※ 引述《htp (天蝎の传说)》之铭言:
: 刚刚启动游戏的时候
: 居然在更新了
: 目前版本是1.07b
翻好了,但似乎要降回去1.06b了XD
1.0.7b - Patch Notes
Warning added when enabling a mod
启用模组时将提示警告讯息
Save to cloud box now remain checked if the loading was performed from a cloud save
云端存盘现在将会检查存盘是否来自于云端存盘
Japanese garden for everyone
大家都有和式花园
Added command line parameter "-limitfps x" to set a target fps
新增命令列指令限制每秒画格上限为X
Mac/Linux: Fixed custom assets not loading due to an invalid PNG format.
修正自订资源停止读取错误PNG格式
Mac: Removed menu bar & docks in fullscreen mode
MAC: 全萤幕模式不再显示选单列以及dock
Asset Editor: the default size of assets created from templates now matches the template size if loading props
资源编辑器:从资源范本建立的默认尺寸,当加载道具时现在将会符合范本尺寸
Asset Editor: fixed a case where the default textures may get corrupted and require to restart the game
资源编辑器:修正加载默认材质有可能产生重开游戏情况
Asset Editor: already placed props can now be moved around and rotated in place (respectively using the left and right mouse click) when no tools are selected
资源编辑器:当没有选取任何工具时,已置入道具现在将可以借由鼠标左键或右键移动或旋转
Asset Editor: fixed cases where LODs may not rotate with the building in the import panel
资源编辑器:修正加载LODs不随着建筑物旋转问题
Steam workshop: Steam fixed the workshop not being showing when in offline mode in the latest Steam client release (24 Mar)
蒸汽工作坊:STEAM在最新客户端更新中,修复离线模式无法显示工作坊问题
Locale: added LOADING text
本地化:新增LOADING字串
Misc: fixed a case where command line arguments may conflict
杂项:修正部分命令列指令间可能引发冲突情形
Misc: removed an invalid key binding option
杂项:移除一个无效快捷建选项
Misc: Added screenshot shortcuts to rebindable input (default is F12 for normal screenshot and shift+F12 for hi-res screenshot, also local screenshots now go to gameUserFolder/Screenshots) Steam screenshot feature is untouched and still the preferred method to take screenshots
杂项:截图快捷键现在可以重新指定按键,默认值为F12以及SHIFT+F12为高分辨率捷图,将放置在游戏资料夹底下的Screenshots资料夹。且并没有更动STEAM内建截图方式
Misc: Info views panel added to the Escape chain so the last Escape press will close the info views now
杂项:接口上资讯检视视窗将可以透过ESC按键关闭
Misc: Save map does not show builtin and workshop maps any longer
杂项:储存地图不再显示内建以及工作坊地图
UI: Fixed arrows sprites not showing feedback when interacted with
接口:修正上方那只鸟在互动时,指针没有反应问题
UI: Fixed color picker color not displaying in the right color space
接口:修正取色器无法显示于右方视窗问题
No more duplicate name error for identical names coming from different packages
将不再有不同packages间档名冲突
Paths can not be built inside elevated roads anymore
道路现在将不能建造在高架道路(?)间了
*elevated roads 应该是高架道路吧?
Elevated roads can now be upgraded or changed direction if one-ways
高架道路现在可以借由升级改变车向
.ccs files displayed in red can now be selected in the load panel when trying to recover a failed save (when a save fails and attempt to preserve itself generating a .ccs file)
在读取接口将可以选取红色的CCS档案来尝试修复该存盘
(当存盘失败时,将会自动试图产生一个CCS档案)
french localization improved
法文现在翻的更好了
general audio improvements (should help address the sound stuttering issue with some sound cards)
全域音效强化,应有助于部分声卡失声情形