http://us.battle.net/sc2/en/forum/topic/15522792124
结论先说 测试图 地雷溅射从 40+40(护盾) 改为 40+20(护盾)
Hello everyone,
HI,各位大卫精的实验品们
We’ve been assessing the state of Heart of the Swarm balance recently, and
while our data shows that balance at lower skill levels is quite even, we’ve
noted some concerns at the highest levels of play. We’re seeing that Terran
looks slightly stronger than the other two races, and Zerg is underperforming
slightly in both matchups.
我们评估最近的比赛,低端玩家依然平衡(阿天梯系统要怎么不平衡= =)
但在高端的比赛当中,人族比其他两族有点强势,而且虫族持续低潮中
As suggested by pro players and members of the community, we feel the map
pool in Season 3 contributed a lot to these racial differences and we’re
going to be making changes next season to help with this. Our goal for the
upcoming season is to have a good mix of maps that are balanced as well as
some that slightly favor specific races. We’re currently working towards
finalizing the 2015 Season 1 map pool and we’re hoping that we can update to
the new ladder map pool later this month.
经过职业选手以及许多人的建议,我们发现S3的不平衡的原因主要来自于地图的问题。
所以下季要改进。我们的目标是让地图对于种族只有微小微小的优势。现在已经着手开
发2015年S1的地图啦,希望能够在一月前搞定。(Coming Sooooooooooooooon)
Additionally, we’ve been considering potential balance changes to help
address these issues. One area we’ve been keeping close tabs on that we
believe we can help improve balance is the strength of the Widow Mine in TvP.
We believe the direction of our last balance update was correct, but we
wonder if the actual numbers were slightly too much. We’re currently
thinking of testing the following change on a balance test map:
此外,我们也考量一些微调让种族之间更平衡。所以上次才会改动TvP当中的地雷伤害。
但是,上次的调整貌似太超过啦,所以这次我们想要把伤害再做些微的调整,希望大家
在平衡测试地图上帮我们(当)打(白)看(老)看(鼠)。
Widow mine splash damage decreased from 40 +40 shields to 40 +20 shields.
寡妇雷对神族的溅射伤害从40+40(护盾)降到40+20(护盾)
This will change a few key unit relationships such as Zealots requiring three
shots to die from Widow Mine splash damage to four shots and
Sentries/Templars would go from one shot to two shots.
这会少许改变神族在狂战士、哨兵、闪电的部份
以前三发溅射炸死一个狂战士,现在四发
一发溅射炸死一个哨兵,现在两发
一发溅射炸死一个闪电,现在两发
We’re currently in the off-season, so we have time to fully test out changes
to the game, but we first wanted to hear your thoughts before committing to a
balance test map.
Thank you.
最近已经是休赛期,所以我们有充足的来调整平衡。
但我们首先还是希望听到玩家的回馈。
谢谢各位(白老鼠)