来源与上一篇一样
Future of SC2 panel
SC2的未来
Here, we will talk about our plans on each department of the SC2 development
team and what our focuses are going forward. This includes the future plans
for campaign/story, multiplayer systems, co op missions, and answers to
miscellaneous suggestions. This will be on Friday right after the opening
ceremony.
开幕仪式之后立刻举行 这个议程将会探讨SC2在LotV之后将会怎么发展
包括了单人游戏的剧情,多人游戏系统,玩家合作任务等
Multiplayer panel
多人游戏
This panel will be going over the goals we had for LotV, as well as examples
of what actually made it into the game due to these goals (as a summary for
people who haven’t been keeping close attention). We will then go into our
community collaboration efforts we’ve been putting into Void, and what it
means in this area going forward. Finally, this panel will go in depth into
thoughts behind the ladder system revamp as well as the current ideas and
solutions we have on the design side. This will be on
Friday afternoon around 4:30pm.
就是介绍单位、社群做了多少贡献、吹嘘自己做的多成功...
星期五下午4:30(美西时间?)
SC2 Launch Celebration
This isn’t a panel, but we’ll be celebrating the launch of LotV on Saturday
morning on the WCS stream. This will include looking back through both the
development and the life cycle of all of Starcraft, and there will be
discussions with SC1 developers, various pro players/influencers to Starcraft,
as well as SC2 developers.
SC2发行庆祝不是个议程。星期六早上将会在WCS主频道庆祝虚空之遗的发行
BZ会回顾所有星海争霸的发展史、找当年BW的开发者一起聊天、找选手一起讨论、
找SC2的开发者一起开讲
We strongly feel that many of you out there have clearly been an integral
part of our development team throughout the beta. We hope this process
continues even after the launch of the game in less than a couple weeks!
Thank you so much, and we’ll see you at Blizzcon next week!
BZ:我在大都(X)Blizzcon等你