[情报] 关于下一次的平衡补丁

楼主: Aksky (喔!喔!!喔!!!)   2016-12-06 16:54:07
http://us.battle.net/forums/en/sc2/topic/20752288271
先附上懒人包
1.巨象改动取消
2.刺蛇射程升级移除,初始攻击范围改回6
3.刺蛇会看情况加强,看是降低成本或血量(意思是有可能也不加强)
4.暴风舰技能移除,对地攻击距离提升至10并加强对地攻击力
5.不朽护盾改为被动技能(不可手动操作),降低其技能冷却
6.减少飞蛇雾的时间
至于导弹车的改动大维京没讲,不确定会不会改,但确定这周补丁应该会上线
以下翻译,主要翻平衡改动部分,大维京的客套话就不翻了
翻译如有误,请见谅
Hydralisk (and Colossus)
We agree that upgrading the Colossi might not be the best idea, since the
issue we're trying to solve is specifically with Hydralisk strength.
Therefore, we agree with potentially reverting the Hydralisk range back to 6,
and exploring a different option such as increasing the health of Hydralisks
or decreasing their cost. So the direction here would be to first revert the
range change, see how Hydralisks function, then discuss a buff where needed.
刺蛇(和巨象)
我们同意升级巨象可能不是最好的想法,因为我们试图解决的问题是针对与刺蛇的抗衡上
。因此,我们同意可能地将刺蛇范围恢复到6,并探索一个不同的选项,如增加刺蛇的血
量或降低牠们的成本。所以这里的方向是首先恢复范围变化,明白刺蛇的功能如何,然后
讨论一个需要的buff。
Quantity of Protoss Abilities
We also agree with the feedback regarding the number of abilities on the
Protoss side, and we'd like to take steps improve it. The goal here isn't to
solve everything at once, but to go in steps.
神族技能的数量
我们也同意关于在神族方面的技能的数目的反馈,我们想采取措施改善它。这里的目标不
是一次性解决所有问题,而是逐步解决问题。
First, we could remove the Tempest's ability since it's not working out well.
To compensate, we'd increase the AG range to 10 and also increase the AG
damage so that the interaction with Tempests trying to kill ground units vs.
ground units getting shots off on the Tempest is more interesting than it was
in HotS.
首先,我们可以删除风暴舰的能力,因为它不能很好地使用。为了补偿,我们将AG的范围
增加到10,并且增加AG的伤害,使风暴舰尝试在试图杀死地面单位与地面单位在攻击风暴
舰的对抗中比在HotS中更有趣。
(*驻:ag = 对地攻击)
Second, we'd target a small change with the Immortal. We believe an active
ability is definitely not needed on the Immortal. The change would remove the
manual-cast from Barrier, turning it into a passive ability. This would make
it so that the micro is focused more on positioning your units so the shield
soaks up as much as possible and vulnerable immortals are rescued. We can
reduce the cooldown of this ability to compensate and so that Protoss players
can play more strategically with the Immortal.
第二,我们将目标设在给不朽者一个小变化。我们相信不朽者无疑地不需要主动技能。这
个改变将护盾移除可手动施放的能力,将其变成被动技能。这将使得微操更专注于定位你
的单位上,所以让护盾尽可能多地吸收伤害和救出脆弱的不朽者。我们可以减少这种能力
的冷却时间来补偿,这样,神族玩家可以用不朽者玩得更具战略性。
Mech and Blinding Cloud
We'd also like to first start with a reduction in Blinding Cloud duration to
help out the Mech case in TvZ. We have gotten some feedback in this area and
agree that because mobile units are mostly able to move out of Blinding
Clouds asap anyways, this sort of a change will mostly only affect immobile
units such as the Siege Tank.
机械化和障目毒雾
我们还想首先减少障目毒雾的持续时间,以帮助TvZ中的机械化。我们在这方面得到了一
些反馈,并同意,因为移动单位大多能够移出障目毒雾外,这种变化将主要影响固定单位
,如攻城坦克。
Patching Updates
So what does this mean for this week's balance patch? We definitely can't
release the patch tomorrow like we've planned, because we still want to take
the time to double check these new changes with all of you, and also to test
these changes further internally. We'll focus heavily on our end to gather
feedback and to playtest today and tomorrow, and aim to patch later this week
if both sides go smoothly.
Let's get discussions going fast on these few topics today! Thank you!
这里就不翻了,这段大意是说今、明2天要再继续做游戏测试并接收反馈,目标是在周末前补丁
上线。
作者: sing129   2016-12-06 16:58:00
我觉得把手动盾移除很智障 让某些高手自己开不是很好吗
作者: loadingN (sarsaparilla)   2016-12-06 16:59:00
就要妳抓时间差啊
作者: win4104 (BB)   2016-12-06 19:07:00
怎么觉得只是走了回头路 然后虫雾还莫名其妙中枪了
作者: supereva (eva)   2016-12-06 19:12:00
刺蛇改回星海一那样 就平衡了 还没发现吗
作者: mentha39 (薄荷)   2016-12-06 19:28:00
改成人口1吗...
作者: win4104 (BB)   2016-12-06 19:45:00
削弱回一本
作者: qoo74119 (qoo)   2016-12-06 19:53:00
回ㄧ本比较好
作者: amos9520 (读读读)   2016-12-06 19:57:00
这版本到现在实在让我觉得多此一举
作者: cxzqwer (我不当死士啦,ジョショ!)   2016-12-06 20:08:00
这样不就又绕一圈回到原本的改动吗...
作者: felixmx1014 (woohoo)   2016-12-06 20:10:00
大味精的智障平衡一向都是先很酷的乱改,才又歪七扭八的改回原点,然后玩家跑光光
作者: azeroth (呆脑羊咩咩)   2016-12-06 20:38:00
改回一代那种刺蛇 p就准备吃屎吧
作者: acerow83 (acerow)   2016-12-06 22:26:00
改来改去 发现现在还比较正常.....
作者: HasStorM (HasStorM)   2016-12-06 22:32:00
P这个拉G种族可以直接删掉囉
作者: a23002001 (我爱MJ)   2016-12-07 02:32:00
楼上Has!何时还有比赛看啊
作者: icelaw (深绿-理性超然-觉醒公民)   2016-12-07 11:50:00
改来改去回到原点 莫名奇妙
作者: mmmbop (wanderlust)   2016-12-07 12:37:00
马的又改回来 那是不是自己承认现有版本是坨屎
作者: henryliao (henry)   2016-12-07 15:54:00
z前期的对空又变回原样了 谁帮我看大维京的脑还在不在
作者: iio ( )   2016-12-07 17:46:00
之前的平衡我随口喷了大维京几句就被水桶了之后我就再也不论断大味精了
作者: Baneling (爆炸一哥)   2016-12-07 20:05:00
蛇蛇要回板凳席了吗? QQ
作者: kirimaru73 (雾丸)   2016-12-08 01:10:00
蛇蛇的SC2奋斗史 手伸出来 打断 手伸出来 打断 xN
作者: warlord (玛丽亚的添屎)   2016-12-08 03:18:00
真的很智障 谁把这家伙给炒了 乱改一通

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