foundations that you cannot afford
- 修正: 现在预算不够的时候,无法放置地基
- 'Unlimited Funds' option in 'New Prison' screen.
Spend as much money as you like while building your prison - a more pure
sandbox mode.
- 新增“无限金钱”选项在“创新监狱”页面。
不用再管金费,尽量的建造你的监狱 - 一个真正的沙盒模式。
- Prisoners will now be assigned to Rehab programs more reliably, when
addicted/alcoholic/withdrawn
- 毒瘾/戒酒/自闭囚犯现在会更积极的加入教化课程
==
Prison Architect每个月底都会发布更新 非常稳定
至今发布了25个更新版本 \开发者赞赞/
作者: angel84326 (吹雪本命!)   2014-09-26 17:28:00
喔喔喔推坑王必须推
作者: a9951595 (Nian)   2014-09-26 17:28:00
哆啦签到
作者: tandee (1234567890)   2014-09-26 17:40:00
这游戏越来越厉害了
作者: PsMonkey (痞子军团团长)   2014-09-26 17:42:00
还在观望特价 [远目]
作者: hitman0527 (990)   2014-09-26 17:46:00
超好玩
作者: ferguslin (fergus)   2014-09-26 18:19:00
看来之前买 HB 包买对了!
作者: jojowolf (天使羽根)   2014-09-26 18:30:00
签到~~推康王必推康跟到帮斗++
作者: edgar0407 (土拨鼠)   2014-09-26 19:10:00
感谢,晚上可以来看看25版了
作者: cephalitis (脑炎( ′-`)y-~)   2014-09-26 19:36:00
↖(′‧ω‧`) (戳戳
作者: lexnero ( )   2014-09-26 19:37:00
还好HB包包先买起来放了!哈哈
作者: evilcherry (邪離子)   2014-09-26 19:58:00
Cop Killer是狱警可能会使用过量武力对付他吧...
楼主: howar31 (Howar31)   2014-09-26 20:10:00
喔...仔细看好像是那个意思 但实际游戏效果不清楚Orz
作者: mmchen (艾斯雪雷凯特拉斯)   2014-09-26 20:11:00
感谢翻译,原价购买不后悔!
作者: caseyy (网络之狼)   2014-09-26 20:11:00
再来安装回来
作者: IFeltQQ (我难过)   2014-09-26 20:30:00
希望下次更新会蹦出中文
作者: efreet (Soth)   2014-09-26 20:35:00
推PA,每个月固定更新,又有互动,early access的最佳示范
作者: IFeltQQ (我难过)   2014-09-26 20:56:00
请受小弟一拜 不愧推坑大神
作者: Fireis556 (看ptt看到睡着..)   2014-09-26 20:59:00
太扯... 可以颁奖了 推坑大师
作者: Coldcool (协寻车号J77-850)   2014-09-26 21:32:00
又被推一把了,恨…(默默打开hb补足$10…)
作者: andyeva (轻微胖)   2014-09-26 21:54:00
推推!!! 希望官方可以释出 之前就观望很久 入包入对了
作者: soloman84 (所罗门)   2014-09-26 22:11:00
现在再补足$10还来得及吗?
作者: jojozp06 (阿豆个啵)   2014-09-26 22:45:00
感觉好有趣
作者: viseal (まきせ)   2014-09-26 22:50:00
太棒了,要是有中文就太棒啦~~
作者: rayster (我是脏狼)   2014-09-26 22:55:00
推坑王必戳
作者: edgar0407 (土拨鼠)   2014-09-26 23:33:00
我在STEAM WORK里有看到韩文语言MOD包,也有下载回来但是内容都像"dialog_new ^517B^85CF^65E6^51FA"刚才看到你也有去研究XD
楼主: howar31 (Howar31)   2014-09-27 01:28:00
楼上就是只装MOD没用它修改的档案就会变那样
作者: Clavius (Clavius)   2014-09-27 02:36:00
MineMineMineMineMineMineMine
作者: kk9517 (ABo)   2014-09-27 09:06:00
推 很有趣的游戏
作者: Dannyx   2014-09-27 12:59:00
推推~

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