[情报] Titanfall 配对系统更新

楼主: howar31 (Howar31)   2014-03-28 11:57:42
玩泰坦被杀爆只好怒跳吗? 官方有了新解!
==
MATCHMAKING UPDATE March 27, 2014
配对系统更新
http://www.titanfall.com/news/titanfall-matchmaking-update
We have been watching the game performance and we know that there has been a
problem of a lack of variety in the teams. We are fixing that - but let's get
into matchmaking and skill a little bit.
我们一直有在看每一场游戏玩家的表现,后来我们发现游戏队伍配对一直缺少一些变化性
,我们会修正这问题 - 但让我们先来看看配对系统和玩家技术的资料。
Titanfall has a skill system behind the scenes, even though we don't show
this to players. Here's what our current skill curve looks like (where 25 is
average):
虽然一般玩家看不到,但是其实在Titanfall背后有一个玩家技术的评估系统,下面这张
图是我们目前的玩家技术曲线(平均大概是25):
http://i.imgur.com/PaJY2Sb.png
As you can see, we have a nice symmetric skill graph, which is good.
如你所见,这曲线图非常对称漂亮,这是一件好事。
The game finds teammates and opponents for you by using this skill data.
After we build teams and those two teams play a few matches it is usually
very clear which team is better. However, we weren't taking full advantage of
this new information.
游戏会依照这个玩家技术资料,在游戏中帮你找队友和对手,每当两边队伍组好之后,互
相对站几回合,大概就可以知道哪一边的队伍比较强,但是目前的系统却没有利用这个新
得到的资料(意指经过几回对战后,哪边比较强的资料)。
We've made some changes to address this:
我们针对这问题做了一些修改:
1. Searching for teammates and opponents will now sometimes take more time to
look for players that are a good skill level match, rather than purely
prioritizing speed over quality. This will give us more time to build better
teams and create closer games that are worth staying in for a longer period
of time.
1.之后队友配对搜寻时间可能会稍微久一点,为了是要能找到技术相近的配对,而不再是
只追求配对速度造成配对品质低落,如此一来配对出来的队友和对手实力会比较接近,
让玩家能享受这个队伍的组合并玩的久一点。
2. Rather than playing against the same opponents over and over, the game
will periodically split the teams apart and search for new opponents for each
team. This means if one team is dominating, we will update the skill for all
of the players and then find each team a better suited match for the next
round. Did you lose to a really great team? We'll make them disappear and
replace them with a new opposing team - and they will have no idea that you
just got your butts kicked. This should end some of the frustration with
playing for extended periods when you're having an off night.
2.现在队伍组好后,常常就是同样的对手不断的一直对打,新的配对系统会改进这个问题
,在对战一些回合后,会将双方队伍分开然后再重新配对,寻找新的对手,也就是说如
果有一方的队伍一直打烂另一方,系统会把两队的玩家技术资料做更新,然后再拆开重
新配对寻找更适合的对手。
你输给了一支超强队伍吗?OK我们会让他们消失然后换一个新的对手给你 - 新对手绝
对不会知道你们上一场才刚刚被杀烂,这应该会让你在打一整晚泰坦却被打爆时的挫折
感稍微降低一些。
We're making these changes available immediately in a new "Improved
Matchmaking (Beta)" playlist that you can try right now under "Play Classic
MP". We may expand this into the other playlists after we watch the behavior
and tweak things so that we're happy with it.
我们会立刻更新这些内容,在游戏中“经典多人模式(Play Classic MP)”底下会多一个
“新配对系统模式(Improved Matchmaking (Beta))”,如果你想体验新的配对系统,你
可以选这个来玩玩看,我们会持续观察这个新系统的效果如何,如果不错的话我们会将
这个系统扩展到所有其他模式下面。
We're going to keep a close eye on game balance and refine things as needed
to make everyone's experience the best that we can.
我们会持续关心游戏平衡,并尽全力对游戏做改进让所有玩家都能有美好的游戏体验。
==
被偷偷记录了 我的玩家技术一定很低分( 艸)
G10 + G5 + G4 + G4 + G3 + G2 v.s Lv2 + Lv1 + Lv6 + G2 + Lv30 + Lv48
这种组合连虐五场的盛况(?)再也看不到了吗?(误)
作者: doomleika (iSuck)   2014-03-28 12:18:00
pubstomp真的很无聊,很高兴Respawn开始处理这问题...
作者: Gura (Gura)   2014-03-28 13:27:00
这阵子打到罪恶感超重XDXDXDXD
楼主: howar31 (Howar31)   2014-03-28 13:34:00
楼上古拉XDDDDD新的配对系统现在已经可以玩了喔!
作者: gogolct (無良企鵝狗)   2014-03-28 14:31:00
古拉一帮人毁灭游戏这样对吗???
作者: viseal (まきせ)   2014-03-28 14:31:00
早上起床排了一场新的模式..排不到人..OTL
作者: eva7493 (EVAN)   2014-03-28 15:05:00
刚刚的了两场 都满刺激的 没有单方面摧毁XD

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